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	<id>https://labs-mc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kidcar33</id>
	<title>MCLabs - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://labs-mc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kidcar33"/>
	<link rel="alternate" type="text/html" href="https://labs-mc.com/wiki/Special:Contributions/Kidcar33"/>
	<updated>2026-04-03T20:04:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=901</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=901"/>
		<updated>2024-05-22T19:17:37Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=900</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=900"/>
		<updated>2024-05-22T19:17:19Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=899</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=899"/>
		<updated>2024-05-22T18:51:17Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=898</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=898"/>
		<updated>2024-05-20T19:40:39Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
&lt;br /&gt;
(This is a work in progress, please be patient.)&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Main_Page&amp;diff=897</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Main_Page&amp;diff=897"/>
		<updated>2024-05-20T19:04:21Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mclabslogo-2.png|center|600px]]&lt;br /&gt;
&lt;br /&gt;
== What is MCLabs? ==&lt;br /&gt;
MCLabs, formerly MCDrugs - the longest running drug style server, is a unique playstyle server based on the principle of growing and selling crops, or &amp;quot;chems&amp;quot;. Created in August 2012 and rebranded in October 2022, MCLabs is a pioneer of the genre. &lt;br /&gt;
&lt;br /&gt;
This wiki is intended to be the official source for information about MCLabs. To get an idea of how to play, check out the [[Getting Started]] guide.&lt;br /&gt;
&lt;br /&gt;
This is a very early version of the wiki, and is still a work-in-progress. Some information may not be available. If you would like to help contribute to the wiki, speak to Dakotaa.&lt;br /&gt;
&lt;br /&gt;
Server IP: '''play.labs-mc.com'''&lt;br /&gt;
&lt;br /&gt;
=== Useful Wiki Pages ===&lt;br /&gt;
Browse all pages [[Special:AllPages|here]]&lt;br /&gt;
* [[Rules]]&lt;br /&gt;
* [[Getting Started]]&lt;br /&gt;
* [[Tips and Tricks]]&lt;br /&gt;
* [[Economy|Beginning in the Economy]]&lt;br /&gt;
* [[Ranks|Chem and Police Ranks]]&lt;br /&gt;
* [[Companies]]&lt;br /&gt;
* [[Lab Wars]]&lt;br /&gt;
* [[Kits]]&lt;br /&gt;
* [[Chems]]&lt;br /&gt;
* [[Runners|Runners and Runner Duty]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Base Building|Building your Base]]&lt;br /&gt;
* [[Frequently Asked Questions]]&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=896</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=896"/>
		<updated>2024-05-20T19:01:23Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. &lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=895</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=895"/>
		<updated>2024-05-20T19:00:21Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Main_Page&amp;diff=894</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Main_Page&amp;diff=894"/>
		<updated>2024-05-20T18:47:07Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mclabslogo-2.png|center|600px]]&lt;br /&gt;
&lt;br /&gt;
== What is MCLabs? ==&lt;br /&gt;
MCLabs, formerly MCDrugs - the longest running drug style server, is a unique playstyle server based on the principle of growing and selling crops, or &amp;quot;chems&amp;quot;. Created in August 2012 and rebranded in October 2022, MCLabs is a pioneer of the genre. &lt;br /&gt;
&lt;br /&gt;
This wiki is intended to be the official source for information about MCLabs. To get an idea of how to play, check out the [[Getting Started]] guide.&lt;br /&gt;
&lt;br /&gt;
This is a very early version of the wiki, and is still a work-in-progress. Some information may not be available. If you would like to help contribute to the wiki, speak to Dakotaa.&lt;br /&gt;
&lt;br /&gt;
Server IP: '''play.labs-mc.com'''&lt;br /&gt;
&lt;br /&gt;
=== Useful Wiki Pages ===&lt;br /&gt;
Browse all pages [[Special:AllPages|here]]&lt;br /&gt;
* [[Rules]]&lt;br /&gt;
* [[Getting Started]]&lt;br /&gt;
* [[Tips and Tricks]]&lt;br /&gt;
* [[Economy|Beginning in the Economy]]&lt;br /&gt;
* [[Ranks|Chem and Police Ranks]]&lt;br /&gt;
* [[Companies]]&lt;br /&gt;
* [[Lab Wars]]&lt;br /&gt;
* [[Kits]]&lt;br /&gt;
* [[Chems]]&lt;br /&gt;
* [[Runners|Runners and Runner Duty]]&lt;br /&gt;
* [[Police]]&lt;br /&gt;
* [[Factions|Starting your Faction]]&lt;br /&gt;
* [[Base Building|Building your Base]]&lt;br /&gt;
* [[Frequently Asked Questions]]&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Company_Commands&amp;diff=893</id>
		<title>Company Commands</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Company_Commands&amp;diff=893"/>
		<updated>2024-05-20T18:44:13Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: /* Company Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a more extensive list of company commands.&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=892</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=892"/>
		<updated>2024-05-20T18:40:13Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Here are the basic Company commands you need to know to get started:&lt;br /&gt;
* Create a company: '''/c create &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Invite someone to your company: '''/c invite &amp;lt;player&amp;gt;'''&lt;br /&gt;
* Join a company: '''/c join &amp;lt;faction name&amp;gt;'''&lt;br /&gt;
* Claim land (by the chunk in a radius): '''/c claim &amp;lt;1-5&amp;gt;'''&lt;br /&gt;
* Set your company home: '''/c sethome'''&lt;br /&gt;
* Teleport to your company home: '''/c home'''&lt;br /&gt;
* Check total company power '''/c who &amp;lt;company name&amp;gt;'''&lt;br /&gt;
* Check personal power '''/c power'''&lt;br /&gt;
* View the company's upkeep breakdown '''/c upkeep'''&lt;br /&gt;
&lt;br /&gt;
There's many more company commands, too many to list here. To learn about them, you can read [[Company Commands]].&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=891</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=891"/>
		<updated>2024-05-20T18:38:36Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Here are the basic Company commands you need to know to get started:&lt;br /&gt;
* Create a company: '''/c create &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Invite someone to your company: '''/c invite &amp;lt;player&amp;gt;'''&lt;br /&gt;
* Join a company: '''/c join &amp;lt;faction name&amp;gt;'''&lt;br /&gt;
* Claim land (by the chunk in a radius): '''/c claim &amp;lt;1-5&amp;gt;'''&lt;br /&gt;
* Set your company home: '''/c sethome'''&lt;br /&gt;
* Teleport to your company home: '''/c home'''&lt;br /&gt;
* Check total company power '''/c who &amp;lt;company name&amp;gt;'''&lt;br /&gt;
* Check personal power '''/c power'''&lt;br /&gt;
* View the company's upkeep breakdown '''/c upkeep'''&lt;br /&gt;
&lt;br /&gt;
There's many more company commands, too many to list here. To learn about them, you can read the [https://labs-mc.com/wiki/Company_Commands].&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Company_Commands&amp;diff=890</id>
		<title>Company Commands</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Company_Commands&amp;diff=890"/>
		<updated>2024-05-20T18:37:51Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a more extensive list of company commands.&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
:====== General Commands ======&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Company_Commands&amp;diff=889</id>
		<title>Company Commands</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Company_Commands&amp;diff=889"/>
		<updated>2024-05-20T18:27:08Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: Created page with &amp;quot;Here is a more extensive list of company commands.  === Company Commands === ###General Commands&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a more extensive list of company commands.&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
###General Commands&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=888</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=888"/>
		<updated>2024-05-20T18:14:46Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: Created page with &amp;quot;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;  The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining compani...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Here are the basic Company commands you need to know to get started:&lt;br /&gt;
* Create a company: '''/c create &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Invite someone to your company: '''/c invite &amp;lt;player&amp;gt;'''&lt;br /&gt;
* Join a company: '''/c join &amp;lt;faction name&amp;gt;'''&lt;br /&gt;
* Claim land (by the chunk in a radius): '''/c claim &amp;lt;1-5&amp;gt;'''&lt;br /&gt;
* Set your company home: '''/c sethome'''&lt;br /&gt;
* Teleport to your company home: '''/c home'''&lt;br /&gt;
* Check total company power '''/c who &amp;lt;company name&amp;gt;'''&lt;br /&gt;
* Check personal power '''/c power'''&lt;br /&gt;
* View the company's upkeep breakdown '''/c upkeep'''&lt;br /&gt;
&lt;br /&gt;
There's many more company commands, too many to list here. To learn about them, you can read the [https://factions.support/commands/ official documentation].&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Factions&amp;diff=887</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Factions&amp;diff=887"/>
		<updated>2024-05-20T18:08:54Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Here are the basic Company commands you need to know to get started:&lt;br /&gt;
* Create a company: '''/c create &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Invite someone to your company: '''/c invite &amp;lt;player&amp;gt;'''&lt;br /&gt;
* Join a company: '''/c join &amp;lt;faction name&amp;gt;'''&lt;br /&gt;
* Claim land (by the chunk in a radius): '''/c claim &amp;lt;1-5&amp;gt;'''&lt;br /&gt;
* Set your company home: '''/c sethome'''&lt;br /&gt;
* Teleport to your company home: '''/c home'''&lt;br /&gt;
* Check total company power '''/c who &amp;lt;company name&amp;gt;'''&lt;br /&gt;
* Check personal power '''/c power'''&lt;br /&gt;
* View the company's upkeep breakdown '''/c upkeep'''&lt;br /&gt;
&lt;br /&gt;
There's many more company commands, too many to list here. To learn about them, you can read the [https://factions.support/commands/ official documentation].&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Factions&amp;diff=886</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Factions&amp;diff=886"/>
		<updated>2024-05-20T18:00:50Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the Underworld. If you are leading a company, make sure to set the abilities of different ranks in your faction with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well. &lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use faction titles and or color codes to obscure or fake the names of the people in your faction.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Here are the basic Company commands you need to know to get started:&lt;br /&gt;
* Create a company: '''/com create &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Invite someone to your company: '''/com invite &amp;lt;player&amp;gt;'''&lt;br /&gt;
* Join a company: '''/com join &amp;lt;faction name&amp;gt;'''&lt;br /&gt;
* Claim land (by the chunk): '''/com claim &amp;lt;radius&amp;gt;'''&lt;br /&gt;
* Set your company home: '''/com sethome'''&lt;br /&gt;
* Teleport to your company home: '''/com home'''&lt;br /&gt;
* Check total company power '''/com who &amp;lt;company name&amp;gt;'''&lt;br /&gt;
* Check personal power '''/com power'''&lt;br /&gt;
* View the company's upkeep breakdown '''/com upkeep'''&lt;br /&gt;
&lt;br /&gt;
There's many more company commands, too many to list here. To learn about them, you can read the [https://factions.support/commands/ official documentation].&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will lower your power, and you will have to wait for it to regenerate. This will lower your company's current power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: Always keep your number of chunk claims lower than your total faction power, so that you can afford a few deaths without losing your land.''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Traveling_Dealer&amp;diff=875</id>
		<title>Traveling Dealer</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Traveling_Dealer&amp;diff=875"/>
		<updated>2024-05-05T21:17:17Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find the traveling dealer around spawn at different locations which he moves to by doing '''/travelingdealer''' or '''/td'''. &lt;br /&gt;
&lt;br /&gt;
Selling to the traveling dealer provides you with X increase in chem sell price.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Economy&amp;diff=874</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Economy&amp;diff=874"/>
		<updated>2024-05-05T21:11:11Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The MCLabs gameplay is highly economy-based. The server is focused around growing and selling chems, and using the money to progress through ranks and build new farms and bases. Below you will find the way that the economy is set up along with a multitude of miscellaneous ways to make extra money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to Make Money ==&lt;br /&gt;
=== Chem Path ===&lt;br /&gt;
==== Farming Chems ====&lt;br /&gt;
Farming chems is the best way to make money on MCLabs. You can view the items that are considered chems using '''/chems''', along with prices for the various chemss in the same menu. When you have decided which chems you would like to farm (find a ratio that you like of the amount of time a crop takes to farm in ratio with the value of the chem on '''/chems'''), you can begin by building a farm for that crop and harvesting it to obtain more chems. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: The growth rates of chems are boosted in Factions ('''/factions'''),''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Selling Chems ==== &lt;br /&gt;
Once you have chems, you need to successfully sell them in order to make money. To get to the main dealer, follow the redstone trail at spawn. There are also various other dealers that you can sell to for boosted percentages. If you have a donator rank (view [[store]]), or have prestiged ('''/ranks''', and visit '''/warp tutorial''' to see which prestiges unlock dealers), you unlock the applicable dealers around spawn with boosted percentages. You can also find the Traveling Dealer (view [[traveling dealer]]), who moves around spawn for a 20% boost, or take the risk and sell at Prison for 20% boosted rates - however, be careful... PVP is enabled and someone may kill you and take your chems!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: After finding the location of the dealers initially, try to find various paths aside from the redstone trail that lead to them. There are many hidden paths, and this well help avoid the cops frisking you and taking your chems!''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Runners ====&lt;br /&gt;
''Refer to [[Running]] for more information on Runner Jobs''&lt;br /&gt;
&lt;br /&gt;
==== Raw Chems &amp;amp; Chem Combinations ====&lt;br /&gt;
''Refer to [[Chems]] for more information on Raw Chems and Combos''&lt;br /&gt;
&lt;br /&gt;
=== Cop Path ===&lt;br /&gt;
==== Cop Summary ====&lt;br /&gt;
The Cop path on MCLabs involves a different approach of &amp;quot;keeping the streets clean&amp;quot;, where you can chase and frisk players that are trying to sell their chems ('''/warp police'''). After obtaining the Smuggler rank, players are able to enroll into the Police force ('''/police enroll'''). Cops have a completely different set of ranks ('''/copranks'''), and get to work through them by catching other players and selling the confiscated chems. &lt;br /&gt;
 &lt;br /&gt;
==== Frisking Players ====&lt;br /&gt;
''Refer to [[Police]] for more information on Frisking Players''&lt;br /&gt;
&lt;br /&gt;
==== Chem Caches ====&lt;br /&gt;
&lt;br /&gt;
=== Raiding ===&lt;br /&gt;
''Refer to [[Raiding]] for more information on Raiding''&lt;br /&gt;
&lt;br /&gt;
=== Gambling ===&lt;br /&gt;
''Refer to the [[Casino]] for more information on gambling''&lt;br /&gt;
&lt;br /&gt;
=== Jobs ===&lt;br /&gt;
Jobs are a great way to earn passive income. You can make money while mining, exploring, woodcutting, fishing, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: It's always a good idea to be in a job while doing other activities. For example, if you're mining out a farm, join the Quarrier job ('''/jobs join quarrier''').''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
View the available jobs with '''/jobs browse''', and join a job with '''/jobs join &amp;lt;job name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
=== Player Shops ===&lt;br /&gt;
''Refer to [[Player Shops]] for more information on Player Shops''&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Methods ===&lt;br /&gt;
==== Voting ====&lt;br /&gt;
Voting is the easiest way to make money on MCLabs. You can vote for the server every day by doing '''/vote''', or by going directly to the [http://mc-drugs.com/vote/ voting page], and voting on each link.&lt;br /&gt;
&lt;br /&gt;
Voting doesn't only earn you money, but also Vote Tokens, Voter Crate Keys, Creeper Eggs, and more! Vote Tokens are a form of currency that can be used in '''/vshop'''.&lt;br /&gt;
&lt;br /&gt;
Along with the rewards for each vote, the top five voters each week and each month earn huge cash rewards. Be sure to vote every day to become a top voter. There's also rewards for hitting voting milestones, which grant even more money, and some cosmetic chat tags. You can view all the rewards from voting with '''/vrewards'''.&lt;br /&gt;
&lt;br /&gt;
==== Parkour ====&lt;br /&gt;
Earn money for completing parkour courses in the Parkour world. Get there with '''/parkour'''. The rewards refresh every day, so you can keep completing courses for money.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Economy&amp;diff=873</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Economy&amp;diff=873"/>
		<updated>2024-05-05T21:09:47Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The MCLabs gameplay is highly economy-based. The server is focused around growing and selling chems, and using the money to progress through ranks and build new farms and bases. Below you will find the way that the economy is set up along with a multitude of miscellaneous ways to make extra money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to Make Money ==&lt;br /&gt;
=== Chem Path ===&lt;br /&gt;
==== Farming Chems ====&lt;br /&gt;
Farming chems is the best way to make money on MCLabs. You can view the items that are considered chems using '''/chems''', along with prices for the various chemss in the same menu. When you have decided which chems you would like to farm (find a ratio that you like of the amount of time a crop takes to farm in ratio with the value of the chem on '''/chems'''), you can begin by building a farm for that crop and harvesting it to obtain more chems. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: The growth rates of chems are boosted in Factions ('''/factions'''),''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Selling Chems ==== &lt;br /&gt;
Once you have chems, you need to successfully sell them in order to make money. To get to the main dealer, follow the redstone trail at spawn. There are also various other dealers that you can sell to for boosted percentages. If you have a donator rank (view [[store]]), or have prestiged ('''/ranks''', and visit '''/warp tutorial''' to see which prestiges unlock dealers), you unlock the applicable dealers around spawn with boosted percentages. You can also find the Traveling Dealer (view [[traveling dealer]]), who moves around spawn for a 20% boost, or take the risk and sell at Prison for 20% boosted rates - however, be careful... PVP is enabled and someone may kill you and take your chems!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''Tip: After finding the location of the dealers initially, try to find various paths aside from the redstone trail that lead to them. There are many hidden paths, and this well help avoid the cops frisking you and taking your chems!''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Runners ====&lt;br /&gt;
''Refer to [[Running]] for more information on Runner Jobs''&lt;br /&gt;
&lt;br /&gt;
==== Raw Chems &amp;amp; Chem Combinations ====&lt;br /&gt;
''Refer to [[Chems]] for more information on Raw Chems and Combos''&lt;br /&gt;
&lt;br /&gt;
=== Cop Path ===&lt;br /&gt;
==== Cop Summary ====&lt;br /&gt;
The Cop path on MCLabs involves a different approach of &amp;quot;keeping the streets clean&amp;quot;, where you can chase and frisk players that are trying to sell their chems ('''/warp police'''). After obtaining the Smuggler rank, players are able to enroll into the Police force ('''/police enroll'''). Cops have a completely different set of ranks ('''/copranks'''), and get to work through them by catching other players and selling the confiscated chems. &lt;br /&gt;
 &lt;br /&gt;
==== Frisking Players ====&lt;br /&gt;
''Refer to [[Police]] for more information on Frisking Players''&lt;br /&gt;
&lt;br /&gt;
==== Chem Caches ====&lt;br /&gt;
&lt;br /&gt;
=== Raiding ===&lt;br /&gt;
''Refer to [[Raiding]] for more information on Raiding''&lt;br /&gt;
&lt;br /&gt;
=== Gambling ===&lt;br /&gt;
''Refer to the [[Casino]] for more information on gambling''&lt;br /&gt;
&lt;br /&gt;
=== Jobs ===&lt;br /&gt;
Jobs are a great way to earn passive income. You can make money while mining, exploring, woodcutting, fishing, etc.&lt;br /&gt;
&lt;br /&gt;
Tip: It's always a good idea to be in a job while doing other activities. For example, if you're mining out a farm, join the Quarrier job (/jobs join quarrier).&lt;br /&gt;
&lt;br /&gt;
View the available jobs with /jobs browse, and join a job with /jobs join &amp;lt;job name&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Player Shops ===&lt;br /&gt;
''Refer to [[Player Shops]] for more information on Player Shops''&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Methods ===&lt;br /&gt;
==== Voting ====&lt;br /&gt;
&lt;br /&gt;
==== Parkour ====&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Base_Building&amp;diff=872</id>
		<title>Base Building</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Base_Building&amp;diff=872"/>
		<updated>2024-05-04T20:46:42Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: /* Towny */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''This wiki is still in progress and is having things constantly added to it!''&lt;br /&gt;
&lt;br /&gt;
== Towny ==&lt;br /&gt;
&lt;br /&gt;
See [[Town]]&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
MCLabs basics of base defense and factions raiding mechanics.&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The factions plugin features new mechanics not seen in vanilla Minecraft. You are able to claim land so that others cant build on it, though they can still raid your land and shoot TNT onto it to explode your base. The general idea of factions is that you use a TNT cannon to explode other factions’ bases in claimed land to gain access to their loot. You can create your own faction with '''/f create''' (4-16 alphanumeric name for your faction). Or, you can join an existing faction with '''/f join &amp;lt;faction&amp;gt;''', provided that they invite you first.&lt;br /&gt;
&lt;br /&gt;
=== The Basics of Land Claims and Power ===&lt;br /&gt;
If you choose to make your own faction, you can claim land by typing '''/f claim''' while standing in a chunk. (Press F3+G to see chunk borders). Claimed land is visible to other people via the '''/f map''' command, claiming hidden undefended underground bases isn’t recommended, its better to keep them hidden. You cannot claim unlimited amounts of land, as the maximum amount of claimable land is limited by your faction’s power. You can increase your power by ranking up (see [[ranks]]) or spending time in the world your faction is located in if your power isn’t at maximum. Recruiting other players is also a great idea, as they each have their own power value. Type '''/f power''' (username) to view how much power a specific person has.&lt;br /&gt;
&lt;br /&gt;
=== The Factions Interface ===&lt;br /&gt;
[[File:basebuilding_factions_power.png|thumb|300px|The Factions power display.]]&lt;br /&gt;
Typing '''/f who''' will display a lot of information, but for this tutorial we will focus on the three numbers shown next to each other separated by &amp;quot;/&amp;quot;. The one on the left is your current number of chunks claimed, the middle number is your faction’s current power, and the one on the right is your faction’s maximum power. A person’s power decreases by 2 if they die, and slowly “decays” over time if the person in question hasn’t logged on for a while. If your faction’s power number is lower than your amount of land claims, other factions can steal those claims from you and effectively steal your land.&lt;br /&gt;
&lt;br /&gt;
=== General Base Defense &amp;amp; Base Building Tips ===&lt;br /&gt;
So you’ve got your claims set and you’re ready to make a base. However, here are many base defense mistakes that new players make, some of which are listed below.&lt;br /&gt;
&lt;br /&gt;
* The '''/rtp''' command is designed to get you out of the wild spawn, not to get you far out into the world. It is highly recommended that you travel really far before claiming land and setting up a base, as it will make you harder to find. Avoid building your base at the edge of the map though, as this will also make you easy to find.&lt;br /&gt;
* Avoid making sky bases as they are easy to break into from the bottom.&lt;br /&gt;
* Don’t teleport people that aren’t in your faction to your base, it’s a good way to get raided.&lt;br /&gt;
* Don’t put doors or entrances to your base. Instead, set a home for your faction using '''/f sethome'''. You can access this home by typing '''/f home''', after its been set.&lt;br /&gt;
* If you are being raided and you die, keep an eye on your faction’s total power. Going back and dying over and over can lower your power enough to the point where you not only loose your loot, but your base as well.&lt;br /&gt;
* Building and testing your base design on '''/creative''' before putting it into action is recommended. &lt;br /&gt;
* When testing a design, think about how you would raid your own base, ask yourself what is the weakest path I can take to get inside, and then fix those flaws accordingly.&lt;br /&gt;
* Get your defenses up ''before'' putting any farms/valuables inside your base.&lt;br /&gt;
&lt;br /&gt;
== Base Defense Types ==&lt;br /&gt;
=== Walls ===&lt;br /&gt;
&lt;br /&gt;
With the more generic tips out of the way, lets get to how to properly make walls. To begin to talk about base defense, we need to understand how cannons work. This guide will assume you haven’t read the cannoning guide yet, so lets imagine a cannon as a computer that can carry out a specific set of actions. This computer can create a straight line of sand at the first surface it hits, and it can adjust where this sand is created vertically and horizontally, and how much sand is in the pillar. Optionally, it can choose to explode this sand at the top or along the entire pillar. (view screenshot 1). If the computer chooses to do so, it can place a sand pillar, explode, and place another in quick succession. Assume that the computer is able to fire this payload of sand/tnt through 1x1 holes. Using this information, you have to figure out how to slow down the cannon as much as possible. This guide will provide a multitude of walls for you to use.&lt;br /&gt;
&lt;br /&gt;
Starting with: '''Basic regens'''&lt;br /&gt;
&lt;br /&gt;
Most players incorrectly build regens by doing things such as this:&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding1.png|border|]]&lt;br /&gt;
&lt;br /&gt;
The main flaw with these designs is that they are extremely vulnerable to frostwalker via the use of a boat, and can be bypassed by firing over them at build limit. People with more experience may build their regens like this instead:&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding2.png|border|]]&lt;br /&gt;
&lt;br /&gt;
However, this design has its flaws too. Although the frostwalker issue is less prevalent here because of the fact that the water sourcing goes a few blocks deep, the regen can be shot through from any spot. Lets go back to our computer example. If we place a sand pillar along any spot of the regen and then choose to explode the top of the pillar, water will flow towards the inside of the regen when it touches the sand, causing the lava to turn into obsidian (see screenshots below) Obviously this makes the regen much more vulnerable than it needs to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding3.png|border|]]&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding4.png|border|]]&lt;br /&gt;
&lt;br /&gt;
The question becomes: ''How can we make a regen that does not have this water pushing issue?''&lt;br /&gt;
&lt;br /&gt;
The simple answer is that regens don’t need water on all sides to generate cobblestone. We can build the regen like this instead. (see screenshots below, blue wool indicates where water sources go) Certain spots on the regen are now dry on one side, but because there is water on the other side, the regen will still regen if broken. The regen cannot be broken into from any of the dry areas (indicated by green wool, note that the part of the regen marked with green wool should be facing outwards, away from the center of your base) since we can’t push water. This forces raiders to explode the regen where the lava is located because that’s the only spot with water. If we take multiple of these regens and offset them by 1 block (this means moving each set of regens to the left/right 1 block so they aren’t lined up), this is where their strength begins to shine, since now raiders have to adjust their cannon for every set of regens.&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding5.png|border|]]&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding6.png|border|]]&lt;br /&gt;
&lt;br /&gt;
This defense can still be improved however. Frostwalker ice will dissipate if exposed to strong light, so incorporating strong sources of light into the areas where water sources are located will help reduce the viability of frostwalker attacks. There is also a lot of space between each regen for 1 additional defense, pillars can be placed behind each set of regens without creating vulnerabilities.&lt;br /&gt;
The final product should look something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding7.png|border|]]&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Base_Building&amp;diff=871</id>
		<title>Base Building</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Base_Building&amp;diff=871"/>
		<updated>2024-05-04T20:46:07Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: /* Towny */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''This wiki is still in progress and is having things constantly added to it!''&lt;br /&gt;
&lt;br /&gt;
== Towny ==&lt;br /&gt;
&lt;br /&gt;
See https://labs-mc.com/wiki/Town&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
MCLabs basics of base defense and factions raiding mechanics.&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The factions plugin features new mechanics not seen in vanilla Minecraft. You are able to claim land so that others cant build on it, though they can still raid your land and shoot TNT onto it to explode your base. The general idea of factions is that you use a TNT cannon to explode other factions’ bases in claimed land to gain access to their loot. You can create your own faction with '''/f create''' (4-16 alphanumeric name for your faction). Or, you can join an existing faction with '''/f join &amp;lt;faction&amp;gt;''', provided that they invite you first.&lt;br /&gt;
&lt;br /&gt;
=== The Basics of Land Claims and Power ===&lt;br /&gt;
If you choose to make your own faction, you can claim land by typing '''/f claim''' while standing in a chunk. (Press F3+G to see chunk borders). Claimed land is visible to other people via the '''/f map''' command, claiming hidden undefended underground bases isn’t recommended, its better to keep them hidden. You cannot claim unlimited amounts of land, as the maximum amount of claimable land is limited by your faction’s power. You can increase your power by ranking up (see [[ranks]]) or spending time in the world your faction is located in if your power isn’t at maximum. Recruiting other players is also a great idea, as they each have their own power value. Type '''/f power''' (username) to view how much power a specific person has.&lt;br /&gt;
&lt;br /&gt;
=== The Factions Interface ===&lt;br /&gt;
[[File:basebuilding_factions_power.png|thumb|300px|The Factions power display.]]&lt;br /&gt;
Typing '''/f who''' will display a lot of information, but for this tutorial we will focus on the three numbers shown next to each other separated by &amp;quot;/&amp;quot;. The one on the left is your current number of chunks claimed, the middle number is your faction’s current power, and the one on the right is your faction’s maximum power. A person’s power decreases by 2 if they die, and slowly “decays” over time if the person in question hasn’t logged on for a while. If your faction’s power number is lower than your amount of land claims, other factions can steal those claims from you and effectively steal your land.&lt;br /&gt;
&lt;br /&gt;
=== General Base Defense &amp;amp; Base Building Tips ===&lt;br /&gt;
So you’ve got your claims set and you’re ready to make a base. However, here are many base defense mistakes that new players make, some of which are listed below.&lt;br /&gt;
&lt;br /&gt;
* The '''/rtp''' command is designed to get you out of the wild spawn, not to get you far out into the world. It is highly recommended that you travel really far before claiming land and setting up a base, as it will make you harder to find. Avoid building your base at the edge of the map though, as this will also make you easy to find.&lt;br /&gt;
* Avoid making sky bases as they are easy to break into from the bottom.&lt;br /&gt;
* Don’t teleport people that aren’t in your faction to your base, it’s a good way to get raided.&lt;br /&gt;
* Don’t put doors or entrances to your base. Instead, set a home for your faction using '''/f sethome'''. You can access this home by typing '''/f home''', after its been set.&lt;br /&gt;
* If you are being raided and you die, keep an eye on your faction’s total power. Going back and dying over and over can lower your power enough to the point where you not only loose your loot, but your base as well.&lt;br /&gt;
* Building and testing your base design on '''/creative''' before putting it into action is recommended. &lt;br /&gt;
* When testing a design, think about how you would raid your own base, ask yourself what is the weakest path I can take to get inside, and then fix those flaws accordingly.&lt;br /&gt;
* Get your defenses up ''before'' putting any farms/valuables inside your base.&lt;br /&gt;
&lt;br /&gt;
== Base Defense Types ==&lt;br /&gt;
=== Walls ===&lt;br /&gt;
&lt;br /&gt;
With the more generic tips out of the way, lets get to how to properly make walls. To begin to talk about base defense, we need to understand how cannons work. This guide will assume you haven’t read the cannoning guide yet, so lets imagine a cannon as a computer that can carry out a specific set of actions. This computer can create a straight line of sand at the first surface it hits, and it can adjust where this sand is created vertically and horizontally, and how much sand is in the pillar. Optionally, it can choose to explode this sand at the top or along the entire pillar. (view screenshot 1). If the computer chooses to do so, it can place a sand pillar, explode, and place another in quick succession. Assume that the computer is able to fire this payload of sand/tnt through 1x1 holes. Using this information, you have to figure out how to slow down the cannon as much as possible. This guide will provide a multitude of walls for you to use.&lt;br /&gt;
&lt;br /&gt;
Starting with: '''Basic regens'''&lt;br /&gt;
&lt;br /&gt;
Most players incorrectly build regens by doing things such as this:&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding1.png|border|]]&lt;br /&gt;
&lt;br /&gt;
The main flaw with these designs is that they are extremely vulnerable to frostwalker via the use of a boat, and can be bypassed by firing over them at build limit. People with more experience may build their regens like this instead:&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding2.png|border|]]&lt;br /&gt;
&lt;br /&gt;
However, this design has its flaws too. Although the frostwalker issue is less prevalent here because of the fact that the water sourcing goes a few blocks deep, the regen can be shot through from any spot. Lets go back to our computer example. If we place a sand pillar along any spot of the regen and then choose to explode the top of the pillar, water will flow towards the inside of the regen when it touches the sand, causing the lava to turn into obsidian (see screenshots below) Obviously this makes the regen much more vulnerable than it needs to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding3.png|border|]]&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding4.png|border|]]&lt;br /&gt;
&lt;br /&gt;
The question becomes: ''How can we make a regen that does not have this water pushing issue?''&lt;br /&gt;
&lt;br /&gt;
The simple answer is that regens don’t need water on all sides to generate cobblestone. We can build the regen like this instead. (see screenshots below, blue wool indicates where water sources go) Certain spots on the regen are now dry on one side, but because there is water on the other side, the regen will still regen if broken. The regen cannot be broken into from any of the dry areas (indicated by green wool, note that the part of the regen marked with green wool should be facing outwards, away from the center of your base) since we can’t push water. This forces raiders to explode the regen where the lava is located because that’s the only spot with water. If we take multiple of these regens and offset them by 1 block (this means moving each set of regens to the left/right 1 block so they aren’t lined up), this is where their strength begins to shine, since now raiders have to adjust their cannon for every set of regens.&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding5.png|border|]]&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding6.png|border|]]&lt;br /&gt;
&lt;br /&gt;
This defense can still be improved however. Frostwalker ice will dissipate if exposed to strong light, so incorporating strong sources of light into the areas where water sources are located will help reduce the viability of frostwalker attacks. There is also a lot of space between each regen for 1 additional defense, pillars can be placed behind each set of regens without creating vulnerabilities.&lt;br /&gt;
The final product should look something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Basebuilding7.png|border|]]&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=870</id>
		<title>Lab Wars</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=870"/>
		<updated>2024-05-04T20:42:05Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate '''revenue''' for their lab through many activites on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in [[The Pit]], competing in events, and lab investments). All generated revenue is tracked and the top players and labs can be seen in the Lab Wars leaderboard ('''/lw''').&lt;br /&gt;
&lt;br /&gt;
== The Labs ==&lt;br /&gt;
The first time you do something on the server that generates lab revenue, you will be recruited by one of the active labs at random. Once you're in a lab, your lab's symbol will show next to your name in your chat messages, and you'll get access to your lab's chat tag and chat channel ('''/lc &amp;lt;message&amp;gt;'''').&lt;br /&gt;
&lt;br /&gt;
Each lab has its own channel in our Discord and in-game, and you'll get access to your lab's channel as long as your Discord account is linked ('''/link''' in Spawn).&lt;br /&gt;
&lt;br /&gt;
== Lab Elimination ==&lt;br /&gt;
Starting at Phase One, the lab that is in last place at the end of each phase is eliminated, until only one lab remains at the end of the event. Each player's original lab is tracked, and players who stay in their original lab until the end earn greater rewards.&lt;br /&gt;
&lt;br /&gt;
Phase Zero is a safe phase, all labs are safe from elimination until the end of the first phase. Phase Zero is used to work out any balancing issues, allow time for players to get assigned to labs, and allow newer players or players unfamiliar with Lab Wars to get acclimated to it.&lt;br /&gt;
&lt;br /&gt;
== Lab Revenue, Dividends, and Investments ==&lt;br /&gt;
Lab Revenue is the core of Lab Wars. Revenue is a form of points that lab members earn by doing various server activities, including selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, and through lab investments ('''/lw invest'''). All revenue is tracked, and the Lab Wars leaderboard (/lw) shows which players have generated the most revenue for their lab, as well as overall. At the end of each Lab Wars day, phase, and at the end of the event, the top players in each lab and overall earn additional rewards.&lt;br /&gt;
&lt;br /&gt;
Along with position-based rewards, '''lab dividends''' are paid out at the end of each Lab Wars day to every player who has generated lab revenue that day. Dividends are money rewards paid to players based on their revenue generated and their lab's place at the end of that day.&lt;br /&gt;
&lt;br /&gt;
Similar to dividends, '''lab investments''' pay out at the end of each day based on your lab's place. You can directly invest money into your lab with '''/lw invest &amp;lt;amount&amp;gt;''', up to $1,000,000 per day, to instantly generate lab revenue. At the end of the lab wars day, you earn a return on your investment based on your lab's place that day.&lt;br /&gt;
&lt;br /&gt;
== Chem Bounties and Lab Selling Boosts ==&lt;br /&gt;
Bounty chems are chosen through bidding in '''/lw shop'''. Once a bounty chem is selected, selling this chem will generate anywhere from 1.25x more lab revenue and reward 25% more prestige progress. A bounty will last until a certain amount has been sold, or a time limit is hit, and then the next bounty is selected.&lt;br /&gt;
&lt;br /&gt;
Along with chem bounties, every hour the lab that is in first place on the daily leaderboard at the moment gets a '''lab selling boost''' - a 10% boost to chem selling prices and prestige progress for all players in the lab. They keep this boost as long as they're in first place; if a different lab is in first place at the start of the next hour, the boost gets moved to that lab.&lt;br /&gt;
&lt;br /&gt;
== Events and Revenue Boosts ==&lt;br /&gt;
Events are hosted throughout Lab Wars that offer a chance to earn huge amounts of revenue. They're usually hosted on evenings and weekends - keep an eye on our Discord for announcements.&lt;br /&gt;
&lt;br /&gt;
There are two mini-events held daily which offer a chance to earn revenue along with other in-game rewards! ('''/minevents''')&lt;br /&gt;
&lt;br /&gt;
Revenue can be boosted by Revenue Boosters. Players can purchase them (from the store or with Revenue Booster Fragments in '''/fragments'''), and they can be started when the global revenue goal is hit.&lt;br /&gt;
&lt;br /&gt;
== Daily Shop and Revenue Milestones ==&lt;br /&gt;
The Daily Shop is a way to &amp;quot;spend&amp;quot; your lab revenue. Spending your revenue does not remove from your or your lab's overall revenue - think of it as a separate balance that's increased by generating lab revenue. The shop has seven items each day, offering a mixture of personal, lab-wide, and global benefits. Your revenue balance resets at the end of each phase, so be sure to use it!&lt;br /&gt;
&lt;br /&gt;
== Revenue Milestones ==&lt;br /&gt;
As you earn revenue, you'll earn revenue milestone rewards. There are a set of milestones for each day, each phase, and overall. Hitting milestones by generating lab revenue grants rewards that will help both yourself and your lab. Milestones are enabled starting on Phase One.&lt;br /&gt;
&lt;br /&gt;
== Drafts ==&lt;br /&gt;
When a lab goes bankrupt and is eliminated from Lab Wars, its members are absorbed by the remaining labs. While the re-assignment is random for most players, the top players of the eliminated lab will be re-assigned by draft.&lt;br /&gt;
&lt;br /&gt;
At the end of each phase, the remaining labs will be asked to make a priority order of the top players of the eliminated lab, based on who they'd like most in their lab. These players will then be assigned to their new labs based on this order.&lt;br /&gt;
&lt;br /&gt;
== Lab Chat ==&lt;br /&gt;
Each lab has a private chat channel in-game, removing the need for players to create their own lab group chats. You can speak in your lab's chat channel with the '''/lc''' command. These chats are linked to the Discord channels for each lab similar to how the '''#ingame-chat''' channel works. Make sure you '''/link''' your Discord account in Spawn to get access.&lt;br /&gt;
&lt;br /&gt;
= Lab Wars History =&lt;br /&gt;
Lab Wars I was first ran from November 3rd, 2022 and lasted through November 29th, 2022 and was the first iteration of Lab Wars. It marked a historic moment in MCLabs history and changed some of the scope of how MCLabs operates.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars I ==&lt;br /&gt;
From November 3rd through November 29th of 2022, Royal Diamond Lab, Crimson Quadri Lab, Emerald Orb Lab, and Amber Delta Lab competed to take home the win for the first ever Lab Wars Event. The standings ended as follows:&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Royal Diamond Lab ($428,253,500 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($290,062,197 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Emerald Orb Lab ($112,541,324 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($16,625,890 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Royal Diamond Lab taking the win in Lab Wars I, their name was retired into the Hall of Lab Wars Victors. CQL, EOL, and ADL returned for Lab Wars II, along with a new fourth lab: Magenta Star Lab.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars II ==&lt;br /&gt;
Lab Wars II began on January 22nd, 2023 and ran through February 19th, 2023. Four labs, Crimson Quadri Lab, Emerald Orb Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($385,520,865 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($347,839,782 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Amber Delta Lab ($170,301,614 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($23,158,645 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars II, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars III ==&lt;br /&gt;
Lab Wars III began on June 16th, 2023 and ran through July 2nd, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Amber Delta Lab ($393,057,730 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Cyan Crescent Lab ($356,028,488 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Crimson Quadri Lab ($161,945,308 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($57,693,819 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Amber Delta Lab taking the win in Lab Wars III, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars IV ==&lt;br /&gt;
Lab Wars IV began on August 10th, 2023 and ran through August 27th, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Magenta Star Lab, and Silver Skull Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Cyan Crescent Lab ($375,190,104 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Magenta Star Lab ($328,654,307 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Silver Skull Lab ($166,974,632 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Crimson Quadri Lab ($66,463,255 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Cyan Crescent Lab taking the win in Lab Wars IV, they were retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars V ==&lt;br /&gt;
Lab Wars V began on January 13th, 2024 and ran through January 28th, 2024. The first four winning labs, Royal Diamond Lab, Emerald Orb Lab, Amber Delta Lab, and Cyan Crescent Lab, all return to fight for the title of '''Lab Wars Champion of Champions'''!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($107,019,629.84 Lab Revenue Generated)&lt;br /&gt;
 - '''Second Place:''' Royal Diamond Lab ($75,435,418.41 Lab Revenue Generated)&lt;br /&gt;
 - '''Third Place:''' Cyan Crescent Lab ($60,842,851.74 Lab Revenue Generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($45,571,431 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars V, they were retired into the Hall of Lab Wars Victors and crowned '''Lab Wars Champion of Champions'''!&lt;br /&gt;
&lt;br /&gt;
== Lab Wars VI ==&lt;br /&gt;
Lab Wars VI began on April 12, 2024 and ran through April 28th, 2024. Four labs, Crimson Quadri Lab, Pink Heart Lab, Magenta Star Lab, and Silver Skull Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Silver Skull Lab ($129,934,945.22 Lab Revenue Generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($83,045,394.17 Lab Revenue Generated)&lt;br /&gt;
 - '''Third Place:''' Pink Heart Lab ($69,983,948.09 Lab Revenue Generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($41,084,421.61 Lab Revenue Generated)&lt;br /&gt;
&lt;br /&gt;
With Silver Skull Lab taking the win in Lab Wars VI, they were retired into the Hall of Lab Wars Victors.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=869</id>
		<title>Lab Wars</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=869"/>
		<updated>2024-05-04T20:39:47Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate '''revenue''' for their lab through many activites on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in [[The Pit]], competing in events, and lab investments). All generated revenue is tracked and the top players and labs can be seen in the Lab Wars leaderboard ('''/lw''').&lt;br /&gt;
&lt;br /&gt;
== The Labs ==&lt;br /&gt;
The first time you do something on the server that generates lab revenue, you will be recruited by one of the active labs at random. Once you're in a lab, your lab's symbol will show next to your name in your chat messages, and you'll get access to your lab's chat tag and chat channel ('''/lc &amp;lt;message&amp;gt;'''').&lt;br /&gt;
&lt;br /&gt;
Each lab has its own channel in our Discord and in-game, and you'll get access to your lab's channel as long as your Discord account is linked ('''/link''' in Spawn).&lt;br /&gt;
&lt;br /&gt;
== Lab Elimination ==&lt;br /&gt;
Starting at Phase One, the lab that is in last place at the end of each phase is eliminated, until only one lab remains at the end of the event. Each player's original lab is tracked, and players who stay in their original lab until the end earn greater rewards.&lt;br /&gt;
&lt;br /&gt;
Phase Zero is a safe phase, all labs are safe from elimination until the end of the first phase. Phase Zero is used to work out any balancing issues, allow time for players to get assigned to labs, and allow newer players or players unfamiliar with Lab Wars to get acclimated to it.&lt;br /&gt;
&lt;br /&gt;
== Lab Revenue, Dividends, and Investments ==&lt;br /&gt;
Lab Revenue is the core of Lab Wars. Revenue is a form of points that lab members earn by doing various server activities, including selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, and through lab investments ('''/lw invest'''). All revenue is tracked, and the Lab Wars leaderboard (/lw) shows which players have generated the most revenue for their lab, as well as overall. At the end of each Lab Wars day, phase, and at the end of the event, the top players in each lab and overall earn additional rewards.&lt;br /&gt;
&lt;br /&gt;
Along with position-based rewards, '''lab dividends''' are paid out at the end of each Lab Wars day to every player who has generated lab revenue that day. Dividends are money rewards paid to players based on their revenue generated and their lab's place at the end of that day.&lt;br /&gt;
&lt;br /&gt;
Similar to dividends, '''lab investments''' pay out at the end of each day based on your lab's place. You can directly invest money into your lab with '''/lw invest &amp;lt;amount&amp;gt;''', up to $1,000,000 per day, to instantly generate lab revenue. At the end of the lab wars day, you earn a return on your investment based on your lab's place that day.&lt;br /&gt;
&lt;br /&gt;
== Chem Bounties and Lab Selling Boosts ==&lt;br /&gt;
Bounty chems are chosen through bidding in '''/lw shop'''. Once a bounty chem is selected, selling this chem will generate anywhere from 1.25x more lab revenue and reward 25% more prestige progress. A bounty will last until a certain amount has been sold, or a time limit is hit, and then the next bounty is selected.&lt;br /&gt;
&lt;br /&gt;
Along with chem bounties, every hour the lab that is in first place on the daily leaderboard at the moment gets a '''lab selling boost''' - a 10% boost to chem selling prices and prestige progress for all players in the lab. They keep this boost as long as they're in first place; if a different lab is in first place at the start of the next hour, the boost gets moved to that lab.&lt;br /&gt;
&lt;br /&gt;
== Events and Revenue Boosts ==&lt;br /&gt;
Events are hosted throughout Lab Wars that offer a chance to earn huge amounts of revenue. They're usually hosted on evenings and weekends - keep an eye on our Discord for announcements.&lt;br /&gt;
&lt;br /&gt;
Revenue can be boosted by Revenue Boosters. Players can purchase them (from the store or with Revenue Booster Fragments in '''/fragments'''), and they can be started when the global revenue goal is hit.&lt;br /&gt;
&lt;br /&gt;
== Daily Shop and Revenue Milestones ==&lt;br /&gt;
The Daily Shop is a way to &amp;quot;spend&amp;quot; your lab revenue. Spending your revenue does not remove from your or your lab's overall revenue - think of it as a separate balance that's increased by generating lab revenue. The shop has seven items each day, offering a mixture of personal, lab-wide, and global benefits. Your revenue balance resets at the end of each phase, so be sure to use it!&lt;br /&gt;
&lt;br /&gt;
== Revenue Milestones ==&lt;br /&gt;
As you earn revenue, you'll earn revenue milestone rewards. There are a set of milestones for each day, each phase, and overall. Hitting milestones by generating lab revenue grants rewards that will help both yourself and your lab. Milestones are enabled starting on Phase One.&lt;br /&gt;
&lt;br /&gt;
== Drafts ==&lt;br /&gt;
When a lab goes bankrupt and is eliminated from Lab Wars, its members are absorbed by the remaining labs. While the re-assignment is random for most players, the top players of the eliminated lab will be re-assigned by draft.&lt;br /&gt;
&lt;br /&gt;
At the end of each phase, the remaining labs will be asked to make a priority order of the top players of the eliminated lab, based on who they'd like most in their lab. These players will then be assigned to their new labs based on this order.&lt;br /&gt;
&lt;br /&gt;
== Lab Chat ==&lt;br /&gt;
Each lab has a private chat channel in-game, removing the need for players to create their own lab group chats. You can speak in your lab's chat channel with the '''/lc''' command. These chats are linked to the Discord channels for each lab similar to how the '''#ingame-chat''' channel works. Make sure you '''/link''' your Discord account in Spawn to get access.&lt;br /&gt;
&lt;br /&gt;
= Lab Wars History =&lt;br /&gt;
Lab Wars I was first ran from November 3rd, 2022 and lasted through November 29th, 2022 and was the first iteration of Lab Wars. It marked a historic moment in MCLabs history and changed some of the scope of how MCLabs operates.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars I ==&lt;br /&gt;
From November 3rd through November 29th of 2022, Royal Diamond Lab, Crimson Quadri Lab, Emerald Orb Lab, and Amber Delta Lab competed to take home the win for the first ever Lab Wars Event. The standings ended as follows:&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Royal Diamond Lab ($428,253,500 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($290,062,197 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Emerald Orb Lab ($112,541,324 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($16,625,890 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Royal Diamond Lab taking the win in Lab Wars I, their name was retired into the Hall of Lab Wars Victors. CQL, EOL, and ADL returned for Lab Wars II, along with a new fourth lab: Magenta Star Lab.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars II ==&lt;br /&gt;
Lab Wars II began on January 22nd, 2023 and ran through February 19th, 2023. Four labs, Crimson Quadri Lab, Emerald Orb Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($385,520,865 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($347,839,782 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Amber Delta Lab ($170,301,614 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($23,158,645 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars II, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars III ==&lt;br /&gt;
Lab Wars III began on June 16th, 2023 and ran through July 2nd, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Amber Delta Lab ($393,057,730 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Cyan Crescent Lab ($356,028,488 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Crimson Quadri Lab ($161,945,308 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($57,693,819 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Amber Delta Lab taking the win in Lab Wars III, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars IV ==&lt;br /&gt;
Lab Wars IV began on August 10th, 2023 and ran through August 27th, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Magenta Star Lab, and Silver Skull Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Cyan Crescent Lab ($375,190,104 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Magenta Star Lab ($328,654,307 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Silver Skull Lab ($166,974,632 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Crimson Quadri Lab ($66,463,255 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Cyan Crescent Lab taking the win in Lab Wars IV, they were retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars V ==&lt;br /&gt;
Lab Wars V began on January 13th, 2024 and ran through January 28th, 2024. The first four winning labs, Royal Diamond Lab, Emerald Orb Lab, Amber Delta Lab, and Cyan Crescent Lab, all return to fight for the title of '''Lab Wars Champion of Champions'''!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($107,019,629.84 Lab Revenue Generated)&lt;br /&gt;
 - '''Second Place:''' Royal Diamond Lab ($75,435,418.41 Lab Revenue Generated)&lt;br /&gt;
 - '''Third Place:''' Cyan Crescent Lab ($60,842,851.74 Lab Revenue Generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($45,571,431 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars V, they were retired into the Hall of Lab Wars Victors and crowned '''Lab Wars Champion of Champions'''!&lt;br /&gt;
&lt;br /&gt;
== Lab Wars VI ==&lt;br /&gt;
Lab Wars VI began on April 12, 2024 and ran through April 28th, 2024. Four labs, Crimson Quadri Lab, Pink Heart Lab, Magenta Star Lab, and Silver Skull Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Silver Skull Lab ($129,934,945.22 Lab Revenue Generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($83,045,394.17 Lab Revenue Generated)&lt;br /&gt;
 - '''Third Place:''' Pink Heart Lab ($69,983,948.09 Lab Revenue Generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($41,084,421.61 Lab Revenue Generated)&lt;br /&gt;
&lt;br /&gt;
With Silver Skull Lab taking the win in Lab Wars VI, they were retired into the Hall of Lab Wars Victors.&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=868</id>
		<title>Lab Wars</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=868"/>
		<updated>2024-05-04T20:35:07Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate '''revenue''' for their lab through many activites on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in [[The Pit]], competing in events, and lab investments). All generated revenue is tracked and the top players and labs can be seen in the Lab Wars leaderboard ('''/lw''').&lt;br /&gt;
&lt;br /&gt;
== The Labs ==&lt;br /&gt;
The first time you do something on the server that generates lab revenue, you will be recruited by one of the active labs at random. Once you're in a lab, your lab's symbol will show next to your name in your chat messages, and you'll get access to your lab's chat tag and chat channel ('''/lc &amp;lt;message&amp;gt;'''').&lt;br /&gt;
&lt;br /&gt;
Each lab has its own channel in our Discord and in-game, and you'll get access to your lab's channel as long as your Discord account is linked ('''/link''' in Spawn).&lt;br /&gt;
&lt;br /&gt;
== Lab Elimination ==&lt;br /&gt;
Starting at Phase One, the lab that is in last place at the end of each phase is eliminated, until only one lab remains at the end of the event. Each player's original lab is tracked, and players who stay in their original lab until the end earn greater rewards.&lt;br /&gt;
&lt;br /&gt;
Phase Zero is a safe phase, all labs are safe from elimination until the end of the first phase. Phase Zero is used to work out any balancing issues, allow time for players to get assigned to labs, and allow newer players or players unfamiliar with Lab Wars to get acclimated to it.&lt;br /&gt;
&lt;br /&gt;
== Lab Revenue, Dividends, and Investments ==&lt;br /&gt;
Lab Revenue is the core of Lab Wars. Revenue is a form of points that lab members earn by doing various server activities, including selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, and through lab investments ('''/lw invest'''). All revenue is tracked, and the Lab Wars leaderboard (/lw) shows which players have generated the most revenue for their lab, as well as overall. At the end of each Lab Wars day, phase, and at the end of the event, the top players in each lab and overall earn additional rewards.&lt;br /&gt;
&lt;br /&gt;
Along with position-based rewards, '''lab dividends''' are paid out at the end of each Lab Wars day to every player who has generated lab revenue that day. Dividends are money rewards paid to players based on their revenue generated and their lab's place at the end of that day.&lt;br /&gt;
&lt;br /&gt;
Similar to dividends, '''lab investments''' pay out at the end of each day based on your lab's place. You can directly invest money into your lab with '''/lw invest &amp;lt;amount&amp;gt;''', up to $1,000,000 per day, to instantly generate lab revenue. At the end of the lab wars day, you earn a return on your investment based on your lab's place that day.&lt;br /&gt;
&lt;br /&gt;
== Chem Bounties and Lab Selling Boosts ==&lt;br /&gt;
Bounty chems are chosen through bidding in '''/lw shop'''. Once a bounty chem is selected, selling this chem will generate anywhere from 1.25x more lab revenue and reward 25% more prestige progress. A bounty will last until a certain amount has been sold, or a time limit is hit, and then the next bounty is selected.&lt;br /&gt;
&lt;br /&gt;
Along with chem bounties, every hour the lab that is in first place on the daily leaderboard at the moment gets a '''lab selling boost''' - a 10% boost to chem selling prices and prestige progress for all players in the lab. They keep this boost as long as they're in first place; if a different lab is in first place at the start of the next hour, the boost gets moved to that lab.&lt;br /&gt;
&lt;br /&gt;
== Events and Revenue Boosts ==&lt;br /&gt;
Events are hosted throughout Lab Wars that offer a chance to earn huge amounts of revenue. They're usually hosted on evenings and weekends - keep an eye on our Discord for announcements.&lt;br /&gt;
&lt;br /&gt;
Revenue can be boosted by Revenue Boosters. Players can purchase them (from the store or with Revenue Booster Fragments in '''/fragments'''), and they can be started when the global revenue goal is hit.&lt;br /&gt;
&lt;br /&gt;
== Daily Shop and Revenue Milestones ==&lt;br /&gt;
The Daily Shop is a way to &amp;quot;spend&amp;quot; your lab revenue. Spending your revenue does not remove from your or your lab's overall revenue - think of it as a separate balance that's increased by generating lab revenue. The shop has seven items each day, offering a mixture of personal, lab-wide, and global benefits. Your revenue balance resets at the end of each phase, so be sure to use it!&lt;br /&gt;
&lt;br /&gt;
== Revenue Milestones ==&lt;br /&gt;
As you earn revenue, you'll earn revenue milestone rewards. There are a set of milestones for each day, each phase, and overall. Hitting milestones by generating lab revenue grants rewards that will help both yourself and your lab. Milestones are enabled starting on Phase One.&lt;br /&gt;
&lt;br /&gt;
== Drafts ==&lt;br /&gt;
When a lab goes bankrupt and is eliminated from Lab Wars, its members are absorbed by the remaining labs. While the re-assignment is random for most players, the top players of the eliminated lab will be re-assigned by draft.&lt;br /&gt;
&lt;br /&gt;
At the end of each phase, the remaining labs will be asked to make a priority order of the top players of the eliminated lab, based on who they'd like most in their lab. These players will then be assigned to their new labs based on this order.&lt;br /&gt;
&lt;br /&gt;
== Lab Chat ==&lt;br /&gt;
Each lab has a private chat channel in-game, removing the need for players to create their own lab group chats. You can speak in your lab's chat channel with the '''/lc''' command. These chats are linked to the Discord channels for each lab similar to how the '''#ingame-chat''' channel works. Make sure you '''/link''' your Discord account in Spawn to get access.&lt;br /&gt;
&lt;br /&gt;
= Lab Wars History =&lt;br /&gt;
Lab Wars I was first ran from November 3rd, 2022 and lasted through November 29th, 2022 and was the first iteration of Lab Wars. It marked a historic moment in MCLabs history and changed some of the scope of how MCLabs operates.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars I ==&lt;br /&gt;
From November 3rd through November 29th of 2022, Royal Diamond Lab, Crimson Quadri Lab, Emerald Orb Lab, and Amber Delta Lab competed to take home the win for the first ever Lab Wars Event. The standings ended as follows:&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Royal Diamond Lab ($428,253,500 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($290,062,197 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Emerald Orb Lab ($112,541,324 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($16,625,890 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Royal Diamond Lab taking the win in Lab Wars I, their name was retired into the Hall of Lab Wars Victors. CQL, EOL, and ADL returned for Lab Wars II, along with a new fourth lab: Magenta Star Lab.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars II ==&lt;br /&gt;
Lab Wars II began on January 22nd, 2023 and ran through February 19th, 2023. Four labs, Crimson Quadri Lab, Emerald Orb Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($385,520,865 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($347,839,782 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Amber Delta Lab ($170,301,614 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($23,158,645 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars II, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars III ==&lt;br /&gt;
Lab Wars III began on June 16th, 2023 and ran through July 2nd, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Amber Delta Lab ($393,057,730 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Cyan Crescent Lab ($356,028,488 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Crimson Quadri Lab ($161,945,308 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($57,693,819 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Amber Delta Lab taking the win in Lab Wars III, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars IV ==&lt;br /&gt;
Lab Wars IV began on August 10th, 2023 and ran through August 27th, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Magenta Star Lab, and Silver Skull Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Cyan Crescent Lab ($375,190,104 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Magenta Star Lab ($328,654,307 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Silver Skull Lab ($166,974,632 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Crimson Quadri Lab ($66,463,255 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Cyan Crescent Lab taking the win in Lab Wars IV, they were retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars V ==&lt;br /&gt;
Lab Wars V began on January 13, 2024 and ran through January 28, 2024. The first four winning labs, Royal Diamond Lab, Emerald Orb Lab, Amber Delta Lab, and Cyan Crescent Lab, all return to fight for the title of '''Lab Wars Champion of Champions'''!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($107,019,629.84 Lab Revenue Generated)&lt;br /&gt;
 - '''Second Place:''' Royal Diamond Lab ($75,435,418.41 Lab Revenue Generated)&lt;br /&gt;
 - '''Third Place:''' Cyan Crescent Lab ($60,842,851.74 Lab Revenue Generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($45,571,431 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars V, they were retired into the Hall of Lab Wars Victors and crowned '''Lab Wars Champion of Champions'''!&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=867</id>
		<title>Lab Wars</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Lab_Wars&amp;diff=867"/>
		<updated>2024-05-04T20:30:19Z</updated>

		<summary type="html">&lt;p&gt;Kidcar33: /* Lab Wars V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lab Wars is a collaborative, team-based event where every player on the server is recruited, at random, by one of four labs. Players generate '''revenue''' for their lab through many activites on the server (selling/running/supplying chems, arresting players, fishing, killing mobs in [[The Pit]], competing in events, and lab investments). All generated revenue is tracked and the top players and labs can be seen in the Lab Wars leaderboard ('''/lw''').&lt;br /&gt;
&lt;br /&gt;
== The Labs ==&lt;br /&gt;
The first time you do something on the server that generates lab revenue, you will be recruited by one of the active labs at random. Once you're in a lab, your lab's symbol will show next to your name in your chat messages, and you'll get access to your lab's chat tag and chat channel ('''/lc &amp;lt;message&amp;gt;'''').&lt;br /&gt;
&lt;br /&gt;
Each lab has its own channel in our Discord and in-game, and you'll get access to your lab's channel as long as your Discord account is linked ('''/link''' in Spawn).&lt;br /&gt;
&lt;br /&gt;
== Lab Elimination ==&lt;br /&gt;
Starting at Phase One, the lab that is in last place at the end of each phase is eliminated, until only one lab remains at the end of the event. Each player's original lab is tracked, and players who stay in their original lab until the end earn greater rewards.&lt;br /&gt;
&lt;br /&gt;
Phase Zero is a safe phase, all labs are safe from elimination until the end of the first phase. Phase Zero is used to work out any balancing issues, allow time for players to get assigned to labs, and allow newer players or players unfamiliar with Lab Wars to get acclimated to it.&lt;br /&gt;
&lt;br /&gt;
== Lab Revenue, Dividends, and Investments ==&lt;br /&gt;
Lab Revenue is the core of Lab Wars. Revenue is a form of points that lab members earn by doing various server activities, including selling/running/supplying chems, arresting players, fishing, killing mobs in The Pit, competing in events, and through lab investments ('''/lw invest'''). All revenue is tracked, and the Lab Wars leaderboard (/lw) shows which players have generated the most revenue for their lab, as well as overall. At the end of each Lab Wars day, phase, and at the end of the event, the top players in each lab and overall earn additional rewards.&lt;br /&gt;
&lt;br /&gt;
Along with position-based rewards, '''lab dividends''' are paid out at the end of each Lab Wars day to every player who has generated lab revenue that day. Dividends are money rewards paid to players based on their revenue generated and their lab's place at the end of that day.&lt;br /&gt;
&lt;br /&gt;
Similar to dividends, '''lab investments''' pay out at the end of each day based on your lab's place. You can directly invest money into your lab with '''/lw invest &amp;lt;amount&amp;gt;''', up to $1,000,000 per day, to instantly generate lab revenue. At the end of the lab wars day, you earn a return on your investment based on your lab's place that day.&lt;br /&gt;
&lt;br /&gt;
== Chem Bounties and Lab Selling Boosts ==&lt;br /&gt;
Bounty chems are chosen through bidding in '''/lw shop'''. Once a bounty chem is selected, selling this chem will generate anywhere from 1.25x more lab revenue and reward 25% more prestige progress. A bounty will last until a certain amount has been sold, or a time limit is hit, and then the next bounty is selected.&lt;br /&gt;
&lt;br /&gt;
Along with chem bounties, every hour the lab that is in first place on the daily leaderboard at the moment gets a '''lab selling boost''' - a 10% boost to chem selling prices and prestige progress for all players in the lab. They keep this boost as long as they're in first place; if a different lab is in first place at the start of the next hour, the boost gets moved to that lab.&lt;br /&gt;
&lt;br /&gt;
== Events and Revenue Boosts ==&lt;br /&gt;
Events are hosted throughout Lab Wars that offer a chance to earn huge amounts of revenue. They're usually hosted on evenings and weekends - keep an eye on our Discord for announcements.&lt;br /&gt;
&lt;br /&gt;
Revenue can be boosted by Revenue Boosters. Players can purchase them (from the store or with Revenue Booster Fragments in '''/fragments'''), and they can be started when the global revenue goal is hit.&lt;br /&gt;
&lt;br /&gt;
== Daily Shop and Revenue Milestones ==&lt;br /&gt;
The Daily Shop is a way to &amp;quot;spend&amp;quot; your lab revenue. Spending your revenue does not remove from your or your lab's overall revenue - think of it as a separate balance that's increased by generating lab revenue. The shop has seven items each day, offering a mixture of personal, lab-wide, and global benefits. Your revenue balance resets at the end of each phase, so be sure to use it!&lt;br /&gt;
&lt;br /&gt;
== Revenue Milestones ==&lt;br /&gt;
As you earn revenue, you'll earn revenue milestone rewards. There are a set of milestones for each day, each phase, and overall. Hitting milestones by generating lab revenue grants rewards that will help both yourself and your lab. Milestones are enabled starting on Phase One.&lt;br /&gt;
&lt;br /&gt;
== Drafts ==&lt;br /&gt;
When a lab goes bankrupt and is eliminated from Lab Wars, its members are absorbed by the remaining labs. While the re-assignment is random for most players, the top players of the eliminated lab will be re-assigned by draft.&lt;br /&gt;
&lt;br /&gt;
At the end of each phase, the remaining labs will be asked to make a priority order of the top players of the eliminated lab, based on who they'd like most in their lab. These players will then be assigned to their new labs based on this order.&lt;br /&gt;
&lt;br /&gt;
== Lab Chat ==&lt;br /&gt;
Each lab has a private chat channel in-game, removing the need for players to create their own lab group chats. You can speak in your lab's chat channel with the '''/lc''' command. These chats are linked to the Discord channels for each lab similar to how the '''#ingame-chat''' channel works. Make sure you '''/link''' your Discord account in Spawn to get access.&lt;br /&gt;
&lt;br /&gt;
= Lab Wars History =&lt;br /&gt;
Lab Wars I was first ran from November 3rd, 2022 and lasted through November 29th, 2022 and was the first iteration of Lab Wars. It marked a historic moment in MCLabs history and changed some of the scope of how MCLabs operates.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars I ==&lt;br /&gt;
From November 3rd through November 29th of 2022, Royal Diamond Lab, Crimson Quadri Lab, Emerald Orb Lab, and Amber Delta Lab competed to take home the win for the first ever Lab Wars Event. The standings ended as follows:&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Royal Diamond Lab ($428,253,500 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($290,062,197 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Emerald Orb Lab ($112,541,324 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($16,625,890 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Royal Diamond Lab taking the win in Lab Wars I, their name was retired into the Hall of Lab Wars Victors. CQL, EOL, and ADL returned for Lab Wars II, along with a new fourth lab: Magenta Star Lab.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars II ==&lt;br /&gt;
Lab Wars II began on January 22nd, 2023 and ran through February 19th, 2023. Four labs, Crimson Quadri Lab, Emerald Orb Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($385,520,865 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Crimson Quadri Lab ($347,839,782 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Amber Delta Lab ($170,301,614 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($23,158,645 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars II, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars III ==&lt;br /&gt;
Lab Wars III began on June 16th, 2023 and ran through July 2nd, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Amber Delta Lab, and Magenta Star Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Amber Delta Lab ($393,057,730 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Cyan Crescent Lab ($356,028,488 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Crimson Quadri Lab ($161,945,308 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Magenta Star Lab ($57,693,819 overall revenue generated)&lt;br /&gt;
&lt;br /&gt;
With Amber Delta Lab taking the win in Lab Wars III, their name was retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars IV ==&lt;br /&gt;
Lab Wars IV began on August 10th, 2023 and ran through August 27th, 2023. Four labs, Crimson Quadri Lab, Cyan Crescent Lab, Magenta Star Lab, and Silver Skull Lab, entered the fight!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Cyan Crescent Lab ($375,190,104 overall revenue generated)&lt;br /&gt;
 - '''Second Place:''' Magenta Star Lab ($328,654,307 overall revenue generated)&lt;br /&gt;
 - '''Third Place:''' Silver Skull Lab ($166,974,632 overall revenue generated)&lt;br /&gt;
 - '''Fourth Place:''' Crimson Quadri Lab ($66,463,255 overall revenue generated)&lt;br /&gt;
With Cyan Crescent Lab taking the win in Lab Wars IV, they were retired into the Hall of Lab Wars Victors.&lt;br /&gt;
&lt;br /&gt;
== Lab Wars V ==&lt;br /&gt;
Lab Wars V will take place in 2024. The first four winning labs, Royal Diamond Lab, Emerald Orb Lab, Amber Delta Lab, and Cyan Crescent Lab, all return to fight for the title of '''Lab Wars Champion of Champions'''! Who will come out on top?!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lab Wars V ==&lt;br /&gt;
Lab Wars V began on January 13, 2024 and ran through January 28, 2024. The first four winning labs, Royal Diamond Lab, Emerald Orb Lab, Amber Delta Lab, and Cyan Crescent Lab, all return to fight for the title of '''Lab Wars Champion of Champions'''!&lt;br /&gt;
&lt;br /&gt;
 - '''First Place Winner:''' Emerald Orb Lab ($107,019,629.84 Lab Revenue Generated)&lt;br /&gt;
 - '''Second Place:''' Royal Diamond Lab ($75,435,418.41 Lab Revenue Generated)&lt;br /&gt;
 - '''Third Place:''' Cyan Crescent Lab ($60,842,851.74 Lab Revenue Generated)&lt;br /&gt;
 - '''Fourth Place:''' Amber Delta Lab ($45,571,431 overall revenue generated)&lt;br /&gt;
With Emerald Orb Lab taking the win in Lab Wars V, they were retired into the Hall of Lab Wars Victors and crowned '''Lab Wars Champion of Champions'''!&lt;/div&gt;</summary>
		<author><name>Kidcar33</name></author>
	</entry>
</feed>