Template:Faction Rules

From MCLabs

Faction Rules

Overview

  1. Insiding a faction is not allowed (See "Insiding" below).
  2. Faction hopping is not allowed (see "Faction Hopping" below).
  3. Reasonably "unraidable" base defenses are not allowed (See "Base Defenses" below).
  4. Buffer claims for other factions are not allowed (See "Faction Claims" below).
  5. You may not use faction titles and/or colour codes to obscure or fake the names of the people in your faction.
  6. Faction names must generally follow the same rules as chat and nicknames. If your faction name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.
  7. You may not log out in another faction's base with the intent to log back in and raid it at a later time.

Insiding

Insiding a faction on MCLabs is defined as taking advantage of knowledge, permissions, or abilities that come with being a member in that faction to aid in any malicious action that is performed with intent to disrupt, harm, or otherwise impede the faction (and, by extension, allied factions) you are or previously were a member of.

This includes, but is not limited to:

  • Forcibly entering claimed faction areas they have not been granted explicit access to.
  • Stealing items/materials/etc. from claimed faction land.
  • Creating intentional vulnerabilities in defenses or otherwise tampering with the base layout.
  • Teleporting other players into claimed faction bases without permission (This includes homes in faction land you are no longer a part of. Faction related homes must be deleted regardless if you left the faction or were forcibly removed).
  • Giving out private faction information that you would not have had access to without being in the faction (i.e. group chat passwords or specific base information like coordinates or information about the internals of a base).
  • Not leaving a faction's group chat, Discord, etc. after leaving or being removed from the faction.
  • For faction leaders/officers: exploiting faction members (e.g. inviting a member for the sole purpose of taking items and then kicking them from the faction) or causing harm to your own faction intentionally.

A quick test to find out whether an action would count as insiding is to ask, "Is this action only possible due to the fact that the player is a member of the faction?". If the answer is yes, it is most likely that it would be considered insiding.

Players outside the faction who are complicit or made an accessory to insiding without the knowledge that the player they were assisting was insiding will not be punished, so long as they comply with staff. Any attempt to mislead staff or withhold items or information will result in the player being punished up to a permanent ban.

This definition of insiding is the default that is applied to every faction. However, if a faction wants to define their own further restrictions on insiding, they may, so long as they are clear and can reasonably be followed by a regular player. In the case of a report, the burden is on the faction to prove that the reported player was aware of these unique restrictions.

Update 16/06/22: Insiding rules apply to both claimed and unclaimed land/bases/vaults/etc.

Reporting Suspected Cases of Insiding

To create a report of suspected insiding, a ticket must be made on our Discord. From the #open-a-ticket channel in the Support category, click the "Create an insiding report" button. A channel will be created below where you can fill out the required information.

Creating the report is the responsibility of the faction leader or officers. If the person being reported is the leader or officer, the next highest ranking member of the faction must make the report.

If you think you have been insided physically (base tampering or stolen items) please include the exact location (coordinates and world name, or home) in the report.

For situations where the damage is related to leaked faction information or other cases that cannot be confirmed via in-game logs, it will be the responsibility of the person making the report to collect evidence, and provide the name of the insider if possible.

Inactive Faction Members

If a faction member is automatically kicked from the faction for inactivity (after 30 days of not logging in) without notifying their faction leaders, their items within faction lands and bases will be considered forfeit, and may be taken and/or disposed of, at the discretion of the faction leaders.

If a faction member is kicked from a faction for inactivity, they are not allowed to abuse their previous faction access upon their return.

Insiding Punishment

For insiding leading to physical harm to the faction, of the type that can be rolled-back, the punishment is a 7 day ban on the first offense. For insiding causing the leak of private faction information and/or other things that cannot be rolled-back, the punishment starts at a 14 day ban, and may be up to a permanent ban depending on severity.

Beyond a ban, first offense punishments may also include the resetting of the offendor's balance, rank, and/or items, based on the situation and up to the disrection of the admin(s).

Second offenses for insiding will always be punished by a permanent ban.


The rules and restrictions on insiding are relatively new, and unconsidered situations are bound to happen. These restrictions are a guideline on how to question whether something is considered insiding, and may be updated as it becomes clear that more specific restrictions are required.

Faction Hopping

Faction Hopping is broadly defined as leaving a faction, making a new faction, or changing your faction status in any way in an attempt to avoid the restrictions imposed by the Factions plugin. This notably includes, but is not limited to, leaving a faction to avoid the limitations imposed by your relation to another faction or player.

Base Defenses

Certain base defenses are not allowed. This specifically includes:

  1. Waterlogged blocks that are reasonably unraidable or cannot be destroyed by explosions.
  2. Kelp walls
  3. Magma Blocks and soul sand


Bases found to be using these defenses will have them removed. Multiple offenses will result in ban for the players involved.

Faction Claims

Factions are responsible for the protection of their own bases. Making buffer claims for any faction base besides your own is not allowed (Sister factions are not considered to be the same faction in the context of this rule, and must have their own claims).

Faction land that is side-by-side must have at least 2 chunks of space between the claims, except for the purposes of raiding. Any players who attempt to circumvent this rule by "enemying" a faction they are helping to protect will be punished, and result in all relevant chunks being unclaimed.

Buffer claims and side-by-side claims are permitted for raid bases and cannon defense, as long as the claims are temporary, and it is clear that the intent is to protect a temporary cannon, not a permanent base protecting loot and/or farms.

Faction Tags

The use of the "&k" format code is not allowed in Faction tags/titles.