Creative

From MCLabs

The MCLabs Creative world allows players to claim their own plots of land and build anything they'd like, with access to creative mode and building tools.

The Creative world can be accessed with the /creative command. A plot can be easily claimed with the /plot auto command.

Plot Limits

Players have a limited number of plots. Ranks purchased from the store have an increased number of plots available. If a player has multiple plots, they can merge them together into one larger plot with /plot merge.

The plots limits are as follows:

Rank Max Plots
No Rank 1
VIP 2
VIP+ 3
MVP 4
MVP+ 6
MVP++ 8

WorldEdit and VoxelSniper

WorldEdit and VoxelSniper are powerful tools for easily creating large builds on your plot.

WorldEdit Commands

All players in Creative get access to the following basic WorldEdit commands and abilities:

  • //sel, //pos1, //pos2, //wand
  • //expand, /contract, //shift, //outset, //inset
  • //size, //count
  • //set, //replace, //overlay, //walls, //faces
  • //line, //curve, //center, //smooth, //move, //stack
  • //sphere, //hsphere, //cyl, //hcyl, //pyramid, /hpyramind
  • //forest, //forestgen, //flora, //generate
  • //copy, //cut, //paste, //rotate, //flip
  • //brush


Region selection (//pos1, //pos2, //wand)

//wand - Will give default tool (wood axe) used to world edit. Left click & Right click targeted area to select
//pos1 and //pos2 - Will select the block at you're feet, standing/hovering
Selected area will be highlighted with fire particles

Block Modification (//set, //replace)

//set - sets everything selected to targeted block(s)
//replace - replaces select blocks only
Example:
//set quartz_block - will set all blocks to quartz
//set 50%quartz_block,50%smooth_quartz,5%sea_lantern - will make pattern with select blocks
//replace dirt,grass quartz_block
//replace oak_stair ^spruce_stair - (^)will keep orientation (ie upside down stair/corner stair) also works on slabs
(dirt,grass) represent which blocks you're replacing and (quartz_block) represents the block you're changing them to

See this WorldEdit guide for specific information about these commands.

VoxelSniper Commands

Tools:

Arrow - replace the targeted block itself
Gunpowder - place a block on the targeted surface of the block you're facing

Brush: /b
/b s - sniper brush, the default. Only one block will be placed or replaced at a time.
/b b - ball brush - a sphere of size radius will be placed at the selected point. This is dangerous - generally use ball replace (/b br) instead.
/b br - ball replace brush - same as the ball brush above, but will only replace the material selected with /vr within the radius.
/b d - disc brush - a disc the size radius will be placed at the selected point. Like ball brush, this is dangerous, and it's preferred to use disc replace (/b dr) instead.
/b dr - disc replace brush - same as the disc brush above, but will only replace the material selected with /vr within the radius.
/b m - monster brush. Creates a number of mobs at the selected point. Radius is number of mobs to spawn, /v setting is monster name (i.e. Zombie).

Example:

/b 15 - brush size (radius)
/b tree <redwood> - holding arrow - turns brush into small spruce tree, can be done with any tree
/b e melt - holding gunpowder/arrow - add/removes material

Set the material to place: /v

/v <material>
/vr <material> - set the material to replace for /b br and /b dr brushes. To build safely, use /vr 0 so it will replace only air and not existing blocks.
/vd - set the data value (aka damage value) for the material to place.
Example: /v <dirt>

/undo - will unto previous action (CAUTION: NOT the same as world edit, be sure not to //undo by mistake or you'll risk losing WorldEdit actions)
/d - reset all settings to defaults.

See this Wiki guide for more information on these commands.