Alcohol Brewing

From MCLabs

Revision as of 20:21, 16 May 2021 by Dakotaa (talk | contribs)

Every brew is different. Time your brews precisely and accurately for a more potent brew. In order to make a 5-star brew, you'll need to follow the exact directions for the brew. Cooking it for too short or too long, distilling it incorrectly, or not aging for long enough will lead to a lower-quality brew, which will sell for less.

Getting Started

First things first, brewing is exclusive to cops. You can find more information about enrolling, the rules, what it means to be a cop, etc. on the Police page. After you've enrolled, you'll have to rent one of the police houses (see "Police Houses" in the map of spawn) for $10,000 a day. Once you own a police region, you can easily teleport back to it with /as tp <region>.

Each cop house has the following brewing equipment:

  • Cauldrons - put your ingredients in here to cook. If your cauldrons are empty, you can fill them by looking at them and typing /fc.
  • Brewing stands - once you take the cooked ingredients out of the cauldron, place them in a brewing stand if they need to be distilled. Make sure to place a glowstone at the top of the brewing stand.
  • Barrels - if a drink needs to be aged, leave it in a wood barrel. The number of
  • Sealing tables - place your brewed drinks into this, and after a moment, they will be sealed. Sealing drinks allows you to sell them to the liquor store.
  • A few double-chests for storage. You may only store brewing-related items here, any use of these for general storage will be punished.

The Brewing Process

Cooking

Cooking is the first step of all brews. Every brew requires the ingredients to be cooked first. To cook:

  • Make sure your cauldron is full of water. You can fill it up by looking at it and typing /fc.
  • With the appropriate ingredient in your hand, right-click the cauldron to add the ingredient. You should hear a sound and see a particle effect. Repeat this step for all necessary ingredients for the brew.
  • Once all the ingredients are in the cauldron, leave them in for the specified cooking time. The cooking time of the receipe is in real-time minutes. You can check how long the cauldron has been cooking by right-clicking it with a clock.
  • Once the cooking time has completed, right-click the cauldron with an empty bottle to extract the brew. A full cauldron will yield three bottles of brew.

Tip: Divide the ingredients into stacks of the correct amount in your inventory, so you can easily right-click them all into the cauldron instead of having to count them out while adding.

Distilling

Most alcoholic drinks require a stilling period. Distilling is simple - place the brew into a brewing stand, with a glowstone dust in the top slot. The drink will automatically distill for the required number of runs. Wait for distilling to complete (You'll know it's done when there's no more brewing animation), then take the brew out of the brewing stand. The item should show how many distill runs it has gone through, you'll want this number to match the amount specified by the recipe.

Aging

Most alcoholic drinks also require an aging period. Aging is also simple - place the brew into one of the barrels in your police house. Leave it to age for the specified number of days. Days are in-game days, not real-time days.

Drink Recipes

All specified effects are for 5-star brews. Effects will be lesser for lower-quality brews.

Alcoholic Drinks

Coffee
Ingredients - 12x Cocoa Beans
Cook Time 4 minutes
Distill Runs N/A
Aging N/A
Effects Speed I (5:00-6:00)
Cappuccino
Ingredients 32x Cocoa Beans
2x Milk Bucket
8x Sugar
Cook Time 5 minutes
Distill Runs N/A
Aging N/A
Effects Speed II (2:00)
Regeneration I (1:00)
Iced Cappuccino
Ingredients 32x Cocoa Beans
2x Milk Bucket
8x Sugar
- 4x Ice
Cook Time 5 minutes
Distill Runs N/A
Aging N/A
Effects Speed II (2:00)
Regeneration I (1:00)
Fire Resistance (3:00)
Seaman Slurp
Ingredients 12x Kelp
2x Water Bucket
Cook Time 10 minutes
Distill Runs 2
Aging N/A
Effects Water Breathing (7:00)
Night Vision (7:00)
Haste I (3:00)