Mini Events
These are inspired by our events like Runner Week, Fishing Week, Pit Week, and Lab Wars, but on a smaller scale. There will be 4 mini-events per day at random, but will always be on the start of a new hour. There will be a notification in-game 10 minutes before an event. The players with the most score at the end of the event will win prizes, including store credit, keys, booster fragments, money, and Event Points. There is a mini-event overall leader board that shows the top 9 players, by total mini-event wins/placements.
About Mini Events
Commands
Access the Mini-Event GUI with /mev or /minievent
Event & Locations
Mini-Events will run for 20-30 minutes (or until enough points are accumulated depending on the event), and count score in a specific area:
Selling Chems
This event is located at /spawn and can either be specific chem selling (which will notify you of the chems that will count towards event score) or an all-chem selling event.
Finding Chem Caches
- These will be little blue backpacks (player heads) scattered around the colored neighborhood dealers at /spawn Listen for their jingle while hunting for them! Right-click to claim, and it will vanish and give you some chems to sell. (Watch out for cops, they can arrest you while you're looking for them!) Each cache found will give you 1 point. This even will last 15 minutes.
Fishing
- Can be done in any of the 3 main worlds. Please do not attempt to stand on/break boats or block the view of players participating, as this could be considered event griefing.
Fishing mini-event grants everyone Chum Bucket/double fish access for the entirety of the event.
King of the Hill (KoTH)
- /minievent koth
Try to stay on top of one of 3 hills! Green (easy), Orange (medium), & Red (hard). Please do not stand around hitting players & preventing them from climbing to the top if you are not actively participating, as this could be considered event griefing.
Parkour
- /minievent parkour
This event will go on for 20 minutes! Jump through the course, that will be randomly generated per event! The block colors per course indicate harder levels!
Killing Mobs in The Pit
- /pit
Mini-Event Tag
There is a dynamic Mini-Event wins tag, awarded on first Mini-Event win.
Event Points Shop
You can spend the points you win in the Event Points Shop ( /ep ) on items from previous events. Each of these items will be bound to you, so you have to earn the Event Points yourself to get them.
Event Point Shop Items
Event Points Shop | ||
---|---|---|
Item | Description | Price |
Bunsen Burner | Combust II - Right-click a chest to smelt all chems inside of it | 15 EP |
Bio-Generod | Lure V, Soulbound III - Converts caught fish into blaze rods and lab energy | 15 EP |
Row Reaper | Harvests and replants 5 crops in a row at once | 15 EP |
Omni-Transmutator | Transforms any chem into any other chem of the same type. Uses lab energy to boost output. Swap hands to setup. Right-click to transmutate. | 15 EP |
Chemtainer Conveyor | Transports chems between your Chemtainer and chests. /chc in-game for more info | 15 EP |
Potent Horse Stimulant | Stimulant II, Soulbound III - Right-click white on a mount to give it a speed boost | 12 EP |
Grappling Hook | Reel in to pull yourself towards the hook | 12 EP |
Supplier Sidekick | Right-click a chest to convert all Canium and Raw Melonium. Left-click to set Canium mode | 12 EP |
Deployable Jump Pad | Soulbound III - Place to create a jump pad for a few seconds | 12 EP |
Evidence Auto-Filer | While in your duty inventory, 25% of frisked chems are sold instantly at base price. Right-click to toggle. | 12 EP |
Chem Convener | Pulls the selected chems from nearby chests. Left-click to select chem. Right-click to pull chems | 12 EP |
Runner Cap | Soulbound III - Boosts the rates of your choice at the dealer of your choice | 12 EP |
Lasso | Soulbound III - Pulls players towards you and off of their mount | 12 EP |
Supplier's Seal | Soulbound III - Right-click a chest to create a runner job with a 10% money bonus | 12 EP |
Master Baiter Rod | Luck of the Sea V, Lure V, Unbreakable I, Tackle Box I, Bait I, Soulbound II - Swap hand to toggle luck of the sea. 25% chance to catch double fish | 12 EP |
Tropical Trapper's Talisman | Increases odds of catching a tropical fish when held | 12 EP |
Fishing Totem | Soulbound III - While in your off-hand, has a chance to boost fish rarity and convert junk into fish for yourself and others nearby. Effect chances stack | 12 EP |
Soul Sickle | Sharpness X, Smite V, Unbreakable I, Soulbound III - Right-click to use a Soul Charge to harvest and replant nearby crops. Kill Pit mobs to recharge | 8 EP |
Soul Sneakers | Protection VI, Soul Speed III, Unbreakable I, Soulbound III, Soul Sprint I - Sneak to use a Soul Charge for a speed IV boost. Kill Pit mobs while wearing to recharge | 8 EP |
Flesh Grinder | Bane of Arthropods V, Sharpness V, Smite V, Featherweight I, Soulbound II, Unbreakable I | 8 EP |
Soul Sword | Sharpness VI, Smite V, Unbreakable I, Soulbound II, Soul Smite I - Sneak to use a Soul Charge an deal massive damage to players and mobs. Kill Pit mobs to recharge | 8 EP |
Sanguine Siphoner | While in your off-hand, generates Lab energy when nearby players kill Pit mobs | 8 EP |
Sanguine Sabre | Sharpness V, Smite IV, Soulbound II, Unbreakable I - Generates Lab energy when Pit mobs are killed | 8 EP |
Sanguine Shoes | Protection IV, Soulbound II, Unbreakable I - Generates Lab energy when Pit mobs are killed | 8 EP |
Sanguine Serum | Bottomless I - Boosts all sanguine energy generation for 5 minutes | 8 EP |
Flesh Grinder | Bane of Arthropods V, Sharpness V, Smite V, Featherweight I, Soulbound II, Unbreakable I | 8 EP |
Blood Butcherer | Bane of Arthropods VII, Sharpness IV, Smite VII, Featherweight I, Soulbound III, Unbreakable I | 8 EP |
Shadow Scalemail | Mending, Protection V, Unbreaking IV, Strength I, Soul Crush I, Soulbound II - Sneak to damage and slow nearby mobs | 8 EP |
Tendon Bow | Flame, Infinity, Power V, Soul Slayer I, Unbreakable I, Soulbound II, High Velocity I - Deals splash damage to mobs near target | 8 EP |
Mega Crate Roll Booster | JACKS-UP your Rare+ crate odds by 25 rolls. Right-click to activate | 4 EP |
Greater Crate Roll Booster | JACKS-UP your Rare+ crate odds by 12 rolls. Right-click to activate | 2 EP |
Crate Roll Booster | JACKS-UP your Rare+ crate odds by 5 rolls. Right-click to activate | 1 EP |
Note: Check Crates for a list of custom enchantments & more information on JACKED-UP odds
MCLabs Store Loyalty Points
/points can be used in /spawn, and can be redeemed for store credit
Discord Alerts
- An alert will be sent in ┃mini-event-alerts on Discord when one starts.
- Subscribe to the Mini-Events Alerts role in ┃alert-subscribe on Discord to get pinged 10 minutes before the mini-event begins.
You can join our Discord by using this link: https://discord.gg/FAP6tKBFYM.