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MCLabs

17 May
2024 Season
  • Thread starter Dakotaa
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The 2024 Season is here! This post will be a quick overview of the major changes, see the new season changelog for a more in-depth list.

The new map will open at 5PM EST (when this post is an hour old).

Before getting into the changes, I'd like to thank everyone who helped out with everything that went into the new map. Planning, building, and testing the new map and all the major changes took hundreds of hours, and it couldn't have been done without lots of help!


The New Spawn

This year, we revamped the popular 2021 Spawn world. With an entirely new spawn building, and many other areas changed, we've given it a fresh feel. We've updated many areas to take advantage of the many new mechanics since 2021.

New Chems and Dealer Mechanics

We've added two new base chems...
29 Mar
2024 Season & Lab Wars VI Announcement
  • Thread starter Dakotaa
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The MCLabs 2024 season will begin on Friday, May 17th!
Lab Wars VI will start on Friday, April 12th!

You may notice we're using the term "season". We've decided to use "season" rather than "reset" or "new map", since it gives a better sense of what resets/new maps have become over time. Anywhere you see "season", you can consider to mean "reset".


2024 Season
  • On May 17th, we'll be entering a new season and transitioning to a new map. This means a new Spawn world, and the Underworld. The Town world will NOT be resetting entirely - all buildings and structures in the Town world will be kept. More about the new Underworld below.
  • All player progress on the current season will be reset (but it is still worthwhile to continue playing this season, keep reading about the Season...
01 Dec
Holiday Festivities
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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It's that time of year, December is here and we're bringing back our annual holiday season events and Festive spawn world!


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Winter ChemPass

The Winter ChemPass is active until the end of Winter! Access it with /cpass in-game.

ChemPass is a battlepass-like tiered reward system. Sell chems, arrest players, and complete seasonal and daily ChemPass quests in-game to level up your ChemPass and earn rewards. Every player gets free access to the basic pass, which grants access to 50 of the 150 tier rewards. Upgrade to the Premium ChemPass and receive a premium reward for every tier that doesn't have a basic reward. If you've already tiered-up your ChemPass, upgrading to premium will allow you to claim all of the Premium rewards up to your current...
01 Oct
Halloween Update
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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October is here, and we're excited to be bringing back some favourite Halloween content, as well as some new things!

Spooky Spawn

Spawn has become a bit colder, darker, and spookier as we've given it a complete visual overhaul for the month!



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Halloween Carnage

Slay spooky monsters in the Cemetery at Spawn (/cemetery) to get Souls of Fright which can be spent on exclusive rewards in /carnage shop. The Carnage consist of four stages, ending on November 1st. Each stage will feature additions like new mobs and bosses, rewards, and Carnage shop items. There is a Carnage leaderboard (/carnage top) to reward the top Carnage killers of each stage and each day throughout the Carnage.

This year, we've...
12 Sep
Fishing Week+
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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September 12-19th is Fishing Week+! Earn exclusive rewards, bonus Fishing EXP, and increased fish selling prices, while also contributing to the global fishing goal for server-wide rewards! Plus, bonus categories for sheep shearing and cow milking!

Fishing Leaderboard & Rewards

All fish caught during Fishing Week are worth fishing score, which tracks the top fishers of each day and for the week overall. View the leaderboard with /fw top. Fish in the prison pond for a 20% fishing score bonus.

At the end of each day, the top five fishers win $200,000 each.

At the end of the week, the five fishers, sheep shearers, and cow milkers at the top of the weekly leaderboard will win exclusive items, their head in the museum, two exclusive chat tags, and $1,500,000! The top five fishers will earn the Tropical Trapper's Talisman, an item that increases your odds of...
10 Aug
Lab Wars IV
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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Lab Wars IV has begun! We've made a few minor changes this time based on your feedback from Lab Wars III, read below for more details.

What is Lab Wars?

Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate revenue for their lab through many activities on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, voting, and lab investments). All generated revenue is tracked, and the top players and labs can be seen in the Lab Wars leaderboard (/lw). There are tons of rewards for the top 3-9 players every day, phase, and overall at the end of the event, including nearly $1,500 in store credit and $250,000,000+ in in-game money.

Lab Wars will run until Sunday, August 27th in four main phases. The first...
18 Jul
Runner Week
  • Thread starter Dakotaa
  • Start date
  • Start date 1
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Runner Week

July 18-25 is Runner Week! Create jobs, run jobs, and intercept runners as a cop during Runner Week for store credit, museum status, exclusive tags and ability items, additional prestige progress, money, and more! Get info and view the leaderboard with /rw in-game.

Prestige Progress Boost

Prestige Progress is boosted during Runner Week! Earn 20% extra prestige progress for selling chems, running and posting jobs, and arresting players.

Runner, Supplier, and Police Leaderboards

There are three leaderboards: the runner leaderboard, the supplier leaderboard, and the new police leaderboard. At the end of each day, the top three players of each leaderboard will be rewarded $250,000.

At the end of Runner Week, the top three players...
07 Jul
Summer ChemPass
  • Thread starter Dakotaa
  • Start date
  • Start date 1
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The highly-anticipated Summer ChemPass is here! It will be active until the end of Summer, on September 23rd! Access it with /cpass in-game.



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ChemPass is a battlepass-like tiered reward system. Sell chems, arrest players, and complete seasonal and daily ChemPass quests in-game to level up your ChemPass and earn rewards. Every player gets free access to the basic pass, which grants access to 50 of the 150 tier rewards. Upgrade to the Premium ChemPass (or get free ChemPass Premium access with an MCLabs Gold subcription!) and receive a premium reward for every tier that doesn't have a basic reward. If you've already tiered-up your ChemPass, upgrading to premium will allow you to claim all of the Premium rewards up to your current level...
16 Jun
Lab Wars III
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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Lab Wars III is here! This is the first Lab Wars that's near the start of a map, and we're making a few changes this time to make things more fair and fun for everyone, so we're very excited to see how things go this time around!


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What is Lab Wars?

Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate revenue for their lab through many activities on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, voting, and lab investments). All generated revenue is tracked, and the top players and labs can be seen in the Lab Wars leaderboard (/lw). There are tons of rewards for the top 3-9 players every day, phase, and overall at...
20 May
Fishing Week
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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May 20-28 is Fishing Week! Earn exclusive rewards, bonus Fishing EXP, and increased fish selling prices, while also contributing to the global fishing goal for server-wide rewards!


Fishing Leaderboard & Rewards

All fish caught during Fishing Week are worth fishing score, which tracks the top fishers of each day and for the week overall. View the leaderboard with /fw top.

At the end of each day, the top five fishers win $200,000 each.

At the end of the week, the three fishers at the top of the weekly leaderboard will win an exclusive rod, their head in the museum, two exclusive chat tags, $1,000,000, and a 5% fishing revenue bonus for their lab in the first two phases of Lab Wars III*.

The fishers who place fourth to tenth place overall will win an exclusive tag, museum sign, $250,000, and 2.5% lab fishing revenue bonus*.


Along...
05 May
2023 Reset
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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The 2023 Map reset is here, and we're really excited to launch all the things we've been working on! This post will be a quick overview of the major changes, see the map reset changelog for a more in-depth list.

The new map will open at 6PM EST (when this post is ~50 minutes old). To get into the new map, join our IP play.labs-mc.com. You should be on version 1.18.2 for the best experience.



Before getting into the changes, I'd like to thank everyone who helped out with everything that went into the new map. Planning, building, and testing the new map and all the major changes took hundreds of hours, and it couldn't have been done without these people.


The New Spawn

The first change you'll notice when you join the server is the new spawn, which might seem familiar for players who have been around for...
24 Mar
2023 Reset Announcement
  • Thread starter Dakotaa
  • Start date
  • Start date 4
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The 2023 MCLabs reset will be on Friday, May 5th!

2023 Map Reset
  • On May 5th, we'll be resetting the server and transitioning to a new map. This means a new Spawn world and fresh Town and Faction worlds. More about these below.
  • All player progress on the current map will be reset (but it is still worthwhile to continue playing this map, keep reading about the Reset Fund below!) This means everything, including ranks, money, mcMMO skills, etc.
  • Store ranks, MCLabs gold, and nicknames will be carried over to the next map. This includes temporary ranks, too. The rank transfer system will open a couple weeks before the reset so that everyone gets their rank as soon as possible when the new map opens. Stay tuned in our Discord for more info about rank transfer.
  • Other store items (keys, boosters, pit...
22 Jan
Lab Wars II
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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The long awaited Lab Wars II is here! We've made many improvements and additions to the Lab Wars format based on your feedback from the first one, and we're very excited for the next 24 days of Lab Wars!


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What is Lab Wars?
Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate revenue for their lab through many activities on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, voting, and lab investments). All generated revenue is tracked, and the top players and labs can be seen in the Lab Wars leaderboard (/lw). There are tons of rewards for the top 3-9 players every day, phase, and overall at the end of the event, including ...
06 Jan
Mount Overhaul & Runner Week
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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Today we're launching a complete overhaul of the mount system, including some additions and much-requested quality of life changes. Along with this, Runner Week (previously Mule Week) is live until Monday, January 16th. Finally, a few other additions crate item scrapping, player referals, and police all-time leaderboard rewards.



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Mount Overhaul

The mount/horse system has been overhauled to combine the two mount systems (rental mounts and item-spawned mounts like the Wraith Mount). The new mount menu can be accessed with /mounts.

There are now three types of mounts: Personal Mounts, Rental Mounts, and Item Mounts.

Personal mounts are unlocked by ranking up, and get faster as your rank up and prestige. You can customize these mounts...
01 Dec
Holiday Festivities
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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The Holiday Season is here, and we're bringing back revamped versions of our classic annual events! Along with the events, the Spawn world has been transformed into Festive Spawn for the rest of the month.


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Winter ChemPass

The Winter ChemPass is active until the end of Winter! Access it with /cpass in-game.

ChemPass is a battlepass-like tiered reward system. Sell chems, arrest players, and complete seasonal and daily ChemPass quests in-game to level up your ChemPass and earn rewards. Every player gets free access to the basic pass, which grants access to 50 of the 150 tier rewards. Upgrade to the Premium ChemPass and receive a premium reward for every tier that doesn't have a basic reward. If you've already tiered-up your...
03 Nov
Lab Wars
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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Today we're launching a unique new event: Lab Wars. Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate revenue for their lab through many activities on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, and lab investments). All generated revenue is tracked, and the top players and labs can be seen in the Lab Wars leaderboard (/lw).

Lab Wars will run through the month of November in four main phases. The first phase is Phase Zero, is a short "pre-season", a few days for players to get familiar with the event. Phase One begins on Tuesday November 8th. At the end of the first and second phases, the lab with the lowest revenue generated that week will go bankrupt, being eliminated from Lab Wars and having all of their employees...
10 Oct
A New Era
  • Thread starter Dakotaa
  • Start date
  • Start date 2
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Last week, we made an announcement about a necessary transition and rebranding away from the drugs theme. Since then, we've had a ton of love and support from the players and community, and we're very thankful for everyone who has decided to stick around, we promise it will be worth it. While that post had a quite dreary tone, today we are looking forward to the future and a new era of the server: MCLabs.



The Labs Theme

Originally, we were planning on keeping the server called "MCD", a homage to what it has been called for the past ten years. However, we soon realized that trying to cling to the past, just to honour what the server once was, would be to back the server into a corner in terms of creativity and marketability. Instead, we've decided...
04 Oct
Halloween Carnage
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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The annual Halloween Carnage event is here - slay spooky monsters in the Cemetery at Spawn (/cemetery) to get Souls of Fright which can be spent on exclusive rewards in /carnage shop. The Carnage will last 4 weeks, ending on November 1st. Each week will be a stage with new mobs, rewards, and Carnage shop items. There is also a Carnage leaderboard (/carnage top) this year to reward the top Carnage killers of each stage and each day throughout the Carnage.

Souls of Fright

Every time you kill a monster in the Cemetery during the Halloween Carnage, there's a chance that it will drop a Soul of Fright. These souls can be spent on exclusive halloween-themed rewards in /carnage shop. The more challenging a monster is, the higher chance it will drop a Soul of Fright.

Carnage Boosters can be purchased from...
27 Sep
Some Changes to MCDrugs
  • Thread starter Dakotaa
  • Start date
  • Start date 6
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It is with much sadness that I make this post, as I wish I didn't have to: MCDrugs will be undergoing a major rebranding entirely to move away from the Drugs theme. In addition to this, many of the casino and gambling mechanics will be removed from the server.

This is a massive change, and one we would not make were we not being forced to in order to keep the server open. We promise that every change that the server will experience in the coming weeks will be only what is absolutely necessary.

These changes follow us being notified that the content and themes of MCDrugs, as it stands, violate the recent updates to Mojang's Brand Guidelines, Commercial Guidelines, and EULA, specifically for the following reasons:
  • All servers, entitlements, and advertising are suitable for children and minors (i.e., no gambling, pornography, etc.) and don’t harm the Brand.
  • Mojang does not condone the act...
14 Sep
Weekly Leaderboard Milestones & Mule Week II
  • Thread starter Dakotaa
  • Start date
  • Start date 0
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Weekly Leaderboard Milestones are here, the first of three milestone types for the drug and police leaderboards (/lb). Earn rewards each week for hitting milestones in your number of drugs sold and players arrested. Along with milestones, we're running a second Mule Week from today until Wednesday, September 21, with a 20% prestige progress boost.

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Weekly Leaderboard Milestones

The leaderboard no longer only gives rewards to the top few players - anyone can now earn additional rewards for hitting milestones in the number of drugs they sell or players they arrested during the leaderboard week. The eighteen drug milestones range from 10,000 to 3,000,000 drugs sold in a week, and the police milestones from 5 to 150 players arrested. Among much more, the rewards include some new exclusive...

New Crate Keys

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