Worlds

From MCLabs

Revision as of 21:59, 30 April 2021 by Dakotaa (talk | contribs)

The main gameplay of MCDrugs has four main worlds: Spawn, Wild, Farm-A, and Farm-M. Each world has unique features and advantages, and you should familiarize yourself with them before building your first farm.

There are a few more worlds, see worlds for information about them.

Spawn

The main functions of Spawn are selling drugs, gambling, and using player shops. This is where you start, and it's a safe place to be, as you're invincible while here (besides in prison, see below!).It's also a fun place to explore, as there's tons of hidden areas and details.

You can get back to the Spawn world at any time with /spawn.

Wild

Wild is intended to be used for Factions bases and vaults. As you'll see shortly, the limitations of the Farm worlds make Wild the natural choice for this purpose. It's not recommended to make farms in Wild.

The Nether and End are part of the Wild world. You can access them with /warp nether and /warp end

You can get to the Wild world at any time with /wild.

Farm-A

Farm-A is the automatic farm world, and is intended for automatic farms that can be harvested automatically. Like Wild, this world also has Factions, but the TNT resistance of obsidian is lower here.

Valuable items cannot be stored in chests and containers here.

To incentivize automatic farms, the following drugs will grow faster in Farm-A:

  • Sugarcane
  • Cactus
  • Melons
  • Pumpkins
  • Mushrooms

You can get to the Farm-A world at any time with /farma.

Farm-M

Farm-M is the manual farm world, and is intended for manual farms that must be harvested by hand. This world does not have Factions, so be sure make a well-hidden farm underground!

Valuable items cannot be stored in chests and containers here.

To incentivize manual farms, the following drugs grow faster in Farm-M:

  • Wheat
  • Nether Warts
  • Potatoes
  • Carrots
  • Cocoa Beans
  • Beetroot

You can get to the Farm-M world at any time with /farmm.