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What he said.How would this benefit the server? Explain more
I feel like there might not be a way to work this into drug usage exactly, but maybe a system where you can be addicted to selling a specific type of drug? Maybe in the sense of where you get negative effects for selling other types of stuff
I can see this working well, making it so people that plan on selling have to sell a wide variety of drugs to make it so they don't have problems later. Maybe some negative effects would start to pile on after say 3 runs of the same stuff you would get a slight slowness after your 4th, then nausea or something, and then in turn selling other types will take away the effects.Or just the reverse, selling too much of one kind of drug causes you negative affects so you are encouraged to sell a variety of drugs and explore other farm types.