Introduction
Hello,
I've been creating a list about some cool new features and improvements the police system could get.
Please note not every idea will be as good as the others.
There's also a possibility that I posted an idea that doesn't make sense and I didn't think trough.
Ideas
1# Removing of the /copslist command.
For me it doesn't make sense you're able to check how many cops there are online.
If a drugrunner gets the ability to check if there are cops online they won't go to run drugs.
It's already hard for cops to make money and I think that removing this command will have a great impact on the money making of cops. I would keep the message that pops up when a player is on duty so it's not to hard.
2# Making more use of the police station
I like the idea that cops are able to use brewing stands and anvils in the police station so I would keep that.
But every police should get there own little police cabinet to store some items.
I would make the room were cops sell there drugs open (There is a room behind the dude selling the drugs). AND I would add a new npc selling cheaper guns for cops, not amazing profit but like 10-15%.
3# The taser
Hello,
I've been creating a list about some cool new features and improvements the police system could get.
Please note not every idea will be as good as the others.
There's also a possibility that I posted an idea that doesn't make sense and I didn't think trough.
Ideas
1# Removing of the /copslist command.
For me it doesn't make sense you're able to check how many cops there are online.
If a drugrunner gets the ability to check if there are cops online they won't go to run drugs.
It's already hard for cops to make money and I think that removing this command will have a great impact on the money making of cops. I would keep the message that pops up when a player is on duty so it's not to hard.
2# Making more use of the police station
I like the idea that cops are able to use brewing stands and anvils in the police station so I would keep that.
But every police should get there own little police cabinet to store some items.
I would make the room were cops sell there drugs open (There is a room behind the dude selling the drugs). AND I would add a new npc selling cheaper guns for cops, not amazing profit but like 10-15%.
3# The taser
I would like to introduce a new item: The taser.
I don't know wich item to use for this because I don't know wich items are still able to get a new texture.
This weapon will be given to a cop as a kit /kit cop with a cooldown of 1day. (This can improve with items later on ).
The player gets a taser wich has 5 charges before it breaks.
It has the ability to blind people for 3 seconds. It's a longrange impact weapon that has a distance of 6 blocks.
4# Cooldown
I don't know wich item to use for this because I don't know wich items are still able to get a new texture.
This weapon will be given to a cop as a kit /kit cop with a cooldown of 1day. (This can improve with items later on ).
The player gets a taser wich has 5 charges before it breaks.
It has the ability to blind people for 3 seconds. It's a longrange impact weapon that has a distance of 6 blocks.
4# Cooldown
I like the cooldown on the stick that you have to wait a few seconds to strike again. But I would change it when you hit a player thats carrying drugs you should be able to hit instant again untill you hit one that's not carrying drugs.
With the cooldown: You hit player A with drugs, get a cooldown. Player B can run away (carrying drugs).
Without the cooldown: You hit player A with drugs, get no cooldown. You can hit player B (carrying drugs). When you hit player C (not carrying drugs) you get a cooldown.
5# Carrying guns
With the cooldown: You hit player A with drugs, get a cooldown. Player B can run away (carrying drugs).
Without the cooldown: You hit player A with drugs, get no cooldown. You can hit player B (carrying drugs). When you hit player C (not carrying drugs) you get a cooldown.
5# Carrying guns
If a player is carrying guns a cop should be able to arrest them and get 75% of the gun value. Considering it's a roleplay you don't see evryone running around with guns in a city (Except for America).
6# Increasing jobs reward
Cops should get 25-35% more money of the jobs since they are the people who protect the city and have a hard way getting drugs. Once you reach a decent rank in the cops you won't make such big money of the jobs but you will be able to catch more runners. By adding this the new fresh cops also have a chance to slowly rank there way up.
6# Increasing jobs reward
Cops should get 25-35% more money of the jobs since they are the people who protect the city and have a hard way getting drugs. Once you reach a decent rank in the cops you won't make such big money of the jobs but you will be able to catch more runners. By adding this the new fresh cops also have a chance to slowly rank there way up.
7# Updating the /swat command
I reached SWAT and I've been playing around with the command. Here are my suggestions:
The swat armour is VERY weak against people in prison because people going to prison selling there drugs 80% of the time have good armour. I would suggest adding an NPC in the police station to upgrade ur own /swat command example I want protection 2 instead of 1 on my chestplate and I pay 50-100k for it. I want knockback 1 on my sword I pay 50-100k for it. Maybe even also the option to add guns to ur /swat command. Keep in mind when ur in prison and there's multiple dealers there they will target a cop and there's no way you have a chance. It would make being a cop also alot more fun because u can customize ur own gear.
I reached SWAT and I've been playing around with the command. Here are my suggestions:
The swat armour is VERY weak against people in prison because people going to prison selling there drugs 80% of the time have good armour. I would suggest adding an NPC in the police station to upgrade ur own /swat command example I want protection 2 instead of 1 on my chestplate and I pay 50-100k for it. I want knockback 1 on my sword I pay 50-100k for it. Maybe even also the option to add guns to ur /swat command. Keep in mind when ur in prison and there's multiple dealers there they will target a cop and there's no way you have a chance. It would make being a cop also alot more fun because u can customize ur own gear.
All these ideas are just concepts and are open for improvements.
NOTE:
- This list will be getting updates.
- Sorry if I made any spelling mistakes.
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