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	<id>https://labs-mc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dakotaa</id>
	<title>MCLabs - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://labs-mc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dakotaa"/>
	<link rel="alternate" type="text/html" href="https://labs-mc.com/wiki/Special:Contributions/Dakotaa"/>
	<updated>2026-08-07T04:28:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://labs-mc.com/w/index.php?title=Sushi&amp;diff=1752</id>
		<title>Sushi</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Sushi&amp;diff=1752"/>
		<updated>2026-07-25T15:33:22Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2023Sushi.png|thumb|400px|Sushi can be sold to Hiruko '''/warp cove''']]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
Sushi is a great way to make even more profit from fishing. Custom crafting recipes allow you to turn your raw fish into different types of sushi, which can be sold to Hiruko in for a greater profit than selling plain fish to Chuck Jr.&lt;br /&gt;
&lt;br /&gt;
You can find all of the sushi recipes in-game with &amp;lt;code&amp;gt;/recipes&amp;lt;/code&amp;gt;. Each sushi has its own unique texture with our resource pack (&amp;lt;code&amp;gt;/pack&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== Making Sushi ==&lt;br /&gt;
There is no cost to make sushi, but some special ingredients are required.&lt;br /&gt;
&lt;br /&gt;
=== Sashimi ===&lt;br /&gt;
Sashimi can be made by placing any type of fish in a crafting table. One fish will yield one piece of sashimi of the used fish type.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sliced Sashimi ===&lt;br /&gt;
Placing a piece of sashimi in the crafting table will create three sliced sashimi of the corresponding fish type. Sliced sashimi is used to make nigiri and maki, and cannot be directly sold.&lt;br /&gt;
&lt;br /&gt;
=== Sushi Nori ===&lt;br /&gt;
Sushi nori is required for making nigiri and maki. It can be bought directly from Hiruko, but you can also make it yourself. To make sushi nori, first place three kelp into a workbench. This will create seaweed, which you can then smelt to create sushi nori.&lt;br /&gt;
&lt;br /&gt;
=== Sushi Rice ===&lt;br /&gt;
Sushi rice is required for creating nigiri and maki. Sushi rice is made by cooking raw sushi rice. Like Sushi Nori, raw sushi rice can be either bought from Hiruko, or made yourself. To make it yourself, purchase rice and rice vinegar from Hiruko, and place one vinegar and four rice in a crafting table. Once you have raw sushi rice, you can cook it in a furnace to get sushi rice.&lt;br /&gt;
&lt;br /&gt;
=== Nigiri ===&lt;br /&gt;
[[File:sushi_nigiri.png|thumb|250px|Nigiri can be crafted with sushi rice and sliced sashimi.]]&lt;br /&gt;
Nigiri is made with sashimi slices and rice. To craft nigiri, place two rice and two of any type of sliced sashimi in a crafting table like so:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; background-color:#c0c0c0;&amp;quot; | Nigiri&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| S&lt;br /&gt;
| S&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| R&lt;br /&gt;
| R&lt;br /&gt;
|}&lt;br /&gt;
Where S is sliced sashimi, and R is sushi rice. The two sliced sashimi must be of the same fish type. This will create one maki of the used fish type.&lt;br /&gt;
&lt;br /&gt;
=== Maki ===&lt;br /&gt;
[[File:sushi_maki.png|thumb|250px|Maki can be crafted with sushi nori, sushi rice, and a sliced sashimi.]]&lt;br /&gt;
Maki is made with sashimi slices, rice, and sushi nori. To craft nigiri, fill the bottom row of a crafting table with sushi nori, the middle row with sushi rice, and the top middle slot with sliced sashimi of any type, like so:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; background-color:#c0c0c0;&amp;quot; | Maki&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| S&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| R&lt;br /&gt;
| R&lt;br /&gt;
| R&lt;br /&gt;
|-&lt;br /&gt;
| N&lt;br /&gt;
| N&lt;br /&gt;
| N&lt;br /&gt;
|}&lt;br /&gt;
Where S is sliced sashimi, R is sushi rice, and N is sushi nori. This will create four maki of the used fish type.&lt;br /&gt;
&lt;br /&gt;
== Sushi Prices ==&lt;br /&gt;
=== Sushi Ingredient Prices ===&lt;br /&gt;
Some sushi ingredients can be purchased from Hiruko.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#9b9b9b;&amp;quot; | Sushi Ingredient Prices&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center; background-color:#c0c0c0;&amp;quot;&lt;br /&gt;
| Sushi Item&lt;br /&gt;
| Buy Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Rice&lt;br /&gt;
| style=&amp;quot;color:#9a0000;&amp;quot; | $10.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Rice Vinegar&lt;br /&gt;
| style=&amp;quot;color:#9a0000;&amp;quot; | $25.00&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Raw Sushi Rice&lt;br /&gt;
| style=&amp;quot;color:#9a0000;&amp;quot; | $21.33&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Sushi Nori&lt;br /&gt;
| style=&amp;quot;color:#9a0000;&amp;quot; | $14.80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sushi Sell Prices ===&lt;br /&gt;
Sushi can be sold to Hiruko. Unlike chem prices, sushi prices do not change. These are the prices that you can sell sushi to Hiruko at.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#9b9b9b;&amp;quot; | Sashimi Selling Prices&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#9B9B9B;&amp;quot; | Nigiri Selling Prices&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#9B9B9B;&amp;quot; | Maki Selling Prices&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center; background-color:#c0c0c0;&amp;quot;&lt;br /&gt;
| Sushi Item&lt;br /&gt;
| Sell Price&lt;br /&gt;
| Sushi Item&lt;br /&gt;
| Sell Price&lt;br /&gt;
| Sushi Item&lt;br /&gt;
| Sell Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Cod Sashimi&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $30.75&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Cod Nigiri&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $82.84&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Cod Maki&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $32.72&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Salmon Sashimi&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $73.80&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Salmon Nigiri&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $138.39&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Salmon Maki&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $39.97&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Pufferfish Sashimi&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $141.96&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Pufferfish Nigiri&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $226.33&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Pufferfish Maki&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $51.44&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Tropical Fish Sashimi&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $922.50&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Tropical Fish Nigiri&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $1,233.42&lt;br /&gt;
| style=&amp;quot;background-color:#efefef;&amp;quot; | Tropical Fish Maki&lt;br /&gt;
| style=&amp;quot;color:#009901;&amp;quot; | $182.80&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Player_Shops&amp;diff=1750</id>
		<title>Player Shops</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Player_Shops&amp;diff=1750"/>
		<updated>2026-07-18T16:20:39Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Overview ===&lt;br /&gt;
Player Shops are regions in spawn that players can rent to buy and sell items. You can get to the player shops with '''/shops''' or '''/warp shops'''. There are a limited number of shops available, and players who own them must follow the shop rules in order to maintain access to their shop.&lt;br /&gt;
Shops can only be rented up to 7 days in advance, so players must remember to keep up on the rent.&lt;br /&gt;
&lt;br /&gt;
If you are selling a shop to another player you can get a mod or higher to middleman the trade to prevent being scammed, but this is not required.&lt;br /&gt;
&lt;br /&gt;
=== Rules ===&lt;br /&gt;
General rules for shop owners can be found in-game with /shoprules. Once you acquire a shop you have up to 24 hours to set it up.&lt;br /&gt;
&lt;br /&gt;
* Shops must be selling 3 different items minimum, at a '''reasonable price''' and be restocked fairly regularly.&lt;br /&gt;
** Store rank kit items (VIP/VIP+/MVP/MVP+/MVP++ tools, armour, etc.) do not count towards this three item minimum.&lt;br /&gt;
* Shops may only have a total of 16 entities (notably item frames, paintings, and armour stands) and/or player and mob heads.&lt;br /&gt;
** If your shop is selling map art, you may exceed this limit to have item frames displaying the map art. However, these item frames still count towards the total.&lt;br /&gt;
* Scamming or other tricks in shops are not allowed. Items sold cannot be intentionally misleading about their use or affect, whether that is by their name or how they are advertised.&lt;br /&gt;
* Seeds and chemlab materials that do not appear in /chems can be sold in shops (The exception to this rule is Cocobinide and raw cactus, which is not allowed to be sold).&lt;br /&gt;
* Once your shop is set up it must be accessible at all times. Do not wall off your shop, or build it in a way that can cause a player to get stuck inside it.&lt;br /&gt;
* The use of redstone in shops except for lighting or decoration is not allowed. Please get approval from an admin before building any other redstone machines in your shop.&lt;br /&gt;
* Shop decorations must stay within your shop region (the area you can build in) Decorations that aren't allowed include, but are not limited to, beacon trails, or flowing water and lava that leaves your region.&lt;br /&gt;
* You may not have chem farms in your shop. You may create crops for decoration, but not for the purpose of harvesting.&lt;br /&gt;
* You may only own shop slabs in your own shop, and up to one other shop that is not owned by you.&lt;br /&gt;
* You may not drain a player's balance by selling to their shop before renting the shop for yourself and taking the items.&lt;br /&gt;
* '''Abusing the build region in your shop in any way will result in a ban and the loss of your shop.'''&lt;br /&gt;
&lt;br /&gt;
=== Shop Owner Activity and Stocking ===&lt;br /&gt;
Due to the high demand and limited number of playershops, shop owners are expected to actively maintain their shops and play the server.&lt;br /&gt;
&lt;br /&gt;
If a shop owner is solely logging on to extend their rent, or are found to be otherwise inactive on the server over a period of time their shop will be forcibly unrented after reasonable notice is given via /mail in-game. What is considered to be inactive will be up to staff interpretation, though at minimum it must span several weeks.&lt;br /&gt;
&lt;br /&gt;
Sometimes periods of inactivity are unavoidable. If a shop owner finds themselves unable to maintain their shop it will be their responsibility to add additional players to their shop region (&amp;lt;code&amp;gt;/arm addmember [username]&amp;lt;/code&amp;gt;) to maintain it in their place. If a shop owner has done this and the player(s) they add to the shop fails to maintain it the warning mail will still go to the shop owner.&lt;br /&gt;
&lt;br /&gt;
=== Shop Creation ===&lt;br /&gt;
To create a shop:&amp;lt;br&amp;gt;&lt;br /&gt;
'''Display shops''':&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you have rented a shop, you can then create a shop block to be used in the shop. To create a shop block:&lt;br /&gt;
* Craft a shop block with a '''chest''' and '''oak sign'''.&lt;br /&gt;
* Place the block in your shop.&lt;br /&gt;
* Sneak + right-click with a '''single item''' in your hand to set the shop to buy/sell '''that''' item.&lt;br /&gt;
* Right-click the shop to manage it.&lt;br /&gt;
* Make sure to set the buy and/or sell price.&lt;br /&gt;
* Stack size is the number that players buy/sell at a time for the price you set (make sure it's '''1''' for single items!).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Quantity''' is the amount that the customer buys or sells per transaction (click).&lt;br /&gt;
&lt;br /&gt;
'''Buy Price''' is the price that the customer pays to buy quantity of the of the item.&lt;br /&gt;
&lt;br /&gt;
'''Sell price''' is the price that you pay when the customer sells quantity of the item.&lt;br /&gt;
&lt;br /&gt;
You do not need to have both a buy and a sell price - you can do only one of either if you choose.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Rules&amp;diff=1695</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Rules&amp;diff=1695"/>
		<updated>2026-06-19T19:17:06Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* General Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
MCLabs strives to create an environment that is welcoming and enjoyable for every player. In order to accomplish that, we have strict rules that must be followed by all players. There are no exceptions to these rules, and trying to find loopholes to get away with borderline violations will result in applicable punishment.&lt;br /&gt;
&lt;br /&gt;
== General Rules ==&lt;br /&gt;
'''Please note that aside from these rules, staff have the ability to take action with their own discretion in necessary situations.'''&lt;br /&gt;
&lt;br /&gt;
# No hacking, cheating, or exploiting. Ask a staff member if you believe something may be an exploit.&lt;br /&gt;
#: '''*''' This includes abusing vanilla mechanics/abilities to achieve a result which would be considered an unfair advantage (block glitching, seeing through chunks/blocks, etc.).&lt;br /&gt;
#: '''*''' This includes taking advantage of quirks and unintended side effects of custom mechanics with the goal of getting an advantage not intended by that mechanic, such as placing other blocks to destroy deepslate with a Jackhammer.&lt;br /&gt;
#: '''*''' This includes joining group chats you have not been given permission to join.&lt;br /&gt;
#: '''*''' This also includes particular vanilla mechanics that require going out of your way to gain information (using F3/debug data such as entity count, &amp;quot;pie-ray&amp;quot; (using the F3 debug menu pie chart) or any other debug information).&lt;br /&gt;
# Chat Guidelines:&lt;br /&gt;
#: '''2a:''' Do not flood chat - try to merge short, subsequent chat messages into the same line.&lt;br /&gt;
#: '''2b:''' Take one-on-one arguments and discussions into private messages (/msg) or group chat (/group).&lt;br /&gt;
#: '''2c:''' English only in main chat.&lt;br /&gt;
#: '''2d:''' Do not post malicious links in chat. Links to popular sites (e.g. YouTube, Twitch, etc.) are permitted.&lt;br /&gt;
#: '''2e:''' Full-caps are allowed, as long as the message follows all other rules.&lt;br /&gt;
#: '''2f:''' Inflammatory chat behaviour is not allowed. This includes, but is not limited to, behaviour intended to rile up other players, cause chaos, and incite chat flooding.&lt;br /&gt;
# Don't be an asshole; use common sense.&lt;br /&gt;
#: '''3a:''' Treat all other players with respect. Banter/trash talking is allowed but you may be warned to stop if it becomes excessive.&lt;br /&gt;
#: '''3b:''' Excessive hate will not be tolerated and will result in a mute without warning.&lt;br /&gt;
#: '''3c:''' Not all rules are explicitly listed here; each situation is unique and will be handled under staff interpretation.&lt;br /&gt;
# No begging for free items, ranks, money, etc.&lt;br /&gt;
# Alternate accounts are not allowed.&lt;br /&gt;
#: '''*''' Tell us if you have someone else playing on your IP.&lt;br /&gt;
#: '''*''' Be prepared to verify with an admin.&lt;br /&gt;
#: '''*''' Similarly, sharing your account with one or more other person(s) is not allowed.&lt;br /&gt;
# Combat logging (logging out to avoid PvP) and police logging (logging out to avoid police) are not allowed.&lt;br /&gt;
#: '''*''' Going on runner duty/taking jobs and switching servers without cooldown are considered combat logging.&lt;br /&gt;
#: '''*''' Even if you are not combat tagged by the plugin, logging out to avoid current or impending PvP is considered combat logging. Use commands like /spawn to exit safely.&lt;br /&gt;
#: '''*''' You may not repeatedly hit a player to keep them in combat without the intent to kill them.&lt;br /&gt;
# Scamming is '''not''' allowed.&lt;br /&gt;
#: '''7a:''' This includes TP trapping, as well as baiting players into PvP chunks inside Towns in the Overworld.&lt;br /&gt;
#: '''7b:''' It is the responsibility of the people involved in an agreement to have evidence of the agreement. Agreements that are made without any form of evidence will not be investigated by staff and will be assumed to be void. Proof from both parties agreeing to it is required to uphold the agreement.&lt;br /&gt;
#: '''7c:''' Agreements for &amp;quot;investments&amp;quot; (e.g. player-run &amp;quot;coins&amp;quot;, &amp;quot;stocks&amp;quot;, etc.) or money loans taken with the intent of wagering the money are not protected under this rule. Players will be punished for not fulfilling their end of such agreements, but we will not recover any owed debts.&lt;br /&gt;
#: '''7d:''' Agreements with the goal of circumventing server mechanics and limitations (e.g. no-raid agreements with a company that you are not allied with) are not protected under this rule.&lt;br /&gt;
# Do not impersonate police (wearing blue armour and/or acting like police).&lt;br /&gt;
# Some AFK machines/mechanics are not allowed:&lt;br /&gt;
#: '''9a:''' AFK fishing machines/fish farms are not allowed.&lt;br /&gt;
#: '''9b:''' Cobblestone generators are not allowed.&lt;br /&gt;
#: '''9c:''' Any macro/mod that allows you to automate actions is not allowed (holding down keys/mouse is allowed).&lt;br /&gt;
#: '''9d:''' Any method intended to grind Jobs actions while AFK is not allowed. &lt;br /&gt;
#: '''9e:''' Any farms using mobs/animals to harvest are not allowed.&lt;br /&gt;
# Do not plant/drop chems on other players.&lt;br /&gt;
# Do not drop large amounts of items on the ground. Use /bin. For moving large amounts of chems, you may drop one double chest at a time at most.&lt;br /&gt;
# Do not impersonate staff.&lt;br /&gt;
# Do not send fake/trick teleport requests.&lt;br /&gt;
# Schematica/Litematica are permitted, but there are restrictions on the use of their extensions.&lt;br /&gt;
#: '''14a:''' Printer is never allowed under any circumstances.&lt;br /&gt;
#: '''14b:''' EasyPlace is allowed in the Overworld and Underworld only to switch the block currently held in your hand. You may not use it to place blocks in-air or in any other manner besides this.&lt;br /&gt;
#: '''14c:''' All other extensions to Schematica/Litematica are not allowed. If you ever have a question, please contact a staff member before using an addition or a feature that could possibly be illegal.&lt;br /&gt;
# Raiding, griefing, and obstructing others in any way is not allowed in the Overworld and Underworld.&lt;br /&gt;
# Do not grief/obstruct other players during server events (Mini-events, tournaments, etc.).&lt;br /&gt;
#: '''16a:''' This specifically includes going out of your way, at the cost of your own score in the event, to obstruct other players. For example, standing on a single block in a parkour Mini-event, or following a player in a KoTH Mini-event and hitting them, while not trying to get on a hill yourself.&lt;br /&gt;
&lt;br /&gt;
== Farm Rules == &lt;br /&gt;
See [[Farm Rules]].&lt;br /&gt;
== Police Rules ==&lt;br /&gt;
'''Violating any of these rules may result in not only a ban but also removal of the ability to be a cop for the remainder of the map.'''&lt;br /&gt;
&lt;br /&gt;
# You may frisk anyone wherever you can reach them in the spawn world except in the player shops.&lt;br /&gt;
# You may not use/harvest farms. You may help build farms, but can not harvest/plant them. See below for the exception related to alcohol brewing.&lt;br /&gt;
# Do not frisk people in the wild world, at warp tutorial, or during a drop party.&lt;br /&gt;
# Do not frame people by throwing chems on the ground.&lt;br /&gt;
# Do not take bribes from players (e.g. Taking money to let them go, taking &amp;quot;bail&amp;quot; money from them).&lt;br /&gt;
# Do not use speed, jump, or invisibility potions while on duty.&lt;br /&gt;
# Do not use /hat while on duty.&lt;br /&gt;
# Selling chems for other players or selling chems that you had before enrolling into the police is punishable by a permanent ban.&lt;br /&gt;
&lt;br /&gt;
== Overworld Rules ==&lt;br /&gt;
'''The Overworld is what used to be the &amp;quot;Town world&amp;quot; '''&lt;br /&gt;
# Insiding your town for resources is not allowed.&lt;br /&gt;
# Griefing any town or unclaimed area that is being developed is not allowed.&lt;br /&gt;
# Raiding towns or unclaimed areas that are being developed is not allowed.&lt;br /&gt;
# Town and Nation names must generally follow the same rules as chat and nicknames. If your Town or Nation name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
&lt;br /&gt;
== Underworld Rules ==&lt;br /&gt;
''' Griefing, raiding, and stealing are not allowed in the Underworld  (previously the &amp;quot;Factions World&amp;quot;). '''&lt;br /&gt;
&lt;br /&gt;
# Griefing, raiding and stealing is not allowed (regardless of whether the area is claimed or unclaimed).&lt;br /&gt;
# Insiding companies is not allowed (this means you cannot take valuable items from a company you are in and then intend to leave and make your own company).&lt;br /&gt;
# Company hopping (broadly defined as &amp;quot;leaving or remaking a company to avoid restrictions&amp;quot;) is not allowed.&lt;br /&gt;
# Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
# You may not use titles and/or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
# You may not intrude in another company's land, unless: it is clear that they intend for it to be public, or, you were invited into it.&lt;br /&gt;
# You may not AFK the base/farm of a company you are not a member of.&lt;br /&gt;
&lt;br /&gt;
== Player Shops and Auction House Rules ==&lt;br /&gt;
=== Player Shops ===&lt;br /&gt;
These are some basic rules for shop owners. For more information please see [[Player Shops]].&lt;br /&gt;
&lt;br /&gt;
# Shops must be selling 3 different items minimum, and be restocked fairly regularly. VIP, VIP+, MVP, MVP+, and MVP++ Kit items do not count towards the 3 item minimum.&lt;br /&gt;
# Scamming or other tricks in shops are not allowed. Items sold cannot be intentionally misleading about their use or affect, whether that is by their name or how they are advertised.&lt;br /&gt;
# Seeds and lab materials that do not appear in /chems can be sold in shops (the exceptions to this rule are Cocobinide and Cactium, which are &amp;lt;u&amp;gt;not allowed&amp;lt;/u&amp;gt; to be sold).&lt;br /&gt;
# Shop decorations must stay within your shop region (the area you can build in), including but not limited to beacon trails, water and lava.&lt;br /&gt;
# Once your shop is set up it must be accessible at all times. Do not wall off your shop, or build it in a way that can cause a player to get stuck inside it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scamming, item storage, or abusing the build region in your shop in any way will result in a ban and the loss of your shop.'''&lt;br /&gt;
&lt;br /&gt;
=== Auction House ===&lt;br /&gt;
'''Violating any of these rules may result in you losing the ability to sell on the Auction House:'''&lt;br /&gt;
&lt;br /&gt;
# Scamming on the Auction House is not allowed under any circumstances.&lt;br /&gt;
# Items listed on the auction must be reasonably priced.&lt;br /&gt;
# You may not list renamed items to serve as advertisements.&lt;br /&gt;
# Seeds and Lab materials that do not appear in /chems can be sold in the Auction House (the exceptions to this rule are Cocobinide and Cactium, which are &amp;lt;u&amp;gt;not allowed&amp;lt;/u&amp;gt; to be sold).&lt;br /&gt;
&lt;br /&gt;
== Advertisement Rules (/advert) == &lt;br /&gt;
&lt;br /&gt;
'''Violating /advert rules multiple times will result in losing the ability to use advertisements'''&lt;br /&gt;
# All adverts must be at least 5 minutes apart from each other.&lt;br /&gt;
# You must be advertising some kind of in-game item, service, Company/Town, etc. (do not use /advert for miscellaneous messages)&lt;br /&gt;
# You may not repeat the same message in a single advert. &lt;br /&gt;
# The text around your advertisement must be directly related to the item, service, Company/Town, etc. that you are promoting. &lt;br /&gt;
# Advertising an unrelated message and then including what you would otherwise be allowed to advertise is still against the rules (e.g. &amp;quot;GoodChum is big smell, buy boss souls at A1&amp;quot;, or advertising something that doesn’t have to do with buying/selling or a service/feature on the server).&lt;br /&gt;
&lt;br /&gt;
== Discord/Teamspeak Rules ==&lt;br /&gt;
# Soundboards are not allowed in public channels. &lt;br /&gt;
# No voice changers in public channels.&lt;br /&gt;
# Mic spamming is not allowed under any circumstances.&lt;br /&gt;
# Do not add fake tags to your name.&lt;br /&gt;
# Do not spam in any way.&lt;br /&gt;
# Avatars must not be - Porn, Gore, Advertisements (use common sense).&lt;br /&gt;
# If you go afk for a prolonged period of time use the AFK channels.&lt;br /&gt;
# Don't be an ass.&lt;br /&gt;
&lt;br /&gt;
== Website Rules ==&lt;br /&gt;
# Do not spam. Excessive use of capital letters, colors, etc. is also included in this rule. Do not excessively bump threads, or create multiple identical threads.&lt;br /&gt;
# Do not disrespect staff. The staff are here to help, don't make their jobs harder.&lt;br /&gt;
# No advertising. Do not post links to other Discord servers. Do not post fake IPs or player IP addresses. Do not attempt to advertise for self gain.&lt;br /&gt;
# No racist, homophobic or excessively offensive language or harassment.&lt;br /&gt;
# Do not release glitches/exploits. Do not release information on how to do an exploit/glitch. Report it to staff right away.&lt;br /&gt;
# Only one forums account per player. Do not have more than one forum account.&lt;br /&gt;
# Do not post private or personal information (e.g. any information including IP addresses, family information, Facebook or other social pages, etc.). If you have any doubt as to whether or not what you are about to post is personal information, contact an admin before posting.&lt;br /&gt;
# Do not post inappropriate content. Do not post disturbing links, pornography, shock links or anything that may be deemed inappropriate. We choose whether or not the content is inappropriate, do not post questionable content without asking an admin beforehand.&lt;br /&gt;
# No Abuse of Rating System. Do not spam like you're friends of your own account.&lt;br /&gt;
# Low quality/Low effort posts will be removed. Do not create threads for the only purpose of a joke.&lt;br /&gt;
# Do not post on a report if you are not staff (Unless you are the one who is filing the report or are otherwise involved with it).&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1694</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1694"/>
		<updated>2026-06-15T19:13:31Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Purity Elements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
When creating compounds in the company lab, you can optionally choose to apply '''purity levels''' to them. Purity increases the chem's rates in one to three main purity branches:&lt;br /&gt;
* '''Value''' - How much money a compound sells for at the dealer.&lt;br /&gt;
* '''Progress''' - How much prestige progress and Mastery score the compound gives towards prestige unlocks.&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events (Lab Wars, Runner Week, Mini-Events, etc.), and missions.&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Company_lab_purity.png|thumb|350px|You can manage compound purity by clicking the potion under a lab slot in '''/c lab'''.]]&lt;br /&gt;
&lt;br /&gt;
=====Purifying Compounds=====&lt;br /&gt;
To configure the purity of a compound in your company lab, open the lab GUI with '''/c lab''' and then click on the potion below the slot. This opens the purity manager GUI where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit minerals to increase the company lab energy balance.&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Elements =====&lt;br /&gt;
To craft purified compounds, your company lab must have the right '''purity elements''' in stock. These elements are acquired through a few different methods in the [[Raid World]].&lt;br /&gt;
&lt;br /&gt;
There are two types of element for each purity class: '''Flux''' and '''Essence'''. Flux is necessary to craft purity levels 1-3, and Essence is required to craft purity level 3. Additionally, purity levels 2 and 3 require a small amount of '''energy'''.&lt;br /&gt;
&lt;br /&gt;
Purity elements can be acquired from:&lt;br /&gt;
* Spawners in the Raid World (see [[Raid World]]).&lt;br /&gt;
* The Raid World mines (access via Raid World spawn at &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;).&lt;br /&gt;
* From Stockpiles in the Gank &amp;amp; Goon zone.&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1693</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1693"/>
		<updated>2026-06-15T19:12:32Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Purity Elements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
When creating compounds in the company lab, you can optionally choose to apply '''purity levels''' to them. Purity increases the chem's rates in one to three main purity branches:&lt;br /&gt;
* '''Value''' - How much money a compound sells for at the dealer.&lt;br /&gt;
* '''Progress''' - How much prestige progress and Mastery score the compound gives towards prestige unlocks.&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events (Lab Wars, Runner Week, Mini-Events, etc.), and missions.&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Company_lab_purity.png|thumb|350px|You can manage compound purity by clicking the potion under a lab slot in '''/c lab'''.]]&lt;br /&gt;
&lt;br /&gt;
=====Purifying Compounds=====&lt;br /&gt;
To configure the purity of a compound in your company lab, open the lab GUI with '''/c lab''' and then click on the potion below the slot. This opens the purity manager GUI where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit minerals to increase the company lab energy balance.&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Elements =====&lt;br /&gt;
To craft purified compounds, your company lab must have the right '''purity elements''' in stock. These elements are acquired through a few different methods in the [[Raid World]].&lt;br /&gt;
&lt;br /&gt;
There are two types of element for each purity class: '''Flux''' and '''Essence'''. Flux is necessary to craft purity levels 1-3, and Essence is required to craft purity level 3. Additionally, purity levels 2 and 3 require a small amount of '''energy'''.&lt;br /&gt;
&lt;br /&gt;
Purity elements can be acquired from:&lt;br /&gt;
* Spawners in the Raid World (see [[#Raid World:Raid World Spawners|Raid World Spawners]]).&lt;br /&gt;
* The Raid World mines (access via Raid World spawn at &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;).&lt;br /&gt;
* From Stockpiles in the Gank &amp;amp; Goon zone.&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1692</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1692"/>
		<updated>2026-06-15T19:10:03Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Purity Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
When creating compounds in the company lab, you can optionally choose to apply '''purity levels''' to them. Purity increases the chem's rates in one to three main purity branches:&lt;br /&gt;
* '''Value''' - How much money a compound sells for at the dealer.&lt;br /&gt;
* '''Progress''' - How much prestige progress and Mastery score the compound gives towards prestige unlocks.&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events (Lab Wars, Runner Week, Mini-Events, etc.), and missions.&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Company_lab_purity.png|thumb|350px|You can manage compound purity by clicking the potion under a lab slot in '''/c lab'''.]]&lt;br /&gt;
&lt;br /&gt;
=====Purifying Compounds=====&lt;br /&gt;
To configure the purity of a compound in your company lab, open the lab GUI with '''/c lab''' and then click on the potion below the slot. This opens the purity manager GUI where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit minerals to increase the company lab energy balance.&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Elements =====&lt;br /&gt;
To craft purified compounds, your company lab must have the right '''purity elements''' in stock. These elements are acquired through a few different methods in the [[Raid World]].&lt;br /&gt;
&lt;br /&gt;
There are two types of element for each purity class: '''Flux''' and '''Essence'''. Flux is necessary to craft purity levels 1-3, and Essence is required to craft purity level 3. Additionally, purity levels 2 and 3 require a small amount of '''energy'''.&lt;br /&gt;
&lt;br /&gt;
Purity elements can be acquired from:&lt;br /&gt;
* Spawners in the Raid World (see [[Raid World:Raid World Spawners]].&lt;br /&gt;
* The Raid World mines (access via Raid World spawn at &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;).&lt;br /&gt;
* From Stockpiles in the Gank &amp;amp; Goon zone.&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1691</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1691"/>
		<updated>2026-06-15T19:05:02Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Using the Chem Purity System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
When creating compounds in the company lab, you can optionally choose to apply '''purity levels''' to them. Purity increases the chem's rates in one to three main purity branches:&lt;br /&gt;
* '''Value''' - How much money a compound sells for at the dealer.&lt;br /&gt;
* '''Progress''' - How much prestige progress and Mastery score the compound gives towards prestige unlocks.&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events (Lab Wars, Runner Week, Mini-Events, etc.), and missions.&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Company_lab_purity.png|thumb|350px|You can manage compound purity by clicking the potion under a lab slot in '''/c lab'''.]]&lt;br /&gt;
&lt;br /&gt;
=====Purifying Compounds=====&lt;br /&gt;
To configure the purity of a compound in your company lab, open the lab GUI with '''/c lab''' and then click on the potion below the slot. This opens the purity manager GUI where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit minerals to increase the company lab energy balance.&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Types =====&lt;br /&gt;
&lt;br /&gt;
Purity types can be obtained using vanilla resources. &lt;br /&gt;
&lt;br /&gt;
[[File:Purity_Gui.png|300px|thumb|right|Purity Manager in '''/chemlab'''. Click on the cauldron to deposit all]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Processed Purity&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| How to Get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calcium.jpg]] Calcium&lt;br /&gt;
| Smelt Bones&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carbon.jpg]] Carbon&lt;br /&gt;
| Smelt String&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ferrum.jpg]] Ferrum&lt;br /&gt;
| Smelt Rotten Flesh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Shaped Purity Recipes&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| Shape&lt;br /&gt;
| Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoltenSand.png]] Molten Sand&lt;br /&gt;
| [[File:Molten_Sand_Recipe.png]]&lt;br /&gt;
| Sand &amp;amp; Magma Cream&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SlimeyStone.png]] Slimey Stone&lt;br /&gt;
| [[File:Slimey_Stone_Recipe.png]]&lt;br /&gt;
| Gravel &amp;amp; Slime Balls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SulfuricSoil.png]] Sulfuric Soil&lt;br /&gt;
| [[File:Sulfuric_Soil_Recipe.png]]&lt;br /&gt;
| Dirt &amp;amp; Gun Powder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1690</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1690"/>
		<updated>2026-06-15T18:57:07Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Purity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
When creating compounds in the company lab, you can optionally choose to apply '''purity levels''' to them. Purity increases the chem's rates in one to three main purity branches:&lt;br /&gt;
* '''Value''' - How much money a compound sells for at the dealer.&lt;br /&gt;
* '''Progress''' - How much prestige progress and Mastery score the compound gives towards prestige unlocks.&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events (Lab Wars, Runner Week, Mini-Events, etc.), and missions.&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Company_lab_purity.png|thumb|350px|You can manage compound purity by clicking the potion under a lab slot in '''/c lab'''.]]&lt;br /&gt;
&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Types =====&lt;br /&gt;
&lt;br /&gt;
Purity types can be obtained using vanilla resources. &lt;br /&gt;
&lt;br /&gt;
[[File:Purity_Gui.png|300px|thumb|right|Purity Manager in '''/chemlab'''. Click on the cauldron to deposit all]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Processed Purity&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| How to Get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calcium.jpg]] Calcium&lt;br /&gt;
| Smelt Bones&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carbon.jpg]] Carbon&lt;br /&gt;
| Smelt String&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ferrum.jpg]] Ferrum&lt;br /&gt;
| Smelt Rotten Flesh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Shaped Purity Recipes&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| Shape&lt;br /&gt;
| Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoltenSand.png]] Molten Sand&lt;br /&gt;
| [[File:Molten_Sand_Recipe.png]]&lt;br /&gt;
| Sand &amp;amp; Magma Cream&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SlimeyStone.png]] Slimey Stone&lt;br /&gt;
| [[File:Slimey_Stone_Recipe.png]]&lt;br /&gt;
| Gravel &amp;amp; Slime Balls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SulfuricSoil.png]] Sulfuric Soil&lt;br /&gt;
| [[File:Sulfuric_Soil_Recipe.png]]&lt;br /&gt;
| Dirt &amp;amp; Gun Powder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1689</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1689"/>
		<updated>2026-06-15T18:56:02Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Purity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
When creating compounds in the company lab, you can optionally choose to apply '''purity levels''' to them. Purity increases the chem's rates in one to three main purity branches:&lt;br /&gt;
* '''Value''' - How much money a compound sells for at the dealer.&lt;br /&gt;
* '''Progress''' - How much prestige progress and Mastery score the compound gives towards prestige unlocks.&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events (Lab Wars, Runner Week, Mini-Events, etc.), and missions.&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Company_Lab_Purity.png|thumb|300px|You can manage compound purity by clicking the potion under a lab slot in '''/c lab'''.]]&lt;br /&gt;
&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Types =====&lt;br /&gt;
&lt;br /&gt;
Purity types can be obtained using vanilla resources. &lt;br /&gt;
&lt;br /&gt;
[[File:Purity_Gui.png|300px|thumb|right|Purity Manager in '''/chemlab'''. Click on the cauldron to deposit all]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Processed Purity&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| How to Get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calcium.jpg]] Calcium&lt;br /&gt;
| Smelt Bones&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carbon.jpg]] Carbon&lt;br /&gt;
| Smelt String&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ferrum.jpg]] Ferrum&lt;br /&gt;
| Smelt Rotten Flesh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Shaped Purity Recipes&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| Shape&lt;br /&gt;
| Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoltenSand.png]] Molten Sand&lt;br /&gt;
| [[File:Molten_Sand_Recipe.png]]&lt;br /&gt;
| Sand &amp;amp; Magma Cream&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SlimeyStone.png]] Slimey Stone&lt;br /&gt;
| [[File:Slimey_Stone_Recipe.png]]&lt;br /&gt;
| Gravel &amp;amp; Slime Balls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SulfuricSoil.png]] Sulfuric Soil&lt;br /&gt;
| [[File:Sulfuric_Soil_Recipe.png]]&lt;br /&gt;
| Dirt &amp;amp; Gun Powder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Company_lab_purity.png&amp;diff=1688</id>
		<title>File:Company lab purity.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Company_lab_purity.png&amp;diff=1688"/>
		<updated>2026-06-15T18:53:44Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1687</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1687"/>
		<updated>2026-06-15T18:43:47Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Purity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
=====How Purity Works=====&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
=====Purity Multiplier Effects=====&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Purity Types =====&lt;br /&gt;
&lt;br /&gt;
Purity types can be obtained using vanilla resources. &lt;br /&gt;
&lt;br /&gt;
[[File:Purity_Gui.png|300px|thumb|right|Purity Manager in '''/chemlab'''. Click on the cauldron to deposit all]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Processed Purity&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| How to Get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calcium.jpg]] Calcium&lt;br /&gt;
| Smelt Bones&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carbon.jpg]] Carbon&lt;br /&gt;
| Smelt String&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ferrum.jpg]] Ferrum&lt;br /&gt;
| Smelt Rotten Flesh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Shaped Purity Recipes&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
| Item Name&lt;br /&gt;
| Shape&lt;br /&gt;
| Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MoltenSand.png]] Molten Sand&lt;br /&gt;
| [[File:Molten_Sand_Recipe.png]]&lt;br /&gt;
| Sand &amp;amp; Magma Cream&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SlimeyStone.png]] Slimey Stone&lt;br /&gt;
| [[File:Slimey_Stone_Recipe.png]]&lt;br /&gt;
| Gravel &amp;amp; Slime Balls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SulfuricSoil.png]] Sulfuric Soil&lt;br /&gt;
| [[File:Sulfuric_Soil_Recipe.png]]&lt;br /&gt;
| Dirt &amp;amp; Gun Powder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1686</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1686"/>
		<updated>2026-06-15T18:43:18Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas and craft compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' or '''/lab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your '''Chemtainer'''&lt;br /&gt;
&lt;br /&gt;
===Chemtainer===&lt;br /&gt;
&lt;br /&gt;
Your chemtainer is where you can store your chems for quick access in other worlds, or quick storage while you're farming. '''/chemtainer''' or '''/ch''' to access the chemtainer GUI. Quickly deposit chems from your inventory into your chemtainer with '''/ch qd'''. Quickly move chems from your chemtainer into your inventory with '''/ch withdraw &amp;lt;chemname&amp;gt;''', the chems that you have in your chemtainer will be tabbale. Your chemtainer will be able to hold more items the more you rank up. Check [[Ranks]] for more information on chemtainer expansion.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1685</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1685"/>
		<updated>2026-06-15T18:23:48Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Lab Inventory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
Each compound slot in your company lab has its owner inventory. This inventory is separate from your company chemtainer (though you can also store compounds in your company chemtainer). If the inventory for a slot reaches its capacity, that slot will stop crafting. The capacity for all slots can be increased by the '''Nexus Inventory Capacity''' upgrade.&lt;br /&gt;
&lt;br /&gt;
You can withdraw chems from a slot's inventory through the lab GUI, or using the company chemtainer tool (&amp;lt;code&amp;gt;/c ch tool nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; corresponding to the lab slot).&lt;br /&gt;
&lt;br /&gt;
If your company has a Raid World base, the chems in your lab inventory can be stolen if your base core is breached. See [[Raid World]] for more info.&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1684</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1684"/>
		<updated>2026-06-15T18:20:33Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Lab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_lab.png|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Company_lab.png&amp;diff=1683</id>
		<title>File:Company lab.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Company_lab.png&amp;diff=1683"/>
		<updated>2026-06-15T18:20:19Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1682</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1682"/>
		<updated>2026-06-15T18:20:08Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Chemtainer, Lab, and Nexus */&lt;/p&gt;
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&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
[[File:Company_labpng|thumb|350px|The company lab GUI (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;)]]&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1681</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1681"/>
		<updated>2026-06-15T18:18:09Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Upkeep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. You can view your company's daily upkeep breakdown with &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1680</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1680"/>
		<updated>2026-06-15T18:17:34Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Upkeep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1679</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1679"/>
		<updated>2026-06-15T18:17:25Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Upkeep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. The total upkeep is based on a few factors.&lt;br /&gt;
&lt;br /&gt;
'''Base upkeep is decided by''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1678</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1678"/>
		<updated>2026-06-15T18:16:58Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Upkeep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
Your company must pay upkeep every day. The total upkeep is based on a few factors.&lt;br /&gt;
'''Base upkeep is based on''':&lt;br /&gt;
* Number of chunks claimed in the Underworld. &lt;br /&gt;
** Every chunk you claim increases your daily upkeep.&lt;br /&gt;
** The amount upkeep increases by gets higher with each chunk.&lt;br /&gt;
* Chunk upgrades (&amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;&lt;br /&gt;
** Each chunk upgrade level increases your daily upkeep.&lt;br /&gt;
'''Upkeep can be reduced by''':&lt;br /&gt;
* Being below the company member limit&lt;br /&gt;
** If your company has fewer than 15 members, you will get an upkeep reduction.&lt;br /&gt;
** This reduction is much higher for smaller companies with only a few members. &lt;br /&gt;
* Having excess power&lt;br /&gt;
** Every excess power point (your total power exceeding your number of claims) reduces your company upkeep.&lt;br /&gt;
* Company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;)&lt;br /&gt;
** Base upkeep for chunks and upgrades can be reduced individually with the '''Upkeep Reduction''' upgrades.&lt;br /&gt;
** You can the next daily upkeep collection entirely with the '''Cancel Upkeep''' upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that your company only has to pay upkeep if your company was active within the last day. Currently, a company is marked as active if:&lt;br /&gt;
* Any crops have been harvested within the company land that day.&lt;br /&gt;
* The company has earned any company leaderboard score that day.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1677</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1677"/>
		<updated>2026-06-15T18:08:02Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Lab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
Your company lab is a space for your company to craft compounds using chems in your company chemtainer. Open the lab GUI with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;. The lab can be improved significantly by company upgrades.&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
Your company lab starts with 1 compound slot, and can unlock up to 3 more compound slots through company upgrades.&lt;br /&gt;
&lt;br /&gt;
Each compound slot allows you to select a compound to auto-craft. You can have the same compound in more than one slot. Once a compound is selected and the slot is enabled, your company lab will create this compound passively as long as your company chemtainer and lab have the required ingredients. The lab creates compounds in batches (currently 1 per minute). The amount crafted per batch can be increased with the '''Lab Crafting Rate''' company upgrade.&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1676</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1676"/>
		<updated>2026-06-15T18:01:28Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Commands &amp;amp; Company Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;/c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;/c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;/c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;/c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;/c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;/c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;/c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;/c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;/c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;/c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;/c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;/c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;/c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;/c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;/c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;/c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;/c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;/c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;/c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;/c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;/c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;/c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;/c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;/c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;/c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;/c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;/c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;/c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;/c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;/c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;/c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;/c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;/c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;/c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;/c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1675</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1675"/>
		<updated>2026-06-15T18:01:07Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Commands &amp;amp; Company Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing &amp;lt;code&amp;gt;c help&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Create a company with the given name: &amp;lt;code&amp;gt;c create &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Join a company you have been invited to: &amp;lt;code&amp;gt;c join &amp;lt;company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Leave your current company: &amp;lt;code&amp;gt;c leave&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Edit you company description: &amp;lt;code&amp;gt;c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send a message in your company chat: &amp;lt;code&amp;gt;c &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another company: &amp;lt;code&amp;gt;c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View information about another player's company: &amp;lt;code&amp;gt;c who &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company's notifications: &amp;lt;code&amp;gt;c notifications&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Read and clear company notifications: &amp;lt;code&amp;gt;c rc&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set your company colour: &amp;lt;code&amp;gt;c colour &amp;lt;######&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View your company logs: &amp;lt;code&amp;gt;c logs&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Rename your company: &amp;lt;code&amp;gt;c rename &amp;lt;new company name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a member leadership of your company: &amp;lt;code&amp;gt;c setleader &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the company leaderboard: &amp;lt;code&amp;gt;c lb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Toggle company flight: &amp;lt;code&amp;gt;c fly&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company upgrades shop: &amp;lt;code&amp;gt;c upgrades&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Open the company shop: &amp;lt;code&amp;gt;c shop&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of all companies: &amp;lt;code&amp;gt;c list&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View a list of company balances: &amp;lt;code&amp;gt;c baltop&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: &amp;lt;code&amp;gt;c invite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* See pending invites and who sent the invite: &amp;lt;code&amp;gt;c invites&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a player's invitation to your company: &amp;lt;code&amp;gt;c uninvite &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a member from your company: &amp;lt;code&amp;gt;c kick &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Promote a member to the next role: &amp;lt;code&amp;gt;c promote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Demote a member to the previous role: &amp;lt;code&amp;gt;c demote &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company role permissions: &amp;lt;code&amp;gt;c roles&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: &amp;lt;code&amp;gt;c balance&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Deposit money into the treasury: &amp;lt;code&amp;gt;c deposit &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Withdraw money from the treasury: &amp;lt;code&amp;gt;c withdraw &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Send money to another company: &amp;lt;code&amp;gt;c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View company upkeep breakdown: &amp;lt;code&amp;gt;c upkeep&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View and manage company dues: &amp;lt;code&amp;gt;c dues&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: &amp;lt;code&amp;gt;c sethome&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to your company's home: &amp;lt;code&amp;gt;c home&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: &amp;lt;code&amp;gt;c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Delete a company warp: &amp;lt;code&amp;gt;c delwarp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Teleport to a company warp: &amp;lt;code&amp;gt;c warp &amp;lt;warp name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View all company warps: &amp;lt;code&amp;gt;c warps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Give a company member access to a warp: &amp;lt;code&amp;gt;c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Remove a company member's access to a warp: &amp;lt;code&amp;gt;c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1674</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1674"/>
		<updated>2026-06-15T18:00:18Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Claim and Management Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Purchase growth speed upgrades for a chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1673</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1673"/>
		<updated>2026-06-15T17:59:20Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Claim and Management Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c claim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: &amp;lt;code&amp;gt;/c unclaim &amp;lt;1-5&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Manage settings and access for your current chunk: &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
* View the power of yourself or another player: &amp;lt;code&amp;gt;/c power &amp;lt;player name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1672</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1672"/>
		<updated>2026-06-15T17:56:20Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1671</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1671"/>
		<updated>2026-06-15T17:55:56Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to boost your chem production? Consider starting or joining a '''company'''. The companies system allows you to create or join a &amp;quot;company&amp;quot; of up to 15 players. With a company, you can claim your Underworld land to build a base, earn company leaderboard score, and unlock powerful perks and upgrades to boost your chem empire. &lt;br /&gt;
&lt;br /&gt;
Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1670</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1670"/>
		<updated>2026-06-15T17:54:35Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, claim your Underworld land to build a base, earn company leaderboard score, and usepowerful upgrades. Companies are mainly relevant to the Underworld and Raid world, but most company commands can be used in any world, and yours chem sold in Spawn contribute to your company's score.&lt;br /&gt;
&lt;br /&gt;
A company is required to claim your land in the Underworld or establish a core in the Raid World. These worlds offer increased farm output potential. The big downside is that, unlike the Overworld, these worlds reset regularly (the Underworld resets every year with the new season, and the Raid World resets every 3 months). Your company must also pay upkeep (based on the number of chunks you have claimed and upgraded), but the amount is very low for a small company.&lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1661</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1661"/>
		<updated>2026-06-11T18:34:47Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* How do I make a Raid World base? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks. '''You can teleport back to your core chunk with &amp;lt;code&amp;gt;/c nex core tp&amp;lt;/code&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
'''You can teleport back to your core chunk with &amp;lt;code&amp;gt;/c nex core tp&amp;lt;/code&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
[[File:wall_generator.png|thumb|300px|The UI of the Raid Wall Generator, displaying the available wall types.]]&lt;br /&gt;
Walls are the primary defense of your core chunk. They can be built in the two layers of walls chunks surrounding your core, which means you can have, at most, 32 layers of walls (16 layers per chunk).&lt;br /&gt;
&lt;br /&gt;
Walls must be generated using the '''Raid Wall Generator''' from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt; in the Raid World. It generates concrete blocks with custom data that protects against siege machines. If you use regular blocks in your wall chunks, they will offer '''no protection''' from a siege machine. &lt;br /&gt;
&lt;br /&gt;
==== Raid Wall Generator ====&lt;br /&gt;
The Raid Wall Generator is a one-time purchased from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;. It can be placed in your wall chunks to generate walls vertically. It will generate wall blocks upwards until it reaches y=-44. You can also enable Single Block Mode if you'd like to place just a single block at a time.&lt;br /&gt;
&lt;br /&gt;
Play around with the Raid Wall Generator for free in the '''Raid Sandbox''' (&amp;lt;code&amp;gt;/sandbox rtp&amp;lt;/code&amp;gt; from the Raid World)&lt;br /&gt;
&lt;br /&gt;
==== Wall Prices ====&lt;br /&gt;
Every wall has a placement price, ranging from $50 to $50,000 per block. The Raid Wall Generator UI also shows the price of placing 16x of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Raid Gold''' can be used in place of money. If your company has any Raid Gold, it will always be used up before any money is used when generating walls. You can get Raid Gold from the Cycle Sector nexus mine (&amp;lt;code&amp;gt;/mine tp Cycle&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==== Wall Health and Effects ====&lt;br /&gt;
The difference between wall types is in their '''health''' and '''effects'''. &lt;br /&gt;
&lt;br /&gt;
'''Health''': The more expensive the wall, the more HP it will have. This means siege machines will take more time and fuel to break through this wall.&lt;br /&gt;
&lt;br /&gt;
'''Effects''': Some walls (currently all walls in the second row of the UI) have special effects that happen when the wall is broken by a siege machine. The current effects are:&lt;br /&gt;
  '''Blue Wall''': When broken, grants speed to nearby company members and blindness to nearby enemies.&lt;br /&gt;
  '''Magenta Wall''': When broken, summons a silverfish that attacks nearby enemies.&lt;br /&gt;
  '''Dark Green Wall''': When broken, has a chance to slightly repair any walls touching this wall.&lt;br /&gt;
  '''Orange Wall''': When broken, repairs any walls touching this wall. The amount of repair increases the more Raid Points the defending company has. &lt;br /&gt;
  '''Dark Gray Wall''': When broken, creates an explosion that damages nearby enemies and siege machines.&lt;br /&gt;
&lt;br /&gt;
==== Wall Tips ====&lt;br /&gt;
You'll quickly notice that the best walls are quite expensive. It's wise to use mostly cheap walls, and place a few of the best wall blocks (using single block mode) in strategic positions to slow down siege machines.&lt;br /&gt;
&lt;br /&gt;
You should also make sure other companies can't see exactly what your wall setup is. To do so, place a roof above your walls and core, and create a layer of walls on the outermost edge of your wall chunks. This will hide your wall layers and require other companies to take more of risk when trying to raid you.&lt;br /&gt;
&lt;br /&gt;
===Buildable Area===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area (your core and wall chunks) to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
==== Farms ====&lt;br /&gt;
You can freely build farms in this area. Farms in the Raid World work the same as the Underworld, with all the same auto-harvest mechanics for automatic farms. Just like in the Underworld, you can upgrade the growth rates of a chunk with &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
&lt;br /&gt;
=== Benefits Of Raiding ===&lt;br /&gt;
&lt;br /&gt;
=== Costs of Raiding ===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Starting a Siege===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Siege===&lt;br /&gt;
&lt;br /&gt;
== Nexus Mines ==&lt;br /&gt;
&lt;br /&gt;
== The Gank and Goon Zone ==&lt;br /&gt;
&lt;br /&gt;
== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1660</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1660"/>
		<updated>2026-06-11T18:34:27Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Core Chunk */&lt;/p&gt;
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    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
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    __TOC__&lt;br /&gt;
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&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks.&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
'''You can teleport back to your core chunk with &amp;lt;code&amp;gt;/c nex core tp&amp;lt;/code&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
[[File:wall_generator.png|thumb|300px|The UI of the Raid Wall Generator, displaying the available wall types.]]&lt;br /&gt;
Walls are the primary defense of your core chunk. They can be built in the two layers of walls chunks surrounding your core, which means you can have, at most, 32 layers of walls (16 layers per chunk).&lt;br /&gt;
&lt;br /&gt;
Walls must be generated using the '''Raid Wall Generator''' from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt; in the Raid World. It generates concrete blocks with custom data that protects against siege machines. If you use regular blocks in your wall chunks, they will offer '''no protection''' from a siege machine. &lt;br /&gt;
&lt;br /&gt;
==== Raid Wall Generator ====&lt;br /&gt;
The Raid Wall Generator is a one-time purchased from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;. It can be placed in your wall chunks to generate walls vertically. It will generate wall blocks upwards until it reaches y=-44. You can also enable Single Block Mode if you'd like to place just a single block at a time.&lt;br /&gt;
&lt;br /&gt;
Play around with the Raid Wall Generator for free in the '''Raid Sandbox''' (&amp;lt;code&amp;gt;/sandbox rtp&amp;lt;/code&amp;gt; from the Raid World)&lt;br /&gt;
&lt;br /&gt;
==== Wall Prices ====&lt;br /&gt;
Every wall has a placement price, ranging from $50 to $50,000 per block. The Raid Wall Generator UI also shows the price of placing 16x of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Raid Gold''' can be used in place of money. If your company has any Raid Gold, it will always be used up before any money is used when generating walls. You can get Raid Gold from the Cycle Sector nexus mine (&amp;lt;code&amp;gt;/mine tp Cycle&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==== Wall Health and Effects ====&lt;br /&gt;
The difference between wall types is in their '''health''' and '''effects'''. &lt;br /&gt;
&lt;br /&gt;
'''Health''': The more expensive the wall, the more HP it will have. This means siege machines will take more time and fuel to break through this wall.&lt;br /&gt;
&lt;br /&gt;
'''Effects''': Some walls (currently all walls in the second row of the UI) have special effects that happen when the wall is broken by a siege machine. The current effects are:&lt;br /&gt;
  '''Blue Wall''': When broken, grants speed to nearby company members and blindness to nearby enemies.&lt;br /&gt;
  '''Magenta Wall''': When broken, summons a silverfish that attacks nearby enemies.&lt;br /&gt;
  '''Dark Green Wall''': When broken, has a chance to slightly repair any walls touching this wall.&lt;br /&gt;
  '''Orange Wall''': When broken, repairs any walls touching this wall. The amount of repair increases the more Raid Points the defending company has. &lt;br /&gt;
  '''Dark Gray Wall''': When broken, creates an explosion that damages nearby enemies and siege machines.&lt;br /&gt;
&lt;br /&gt;
==== Wall Tips ====&lt;br /&gt;
You'll quickly notice that the best walls are quite expensive. It's wise to use mostly cheap walls, and place a few of the best wall blocks (using single block mode) in strategic positions to slow down siege machines.&lt;br /&gt;
&lt;br /&gt;
You should also make sure other companies can't see exactly what your wall setup is. To do so, place a roof above your walls and core, and create a layer of walls on the outermost edge of your wall chunks. This will hide your wall layers and require other companies to take more of risk when trying to raid you.&lt;br /&gt;
&lt;br /&gt;
===Buildable Area===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area (your core and wall chunks) to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
==== Farms ====&lt;br /&gt;
You can freely build farms in this area. Farms in the Raid World work the same as the Underworld, with all the same auto-harvest mechanics for automatic farms. Just like in the Underworld, you can upgrade the growth rates of a chunk with &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
&lt;br /&gt;
=== Benefits Of Raiding ===&lt;br /&gt;
&lt;br /&gt;
=== Costs of Raiding ===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Starting a Siege===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Siege===&lt;br /&gt;
&lt;br /&gt;
== Nexus Mines ==&lt;br /&gt;
&lt;br /&gt;
== The Gank and Goon Zone ==&lt;br /&gt;
&lt;br /&gt;
== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1659</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1659"/>
		<updated>2026-06-08T19:44:22Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Nexus Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1658</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1658"/>
		<updated>2026-06-08T19:44:14Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Nexus and Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Nexus Core ====&lt;br /&gt;
Your company can have a '''Nexus Core''' in the Raid World. This is an additional base built around the core chunk, defended with walls, which can (but doesn't have to) contain farms, spawners, and anything else you'd like. You don't need to build farms here - you can just have your nexus core and walls and still get the benefits while using your Underworld base. Alternatively, you can have no Underworld base and just use your Raid World base for farming. Note that the Raid World resets every 3 months (and new content is added).&lt;br /&gt;
&lt;br /&gt;
 Having an active core generates '''Raid Points''' which can purchase powerful company upgrades (see below).&lt;br /&gt;
&lt;br /&gt;
Other companies can attempt to raid your core, but note that '''only your core and walls can be damaged'''. They cannot raid, grief, or steal from your Raid World base farms, chests, etc. If your core is breached, they can take your Raid Points and lab materials, but not any of your chemtainer chems.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
==== Company Upgrades ====&lt;br /&gt;
Raid Points generated by an active Nexus Core can be spent on '''company upgrades''' that boost your company in various ways, mainly focused around increasing your capacity to create chems and earn company leaderboard score.&lt;br /&gt;
&lt;br /&gt;
Read [[Raid World]] for a more in-depth guide.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1657</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1657"/>
		<updated>2026-06-08T19:38:00Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Chemtainer Furnaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems (so make sure you have an automatic farm).&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1656</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1656"/>
		<updated>2026-06-08T19:37:20Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Chemtainer, Lab, and Nexus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|350px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|350px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1655</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1655"/>
		<updated>2026-06-08T19:37:07Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Chemtainer, Lab, and Nexus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:Company_chemtainer.png|thumb|300px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:Chemtainer_furnaces.png|thumb|300px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Company_chemtainer.png&amp;diff=1654</id>
		<title>File:Company chemtainer.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Company_chemtainer.png&amp;diff=1654"/>
		<updated>2026-06-08T19:36:44Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Chemtainer_furnaces.png&amp;diff=1653</id>
		<title>File:Chemtainer furnaces.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Chemtainer_furnaces.png&amp;diff=1653"/>
		<updated>2026-06-08T19:36:35Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1652</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1652"/>
		<updated>2026-06-08T19:36:15Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Chemtainer, Lab, and Nexus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
[[File:company_chemtainer.png|thumb|300px|The company chemtainer GUI (&amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;). Note the capacity per chem type.]]&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
[[File:chemtainer_furnaces.png|thumb|300px|The company chemtainer furnace management GUI.]]&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info.&lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1651</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1651"/>
		<updated>2026-06-08T19:34:55Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Manual Crops and Chest Linking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
* Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info. &lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1650</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1650"/>
		<updated>2026-06-08T19:34:32Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Chemtainer Tool */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk Hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
 - Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
 - Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
 - Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
* Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
* Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info. &lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1649</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1649"/>
		<updated>2026-06-08T19:33:52Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Company Chemtainer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic farm chems are batch-collected and sent to your chemtainer every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===== Chemtainer Furnaces =====&lt;br /&gt;
Your company chemtainer has built-in virtual furnaces to smelt any smeltable chems stored in your chemtainer. Click the furnace at the top of the company chemtainer GUI to manage them. You can buy more furnaces in this GUI to increase the smelting rate. Smelting is triggered by a batch of automatic farm chems.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Manual Crops and Chest Linking ====&lt;br /&gt;
While automatic chems in the Underworld and Raid World go directly to your company chemtainer upon growth, manual chems still drop normally and need to be collected.&lt;br /&gt;
&lt;br /&gt;
The best way to collect manual crops is with [[Chunk Hoppers]]. They collect all items dropped in a chunk (optionally filtered to only specific items) and move them directly to chests, wirelessly.&lt;br /&gt;
&lt;br /&gt;
You can set up one chest for each chem type to be linked to your company chemtainer. Every 10 seconds, all chems of that type in the chest will be sent to your company chemtainer. &lt;br /&gt;
 - Link a chest by looking at it and using &amp;lt;code&amp;gt;/c ch setchest &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
 - Similarly, you can set an input chest for fuel (which collects all major fuel type items) with &amp;lt;code&amp;gt;/c ch setchest fuel&amp;lt;/code&amp;gt;.&lt;br /&gt;
 - Linked chests collection is triggered with every automatic farm batch, so make sure you have some automatic farms set up.&lt;br /&gt;
&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
The chemtainer tool offers a shortcut for unloading chems from your company chemtainer to a chest. &lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
 - Get one with &amp;lt;code&amp;gt;/c ch tool &amp;lt;chem&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
  - If you'd like to unload compounds, from your Nexus Lab inventory use &amp;lt;code&amp;gt;nexus&amp;lt;1-4&amp;gt;&amp;lt;/code&amp;gt; as the chem.&lt;br /&gt;
 - Right-click the chest you'd like to unload the chems into.&lt;br /&gt;
&lt;br /&gt;
Note that there is currently corresponding method to manually load chems from chests into the chemtainer. The fastest way to do so is to move them to your inventory and use &amp;lt;code&amp;gt;/c ch qd&amp;lt;/code&amp;gt; (quick-deposits all chems in your inventory into the company chemtainer).&lt;br /&gt;
&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info. &lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1648</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1648"/>
		<updated>2026-06-07T21:49:30Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Autofarm Collection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Automatic Farm Collection ====&lt;br /&gt;
In the Underworld and Raid World, when an automatic chem crop grows, it is automatically harvested and sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
Automatic crops include:&lt;br /&gt;
- Sugar Cane&lt;br /&gt;
- Melons&lt;br /&gt;
- Pumpkins&lt;br /&gt;
- Glow Berries&lt;br /&gt;
- Cactus&lt;br /&gt;
&lt;br /&gt;
This means you do not need to set up any machines or harvesters to harvest these crops. Simply make sure they have the space they would normally need to grow. When they would normally grow, the growth is cancelled and the result is sent to your company chemtainer.&lt;br /&gt;
&lt;br /&gt;
===== Upgrading Growth Rates =====&lt;br /&gt;
Since there's no cost for this automatic collection, automatic crop growth rates are slower than vanilla by default. You can increase growth rates for both automatic and manual crops by purchasing crop upgrades in &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;. Note that these upgrades are on a chunk-by-chunk basis, so it's smart to build your farm for each type of chem in one or two chunks, so you can get the most value out of upgrading the chunk(s).&lt;br /&gt;
&lt;br /&gt;
==== Chest Linking ====&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info. &lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Companies&amp;diff=1647</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Companies&amp;diff=1647"/>
		<updated>2026-06-07T21:32:58Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Companies aspect of MCLabs offers a side of the gameplay that is more productive using teamwork through creating or joining companies. The companies plugin allows you to create your own group of up to 15 players, and claim your land to protect it. Companies can only be used in the Underworld. Company claims are great way to protect your land and use company upgrades. They do, however, cost a daily upkeep depending on different variables. There is no raiding or pvp in the Underworld. &lt;br /&gt;
&lt;br /&gt;
== Company Basics ==&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Companies are available in the all worlds but can only be used in the [[Underworld]]. If you are leading a company, make sure to set the abilities of different ranks in your company with '''/c perm'''. The main commands are listed below, but you can view all of them with '''/c help''' as well.&lt;br /&gt;
&lt;br /&gt;
=== Company Rules ===&lt;br /&gt;
* Company Hopping: Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
* Inappropriate Company Names: Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
* Company Titles and Names: You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
&lt;br /&gt;
All server rules must also be followed. You can view those here: [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== Commands &amp;amp; Company Power ==&lt;br /&gt;
&lt;br /&gt;
=== Company Commands ===&lt;br /&gt;
Below, you can find a list of all company commands. You can find the commands in-game by doing '''/c help'''.&lt;br /&gt;
&lt;br /&gt;
===== General Commands =====&lt;br /&gt;
* View information about your company: '''/c'''.&lt;br /&gt;
* Create a company with the given name: '''/c create &amp;lt;name&amp;gt;'''.&lt;br /&gt;
* Join a company you have been invited to: '''/c join &amp;lt;company name&amp;gt;'''.&lt;br /&gt;
* Leave your current company: '''/c leave'''.&lt;br /&gt;
* Edit you company description: '''/c description &amp;lt;set/clear&amp;gt; &amp;lt;company description&amp;gt;'''.&lt;br /&gt;
* Send a message in your company chat: '''/c &amp;lt;message&amp;gt;'''.&lt;br /&gt;
* View information about another company: '''/c view &amp;lt;company&amp;gt;'''.&lt;br /&gt;
* View information about another player's company: '''/c who &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View your company's notifications: '''/c notifications'''.&lt;br /&gt;
* Read and clear company notifications: '''/c rc'''.&lt;br /&gt;
* Set your company colour: '''/c colour &amp;lt;######&amp;gt;'''.&lt;br /&gt;
* View your company logs: '''/c logs'''.&lt;br /&gt;
* Rename your company: '''/c rename &amp;lt;new company name&amp;gt;'''.&lt;br /&gt;
* Give a member leadership of your company: '''/c setleader &amp;lt;player&amp;gt;'''.&lt;br /&gt;
* View the company leaderboard: '''/c lb'''.&lt;br /&gt;
* Toggle company flight: '''/c fly'''.&lt;br /&gt;
* Open the company upgrades shop: '''/c upgrades'''.&lt;br /&gt;
* Open the company shop: '''/c shop'''.&lt;br /&gt;
* View a list of all companies: '''/c list'''.&lt;br /&gt;
* View a list of company balances: '''/c baltop'''.&lt;br /&gt;
&lt;br /&gt;
===== Member and Permission Management =====&lt;br /&gt;
* Invite a player to your company: '''/c invite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* See pending invites and who sent the invite: '''/c invites'''.&lt;br /&gt;
* Remove a player's invitation to your company: '''/c uninvite &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a member from your company: '''/c kick &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Promote a member to the next role: '''/c promote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Demote a member to the previous role: '''/c demote &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* View and manage company role permissions: '''/c roles'''.&lt;br /&gt;
&lt;br /&gt;
===== Treasury Commands =====&lt;br /&gt;
* View your company's treasury balance: '''/c balance'''.&lt;br /&gt;
* Deposit money into the treasury: '''/c deposit &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Withdraw money from the treasury: '''/c withdraw &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* Send money to another company: '''/c pay &amp;lt;company name&amp;gt; &amp;lt;amount&amp;gt;'''.&lt;br /&gt;
* View company upkeep breakdown: '''/c upkeep'''.&lt;br /&gt;
* View and manage company dues: '''/c dues'''.&lt;br /&gt;
&lt;br /&gt;
===== Teleportation Commands =====&lt;br /&gt;
* Set your company's home teleport location: '''/c sethome'''.&lt;br /&gt;
* Teleport to your company's home: '''/c home'''.&lt;br /&gt;
* Set a company warp, optionally including a minimum role: '''/c setwarp &amp;lt;warp name&amp;gt; &amp;lt;role&amp;gt;'''.&lt;br /&gt;
* Delete a company warp: '''/c delwarp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* Teleport to a company warp: '''/c warp &amp;lt;warp name&amp;gt;'''.&lt;br /&gt;
* View all company warps: '''/c warps'''.&lt;br /&gt;
* Give a company member access to a warp: '''/c trustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
* Remove a company member's access to a warp: '''/c untrustwarp &amp;lt;warp name&amp;gt; &amp;lt;player name&amp;gt;'''.&lt;br /&gt;
&lt;br /&gt;
===== Claim and Management Commands =====&lt;br /&gt;
* Claim chunks in a 1-5 chunk radius: '''/c claim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Unclaim chunks in a 1-5 chunk radius: '''/c unclaim &amp;lt;1-5&amp;gt;'''.&lt;br /&gt;
* Manage settings and access for your current chunk: '''/c chunk'''.&lt;br /&gt;
* View the max power of yourself or another player: '''/c power &amp;lt;player name'''.&lt;br /&gt;
&lt;br /&gt;
=== Company Power ===&lt;br /&gt;
The amount of land your company can claim is limited by the power of your company. Each player has their own amount of power, and the company's power is the total power of every player in the company. The number of chunks you can claim is limited by your company's power.&lt;br /&gt;
&lt;br /&gt;
Dying will not lower your power, your power is a static number.&lt;br /&gt;
&lt;br /&gt;
You can gain more personal company power by ranking up - view [[Ranks]] to see how much power is unlocked, and at which ranks.&lt;br /&gt;
&lt;br /&gt;
== Company Chemtainer, Lab, and Nexus ==&lt;br /&gt;
=== Company Chemtainer ===&lt;br /&gt;
Your company's chemtainer is a shared storage space for chems and compounds. Each chem has a capacity limit, which can be upgraded with a company upgrade based on the chem type. You can withdraw chems from the chemtainer from anywhere but Spawn.&lt;br /&gt;
==== Autofarm Collection ====&lt;br /&gt;
==== Chest Linking ====&lt;br /&gt;
==== Chemtainer Tool ====&lt;br /&gt;
=== Company Lab ===&lt;br /&gt;
==== Compound Slots ====&lt;br /&gt;
==== Purity ====&lt;br /&gt;
==== Lab Inventory ====&lt;br /&gt;
&lt;br /&gt;
=== Company Nexus and Upgrades ===&lt;br /&gt;
Your '''Company Nexus''' is the link between your company chemtainer and lab to the [[Raid World]]. In the Raid World, you can have a physical Nexus Core chunk. While this core is active, you can generate Raid Points to purchase powerful upgrades from &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Read [[Raid World]] for much more info. &lt;br /&gt;
&lt;br /&gt;
== Company Upkeep ==&lt;br /&gt;
&lt;br /&gt;
Your company upkeep will vary depending on player amount, chunk claims, chunk hoppers and farm upgrades.&lt;br /&gt;
&lt;br /&gt;
=== MCLabs Company Upkeep Calculator ===&lt;br /&gt;
&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1BQ-i2fapn3uNif7p0neKCoQIHI7G09D-rr1F96VkDL4/edit?gid=0#gid=0 this spreadsheet] to calculate your companies upkeep.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1646</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1646"/>
		<updated>2026-06-06T16:43:20Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Making a Raid World Base */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks.&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
[[File:wall_generator.png|thumb|300px|The UI of the Raid Wall Generator, displaying the available wall types.]]&lt;br /&gt;
Walls are the primary defense of your core chunk. They can be built in the two layers of walls chunks surrounding your core, which means you can have, at most, 32 layers of walls (16 layers per chunk).&lt;br /&gt;
&lt;br /&gt;
Walls must be generated using the '''Raid Wall Generator''' from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt; in the Raid World. It generates concrete blocks with custom data that protects against siege machines. If you use regular blocks in your wall chunks, they will offer '''no protection''' from a siege machine. &lt;br /&gt;
&lt;br /&gt;
==== Raid Wall Generator ====&lt;br /&gt;
The Raid Wall Generator is a one-time purchased from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;. It can be placed in your wall chunks to generate walls vertically. It will generate wall blocks upwards until it reaches y=-44. You can also enable Single Block Mode if you'd like to place just a single block at a time.&lt;br /&gt;
&lt;br /&gt;
Play around with the Raid Wall Generator for free in the '''Raid Sandbox''' (&amp;lt;code&amp;gt;/sandbox rtp&amp;lt;/code&amp;gt; from the Raid World)&lt;br /&gt;
&lt;br /&gt;
==== Wall Prices ====&lt;br /&gt;
Every wall has a placement price, ranging from $50 to $50,000 per block. The Raid Wall Generator UI also shows the price of placing 16x of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Raid Gold''' can be used in place of money. If your company has any Raid Gold, it will always be used up before any money is used when generating walls. You can get Raid Gold from the Cycle Sector nexus mine (&amp;lt;code&amp;gt;/mine tp Cycle&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==== Wall Health and Effects ====&lt;br /&gt;
The difference between wall types is in their '''health''' and '''effects'''. &lt;br /&gt;
&lt;br /&gt;
'''Health''': The more expensive the wall, the more HP it will have. This means siege machines will take more time and fuel to break through this wall.&lt;br /&gt;
&lt;br /&gt;
'''Effects''': Some walls (currently all walls in the second row of the UI) have special effects that happen when the wall is broken by a siege machine. The current effects are:&lt;br /&gt;
  '''Blue Wall''': When broken, grants speed to nearby company members and blindness to nearby enemies.&lt;br /&gt;
  '''Magenta Wall''': When broken, summons a silverfish that attacks nearby enemies.&lt;br /&gt;
  '''Dark Green Wall''': When broken, has a chance to slightly repair any walls touching this wall.&lt;br /&gt;
  '''Orange Wall''': When broken, repairs any walls touching this wall. The amount of repair increases the more Raid Points the defending company has. &lt;br /&gt;
  '''Dark Gray Wall''': When broken, creates an explosion that damages nearby enemies and siege machines.&lt;br /&gt;
&lt;br /&gt;
==== Wall Tips ====&lt;br /&gt;
You'll quickly notice that the best walls are quite expensive. It's wise to use mostly cheap walls, and place a few of the best wall blocks (using single block mode) in strategic positions to slow down siege machines.&lt;br /&gt;
&lt;br /&gt;
You should also make sure other companies can't see exactly what your wall setup is. To do so, place a roof above your walls and core, and create a layer of walls on the outermost edge of your wall chunks. This will hide your wall layers and require other companies to take more of risk when trying to raid you.&lt;br /&gt;
&lt;br /&gt;
===Buildable Area===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area (your core and wall chunks) to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
==== Farms ====&lt;br /&gt;
You can freely build farms in this area. Farms in the Raid World work the same as the Underworld, with all the same auto-harvest mechanics for automatic farms. Just like in the Underworld, you can upgrade the growth rates of a chunk with &amp;lt;code&amp;gt;/c chunk&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
&lt;br /&gt;
=== Benefits Of Raiding ===&lt;br /&gt;
&lt;br /&gt;
=== Costs of Raiding ===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Starting a Siege===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Siege===&lt;br /&gt;
&lt;br /&gt;
== Nexus Mines ==&lt;br /&gt;
&lt;br /&gt;
== The Gank and Goon Zone ==&lt;br /&gt;
&lt;br /&gt;
== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1645</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1645"/>
		<updated>2026-06-06T16:41:02Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Wall Health and Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks.&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
[[File:wall_generator.png|thumb|300px|The UI of the Raid Wall Generator, displaying the available wall types.]]&lt;br /&gt;
Walls are the primary defense of your core chunk. They can be built in the two layers of walls chunks surrounding your core, which means you can have, at most, 32 layers of walls (16 layers per chunk).&lt;br /&gt;
&lt;br /&gt;
Walls must be generated using the '''Raid Wall Generator''' from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt; in the Raid World. It generates concrete blocks with custom data that protects against siege machines. If you use regular blocks in your wall chunks, they will offer '''no protection''' from a siege machine. &lt;br /&gt;
&lt;br /&gt;
==== Raid Wall Generator ====&lt;br /&gt;
The Raid Wall Generator is a one-time purchased from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;. It can be placed in your wall chunks to generate walls vertically. It will generate wall blocks upwards until it reaches y=-44. You can also enable Single Block Mode if you'd like to place just a single block at a time.&lt;br /&gt;
&lt;br /&gt;
Play around with the Raid Wall Generator for free in the '''Raid Sandbox''' (&amp;lt;code&amp;gt;/sandbox rtp&amp;lt;/code&amp;gt; from the Raid World)&lt;br /&gt;
&lt;br /&gt;
==== Wall Prices ====&lt;br /&gt;
Every wall has a placement price, ranging from $50 to $50,000 per block. The Raid Wall Generator UI also shows the price of placing 16x of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Raid Gold''' can be used in place of money. If your company has any Raid Gold, it will always be used up before any money is used when generating walls. You can get Raid Gold from the Cycle Sector nexus mine (&amp;lt;code&amp;gt;/mine tp Cycle&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==== Wall Health and Effects ====&lt;br /&gt;
The difference between wall types is in their '''health''' and '''effects'''. &lt;br /&gt;
&lt;br /&gt;
'''Health''': The more expensive the wall, the more HP it will have. This means siege machines will take more time and fuel to break through this wall.&lt;br /&gt;
&lt;br /&gt;
'''Effects''': Some walls (currently all walls in the second row of the UI) have special effects that happen when the wall is broken by a siege machine. The current effects are:&lt;br /&gt;
  '''Blue Wall''': When broken, grants speed to nearby company members and blindness to nearby enemies.&lt;br /&gt;
  '''Magenta Wall''': When broken, summons a silverfish that attacks nearby enemies.&lt;br /&gt;
  '''Dark Green Wall''': When broken, has a chance to slightly repair any walls touching this wall.&lt;br /&gt;
  '''Orange Wall''': When broken, repairs any walls touching this wall. The amount of repair increases the more Raid Points the defending company has. &lt;br /&gt;
  '''Dark Gray Wall''': When broken, creates an explosion that damages nearby enemies and siege machines.&lt;br /&gt;
&lt;br /&gt;
==== Wall Tips ====&lt;br /&gt;
You'll quickly notice that the best walls are quite expensive. It's wise to use mostly cheap walls, and place a few of the best wall blocks (using single block mode) in strategic positions to slow down siege machines.&lt;br /&gt;
&lt;br /&gt;
You should also make sure other companies can't see exactly what your wall setup is. To do so, place a roof above your walls and core, and create a layer of walls on the outermost edge of your wall chunks. This will hide your wall layers and require other companies to take more of risk when trying to raid you.&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
===Above Your Core and Walls===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
&lt;br /&gt;
=== Benefits Of Raiding ===&lt;br /&gt;
&lt;br /&gt;
=== Costs of Raiding ===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Starting a Siege===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Siege===&lt;br /&gt;
&lt;br /&gt;
== Nexus Mines ==&lt;br /&gt;
&lt;br /&gt;
== The Gank and Goon Zone ==&lt;br /&gt;
&lt;br /&gt;
== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1644</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1644"/>
		<updated>2026-06-06T16:40:46Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Base Walls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks.&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
[[File:wall_generator.png|thumb|300px|The UI of the Raid Wall Generator, displaying the available wall types.]]&lt;br /&gt;
Walls are the primary defense of your core chunk. They can be built in the two layers of walls chunks surrounding your core, which means you can have, at most, 32 layers of walls (16 layers per chunk).&lt;br /&gt;
&lt;br /&gt;
Walls must be generated using the '''Raid Wall Generator''' from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt; in the Raid World. It generates concrete blocks with custom data that protects against siege machines. If you use regular blocks in your wall chunks, they will offer '''no protection''' from a siege machine. &lt;br /&gt;
&lt;br /&gt;
==== Raid Wall Generator ====&lt;br /&gt;
The Raid Wall Generator is a one-time purchased from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;. It can be placed in your wall chunks to generate walls vertically. It will generate wall blocks upwards until it reaches y=-44. You can also enable Single Block Mode if you'd like to place just a single block at a time.&lt;br /&gt;
&lt;br /&gt;
Play around with the Raid Wall Generator for free in the '''Raid Sandbox''' (&amp;lt;code&amp;gt;/sandbox rtp&amp;lt;/code&amp;gt; from the Raid World)&lt;br /&gt;
&lt;br /&gt;
==== Wall Prices ====&lt;br /&gt;
Every wall has a placement price, ranging from $50 to $50,000 per block. The Raid Wall Generator UI also shows the price of placing 16x of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Raid Gold''' can be used in place of money. If your company has any Raid Gold, it will always be used up before any money is used when generating walls. You can get Raid Gold from the Cycle Sector nexus mine (&amp;lt;code&amp;gt;/mine tp Cycle&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==== Wall Health and Effects ====&lt;br /&gt;
The difference between wall types is in their '''health''' and '''effects'''. &lt;br /&gt;
&lt;br /&gt;
'''Health''': The more expensive the wall, the more HP it will have. This means siege machines will take more time and fuel to break through this wall.&lt;br /&gt;
&lt;br /&gt;
'''Effects''': Some walls (currently all walls in the second row of the UI) have special effects that happen when the wall is broken by a siege machine. The current effects are:&lt;br /&gt;
 - '''Blue Wall''': When broken, grants speed to nearby company members and blindness to nearby enemies.&lt;br /&gt;
 - '''Magenta Wall''': When broken, summons a silverfish that attacks nearby enemies.&lt;br /&gt;
 - '''Dark Green Wall''': When broken, has a chance to slightly repair any walls touching this wall.&lt;br /&gt;
 - '''Orange Wall''': When broken, repairs any walls touching this wall. The amount of repair increases the more Raid Points the defending company has. &lt;br /&gt;
 - '''Dark Gray Wall''': When broken, creates an explosion that damages nearby enemies and siege machines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wall Tips ====&lt;br /&gt;
You'll quickly notice that the best walls are quite expensive. It's wise to use mostly cheap walls, and place a few of the best wall blocks (using single block mode) in strategic positions to slow down siege machines.&lt;br /&gt;
&lt;br /&gt;
You should also make sure other companies can't see exactly what your wall setup is. To do so, place a roof above your walls and core, and create a layer of walls on the outermost edge of your wall chunks. This will hide your wall layers and require other companies to take more of risk when trying to raid you.&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
===Above Your Core and Walls===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
&lt;br /&gt;
=== Benefits Of Raiding ===&lt;br /&gt;
&lt;br /&gt;
=== Costs of Raiding ===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Starting a Siege===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Siege===&lt;br /&gt;
&lt;br /&gt;
== Nexus Mines ==&lt;br /&gt;
&lt;br /&gt;
== The Gank and Goon Zone ==&lt;br /&gt;
&lt;br /&gt;
== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1643</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1643"/>
		<updated>2026-06-06T16:40:37Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Base Walls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks.&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
[[File:wall_generator.png|thumb|300px|The UI of the Raid Wall Generator, displaying the available wall types.]]&lt;br /&gt;
Walls are the primary defense of your core chunk. They can be built in the two layers of walls chunks surrounding your core, which means you can have, at most, 32 layers of walls (16 layers per chunk).&lt;br /&gt;
&lt;br /&gt;
Walls must be generated using the '''Raid Wall Generator''' from &amp;lt;code&amp;gt;/raidshop&amp;lt;/shop&amp;gt; in the Raid World. It generates concrete blocks with custom data that protects against siege machines. If you use regular blocks in your wall chunks, they will offer '''no protection''' from a siege machine. &lt;br /&gt;
&lt;br /&gt;
==== Raid Wall Generator ====&lt;br /&gt;
The Raid Wall Generator is a one-time purchased from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;. It can be placed in your wall chunks to generate walls vertically. It will generate wall blocks upwards until it reaches y=-44. You can also enable Single Block Mode if you'd like to place just a single block at a time.&lt;br /&gt;
&lt;br /&gt;
Play around with the Raid Wall Generator for free in the '''Raid Sandbox''' (&amp;lt;code&amp;gt;/sandbox rtp&amp;lt;/code&amp;gt; from the Raid World)&lt;br /&gt;
&lt;br /&gt;
==== Wall Prices ====&lt;br /&gt;
Every wall has a placement price, ranging from $50 to $50,000 per block. The Raid Wall Generator UI also shows the price of placing 16x of the wall.&lt;br /&gt;
&lt;br /&gt;
'''Raid Gold''' can be used in place of money. If your company has any Raid Gold, it will always be used up before any money is used when generating walls. You can get Raid Gold from the Cycle Sector nexus mine (&amp;lt;code&amp;gt;/mine tp Cycle&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==== Wall Health and Effects ====&lt;br /&gt;
The difference between wall types is in their '''health''' and '''effects'''. &lt;br /&gt;
&lt;br /&gt;
'''Health''': The more expensive the wall, the more HP it will have. This means siege machines will take more time and fuel to break through this wall.&lt;br /&gt;
&lt;br /&gt;
'''Effects''': Some walls (currently all walls in the second row of the UI) have special effects that happen when the wall is broken by a siege machine. The current effects are:&lt;br /&gt;
 - '''Blue Wall''': When broken, grants speed to nearby company members and blindness to nearby enemies.&lt;br /&gt;
 - '''Magenta Wall''': When broken, summons a silverfish that attacks nearby enemies.&lt;br /&gt;
 - '''Dark Green Wall''': When broken, has a chance to slightly repair any walls touching this wall.&lt;br /&gt;
 - '''Orange Wall''': When broken, repairs any walls touching this wall. The amount of repair increases the more Raid Points the defending company has. &lt;br /&gt;
 - '''Dark Gray Wall''': When broken, creates an explosion that damages nearby enemies and siege machines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wall Tips ====&lt;br /&gt;
You'll quickly notice that the best walls are quite expensive. It's wise to use mostly cheap walls, and place a few of the best wall blocks (using single block mode) in strategic positions to slow down siege machines.&lt;br /&gt;
&lt;br /&gt;
You should also make sure other companies can't see exactly what your wall setup is. To do so, place a roof above your walls and core, and create a layer of walls on the outermost edge of your wall chunks. This will hide your wall layers and require other companies to take more of risk when trying to raid you.&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
===Above Your Core and Walls===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
&lt;br /&gt;
=== Benefits Of Raiding ===&lt;br /&gt;
&lt;br /&gt;
=== Costs of Raiding ===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Starting a Siege===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Siege===&lt;br /&gt;
&lt;br /&gt;
== Nexus Mines ==&lt;br /&gt;
&lt;br /&gt;
== The Gank and Goon Zone ==&lt;br /&gt;
&lt;br /&gt;
== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Farm_Rules&amp;diff=1642</id>
		<title>Farm Rules</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Farm_Rules&amp;diff=1642"/>
		<updated>2026-06-03T17:58:42Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Farms and Grinders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Farms and Grinders==&lt;br /&gt;
===Banned Farm Designs===&lt;br /&gt;
The following designs are not allowed under any circumstances.&lt;br /&gt;
# Farms that start/stop the flow of water, or create/remove water source blocks (e.g. using pistons, dispensers with water buckets, or placing water buckets) are not allowed under any circumstances.&lt;br /&gt;
# Automatic farms that use hoppers, droppers, dispensers, and/or pistons are not allowed in the Towny world. The exception to this rule is Hoppers used for collecting fallen cactus.&lt;br /&gt;
# Automatic farms that in any way use clocks clocks or redstone to harvest are not allowed in the Towny world.&lt;br /&gt;
# Automatic fish farms and fishing machines are not allowed under any circumstances.&lt;br /&gt;
# Automatic sweetberry farms that utilise foxes to harvest crops are not allowed under any circumstances.&lt;br /&gt;
&lt;br /&gt;
===Redstone and Auto-Farm Guidelines===&lt;br /&gt;
Redstone devices like zero-tick farms, or any other redstone device which dupes or takes advantages of exploits are not allowed.&lt;br /&gt;
&lt;br /&gt;
The type of redstone devices that are allowed will change as the game changes. If your farm does not fall under any of these examples but is causing significant lag it will still be disabled - build your farms with that in mind. Here are some general rules and suggestions to reduce lag on your farms:&lt;br /&gt;
# Flying machines are not allowed - instead, use Harvesters ('''/harvester'''), which are faster and more efficient.&lt;br /&gt;
# Farms using harvesters ''must'':&lt;br /&gt;
#: '''*''' Be triggered using clock blocks ('''/shop autofarm''')&lt;br /&gt;
#: '''*''' Not trigger any harvester more than once per clock block trigger.&lt;br /&gt;
#: '''*''' Have no more than one type of farm per clock block. That is, you can't have, say, both your sugarcane and pumpkin harvesters on the same clock.&lt;br /&gt;
# To help with performance, farms using harvesters ''should'':&lt;br /&gt;
#: '''*''' Use repeaters to add short delays between harvesters when possible.&lt;br /&gt;
#: '''*''' Split large farms of several hundred harvesters up into multiple clock blocks.&lt;br /&gt;
# When using pistons, try to only set off the necessary amount to harvest, not an entire row.&lt;br /&gt;
# Do not spam pistons when harvesting. Pistons must go off only once.&lt;br /&gt;
# Detect grown crops with an observer instead of a timer, or have multiple timers with smaller sections so they do not activate at the same time.&lt;br /&gt;
# Reduce unnecessary light updates from redstone where possible.&lt;br /&gt;
# Automatic farms must pick up ''all'' items. They must not leave items floating on the ground. If your chest storage can't keep up, set up a disposal chest:&lt;br /&gt;
#: '''*''' Create a disposal chest by looking at a chest and using '''/disposalchest'''. Any items moved into this chest by a hopper will be deleted.&lt;br /&gt;
#: '''*''' Add a ''regular hopper'' leading into this chest, place a chest above the hopper, and add that chest as the last link in your Chunk Hopper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''If you have a farm of any sort using crop hoppers, set up Disposal chests and link crop hoppers to them (see [[Disposal Chest]])'''&lt;br /&gt;
&lt;br /&gt;
===Spawners===&lt;br /&gt;
Rules about mob grinders must generally follow the same guidelines as the redstone farms above: Do not spam pistons to kill mobs and make sure the farm has some form overflow protection if it gets too full to prevent lag.&lt;br /&gt;
&lt;br /&gt;
===AFK Farming===&lt;br /&gt;
Farms that can be &amp;quot;manually&amp;quot; harvested or planted while AFK will not be allowed. This notably includes the types of farms that let you hold your mouse button down and harvest crops while AFK, usually taking advantage of auto-replant and/or being moved around automatically. This includes, but is not limited to: Minecart harvesting &amp;amp; water stream harvesting (when the water pushes you around the farm). Even if you are at your computer, these types of farms are not allowed.&lt;br /&gt;
&lt;br /&gt;
==== Activity While Farming ====&lt;br /&gt;
You must have your game open and active at all times while farming '''manual''' crops. If an admin tries to contact you while you are farming manual crops and you do not respond, we must assume that you are using farming scripts or other tools that violate our farming rules.&lt;br /&gt;
&lt;br /&gt;
For example, using pedals or other additional input hardware for farming is common. This is allowed, but you must have the game open and active on at least one monitor while doing so, and must be paying enough attention to the game to respond when prompted by an admin or automated check system.&lt;br /&gt;
&lt;br /&gt;
===Overworld Farms===&lt;br /&gt;
Farms in the Overworld may only be manual. Automatic farms are not permitted in the Overworld, with the exception of automatic cactus farms, as they do not require redstone.&lt;br /&gt;
&lt;br /&gt;
== /farmrulestext ==&lt;br /&gt;
These are the rules as listed in-game when typing '''/farmrulestext'''&lt;br /&gt;
 - Automatic farms that use hoppers, droppers, dispensers, and/or pistons are not allowed in the Towny world.&lt;br /&gt;
 - Automatic farms that in any way use clocks clocks or redstone to harvest are not allowed in the Towny world.&lt;br /&gt;
 - Hopper minecart collection systems are not allowed in the Towny world.&lt;br /&gt;
 - '''Cactus farms that use hoppers for collection are allowed, as long as they do not violate the above rules.'''&lt;br /&gt;
 - The farm types described above are completely allowed in the farm world (/farm)&lt;br /&gt;
 - Check which world you are currently in with /worldcheck&lt;br /&gt;
 - Farms that start/stop the flow of water, or create/remove water source blocks (e.g. using pistons, dispensers with water buckets, or placing water buckets) are not allowed under any circumstances.&lt;br /&gt;
 - Farms that can be manually harvested while AFK (e.g. holding down a button while being moved by water) are not allowed under any circumstances.&lt;br /&gt;
 - Farms that create a large amount of lighting updates, or unnecessary lighting updates, are not allowed under any circumstances.&lt;br /&gt;
 - Farms using flying machines must have the flying machine stop for at least two minutes after each cycle (roughly 4.5 stacks of items in a hopper clock).&lt;br /&gt;
 Violation of these rules will result in removal of the farm, as well as a warning on first offence and a ban on second offence.&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Wall_generator.png&amp;diff=1641</id>
		<title>File:Wall generator.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Wall_generator.png&amp;diff=1641"/>
		<updated>2026-06-01T01:20:33Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1640</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1640"/>
		<updated>2026-06-01T01:16:42Z</updated>

		<summary type="html">&lt;p&gt;Dakotaa: /* Do I need to use the Raid World to progress? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your company and chem production? Want to sabotage the production of other companies? Make a base in the '''Raid World'''! Get there in-game with &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Introduction and FAQ ==&lt;br /&gt;
&lt;br /&gt;
The Raid World is an additional worlds on MClabs, which you can imagine as an extension of the Underworld. In the Raid World, companies can establish a '''Nexus Core''' that will generate '''Raid Points'''. Raid Points can be spent on powerful company upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. Protect your core with walls, because other companies can attempt to raid it with a '''Siege Machine'''. You only need to protect the bottom 16 blocks of your base - everything above that is unraidable, and you can build whatever you'd like in that space.&lt;br /&gt;
&lt;br /&gt;
We know this is a lot of information to take in at first, so here are some of the most frequently asked questions regarding the Raid World:&lt;br /&gt;
&lt;br /&gt;
=== Why use the Raid World? ===&lt;br /&gt;
Establishing even just a small base in the Raid World can get you a few cheap company upgrades, which can greatly boost your chem production in the Underworld. You don't even need to have a farm in the Raid World, you can just have a few walls around your core and nothing else. That means upgrades from the Raid World can boost your Underworld farm without having to go back to the Raid World or keep a farm there.&lt;br /&gt;
&lt;br /&gt;
=== Do I need to use the Raid World to progress? ===&lt;br /&gt;
'''In short''' - no, you can still progress through the ranks to Chem Lord and do Mastery without ever being in the Raid World.&lt;br /&gt;
&lt;br /&gt;
'''In more detail''' - no, but it can help a lot in boosting your ability to produce chems and rank up faster. Even a simple Raid World base, which won't put a big target on your back, can generate Raid Points for useful upgrades. An active core in the Raid World will generate Raid Points passively, even if you're never in the Raid World.&lt;br /&gt;
&lt;br /&gt;
That said, we do recommend establishing a core in the Raid World and setting up a few layers of walls (the low tier walls are quite cheap). The worst that can happen is you get raided and lose some Raid Points, leaving you no worse off than if you didn't made a Raid World base.&lt;br /&gt;
&lt;br /&gt;
=== How do I make a Raid World base? ===&lt;br /&gt;
To start your base in the Raid World, first go an open spot (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; while in the Raid World) and set your Nexus Core chunk with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will establish a 9x9 chunk footprint for your Raid Base. See [[#Making a Raid World Base|Making a Raid World Base]] to learn more about the chunks.&lt;br /&gt;
&lt;br /&gt;
Make sure you place some walls in the wall chunks, to completely surround your core chunk. It's wise to first place a layer of walls right outside your core, and a layer at the edge of your wall chunks, and then cover them with a roof, so other companies can't see how many walls you have. Place walls as you can afford to get started, and place more later as you have the money.&lt;br /&gt;
&lt;br /&gt;
'''How much of my core must be protected?''' You only need to protect the '''bottom 16 blocks''' of your core chunk. Siege machines cannot break above this, and other companies cannot access chests, break blocks, etc. anywhere in your Raid Base. So, at y=-44 and above, you can build whatever you'd like. Already have an Underworld farm? Your Raid World base can just be walls around your core and nothing else. You can still use the Raid Points generated to boost your Underworld chem production.&lt;br /&gt;
&lt;br /&gt;
''Note: The first time you create your nexus core with &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;, a 5-day grace period begins. During this period, you cannot be raided and PvP is disabled in your claims. See how long remains in the grace period by hovering over the Raid World line in &amp;lt;code&amp;gt;/c view&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
=== How does raiding work? Will I be safe? ===&lt;br /&gt;
Raiding in the Raid World uses custom mechanics that are very simple to understand. To start a raid, spawn a '''Siege Machine''' outside another company's Raid World base. The machine acts like a battering ram, moving towards their core and breaking down any walls it encounters along the way. The defending company can kill the Siege Machine to end the siege, but the attackers can also PvP the defenders. If the Siege Machine reaches the core chunk, the core is broken. '''Once a Siege Machine enters your core, the raid ends. The raiders cannot damage your base further, and cannot access the area above your core/walls'''.&lt;br /&gt;
&lt;br /&gt;
'''What happens if my Raid World base gets raided?''' When a core is broken by a siege, the following happens:&lt;br /&gt;
* The defending company loses half of their Raid Points. The attackers get 80% of this half (so raiding a company gets you 40% of their Raid Points)&lt;br /&gt;
* The attacking company gets all chem compounds from the defending company's lab inventory (NOT from their chemtainer, those are safe).&lt;br /&gt;
* The attacking company gets 50% of the purity elements from the defending company's lab.&lt;br /&gt;
Even with these losses, getting your base back up and running is easy - just patch the walls and re-activate your core with &amp;lt;code&amp;gt;/c nex core activate&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Where can I learn more about walls and Siege Machines?''' To get an idea of how Siege Machines and walls work, you can play around with them for free in the '''Raid Sandbox''' (use &amp;lt;code&amp;gt;/sandbox&amp;lt;/code&amp;gt; while in the Raid World).&lt;br /&gt;
&lt;br /&gt;
'''I'm not good at PvP, will I just get raided instantly?''' In order to raid your core, another company must purchase a Siege Machine (and optionally upgrade it), and fuel it with Siege Fuel. This can make it expensive for big companies to go around raiding small companies. Since the main benefit of raiding is to take Raid Points, it can be overall unprofitable for large companies to raid smaller companies. If you keep your Raid Point balance to a minimum, it's less likely other companies will target your base. You can get rid of excess Raid Points by spending them on one-time purchases like the Upkeep Reduction and Company Leaderboard Boost upgrades.&lt;br /&gt;
&lt;br /&gt;
Additionally, upon creating your nexus core, you get a 5-day grace period where no other company can start a siege on your base or PvP in your claims. You also get a daily shield period (being longer the fewer company members you have) which you can use to protect your base from sieges while you're offline.&lt;br /&gt;
&lt;br /&gt;
=== Common Raid World Terms ===&lt;br /&gt;
Here are some quick definitions of Raid World terms:&lt;br /&gt;
* '''Company Nexus''' - The GUI encompassing your company upgrades, lab, and chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Lab''' - The virtual chem lab for your company, where you can auto-craft chem compounds (including purified ones) using chems from your company chemtainer. &lt;br /&gt;
** Access it with &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''Company Upgrades''' - Perks, bonuses, and rate increases that you can purchase for your company in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt; using Raid Points.&lt;br /&gt;
* '''Nexus Core''' - This is the physical &amp;quot;core&amp;quot; chunk for your company in the Raid World. &lt;br /&gt;
** You can only have one core chunk. Create it by using &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt; in the Raid World.&lt;br /&gt;
** The bottom 16 blocks of your core chunk is what you must protect from other companies.&lt;br /&gt;
* '''Raid Points''' - Currency used to purchase company upgrades and to start raids. See your balance in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. &lt;br /&gt;
** They are generated daily while you have an active Nexus Core (use &amp;lt;code&amp;gt;/c nex raidpoints&amp;lt;/code&amp;gt; to see how many you'll get)&lt;br /&gt;
** You can also earn them in the Nexus Mines and Gank and Goon Zone (via portals in the Raid World spawn)&lt;br /&gt;
[[File:purity_element_balances.png|thumb|300px|Purity element balances as shown in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;]]&lt;br /&gt;
* '''Purity Elements''' - These are another currency, which are used for crafting purified chem compounds in your company lab (&amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt;). &lt;br /&gt;
** These include &amp;quot;Emergy&amp;quot;, &amp;quot;Flux&amp;quot;, and &amp;quot;Essence&amp;quot;. &lt;br /&gt;
** When you have a compound set in your company lab, the purity item (potion) below it in the lab GUI will display how much of each purity element is required to craft a batch. &lt;br /&gt;
** You can view your purity element balances in &amp;lt;code&amp;gt;/c ch&amp;lt;/code&amp;gt;. &lt;br /&gt;
** Purity elements can be generated by spawners in the Raid World, and from the Nexus Mines and Gank and Goon Zone.&lt;br /&gt;
* '''Siege Fuel''' - The fuel for Siege Machines. &lt;br /&gt;
** Raid Points will buy you a Siege Machine and its upgrades, but in order for it to operate, you need to fill it with Siege Fuel. &lt;br /&gt;
** You can earn Siege Fuel from the Nexus Mines and in the Gank and Goon Zone.&lt;br /&gt;
* '''Gank and Goon Zone''' - This is a PvP arena style area of the Raid World that can be accessed via the portal the &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt;. &lt;br /&gt;
** '''Stockpiles''' spawn here, which you can stand near to capture. Capturing a stockpile rewards your company with purity elements, raid points, and siege fuel.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the Raid World! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the Raid World makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the Raid World!&lt;br /&gt;
&lt;br /&gt;
== Raid Points ==&lt;br /&gt;
[[File:raid_points.png|thumb|300px|Raid Point balance view in &amp;lt;code&amp;gt;/c nex&amp;lt;/code&amp;gt;. Shows your total Raid Points, and how many of those you have spent.]]&lt;br /&gt;
Raid Points are one of the main purposes of having a Raid World base. They are the only way to unlock the upgrades in &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;. There are several ways to earn Raid Points, and a few places to spend them.&lt;br /&gt;
=== Earning Raid Points ===&lt;br /&gt;
There are a few ways to earn Raid Points:&lt;br /&gt;
* If your company has an active nexus core, you will generate Raid Points passively every day when company upkeep is collected, as long as your company was active that day (harvested or sold chems). The amount generated is affected by:&lt;br /&gt;
** The number of players in your company. Smaller companies earn a small boost to Raid Point generation.&lt;br /&gt;
** Your company's position on the company leaderboard. Higher-placed companies get a substantial boost.&lt;br /&gt;
** The time since your nexus core's last breach. The longer you go without being raided, the more Raid Points you generate.&lt;br /&gt;
* Rare ores in the Nexus Mines will drop Raid Points.&lt;br /&gt;
* Securing a Stockpile in the Gank and Goon Zone will yield Raid Points.&lt;br /&gt;
&lt;br /&gt;
=== Stealing and Losing Raid Points ===&lt;br /&gt;
When your breach the core of another company, you get 40% of their total Raid Points (they lose 50% of their Raid Points, and you get 80% of that amount, so there's always some Raid Points lost in a breach).&lt;br /&gt;
&lt;br /&gt;
If your company's core is breached, you will lose 50% of your total Raid Points. This may cause your total Raid Points to be fewer than your spent Raid Points, and you'll need to sell off upgrades until your available Raid Points are no longer negative.&lt;br /&gt;
&lt;br /&gt;
=== Spending Raid Points ===&lt;br /&gt;
[[File:company_upgrades.png|thumb|300px|The Company Upgrades UI, which you can view in-game with &amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;.]]&lt;br /&gt;
Raid Points are mainly used for company upgrades (&amp;lt;code&amp;gt;/c upgrades&amp;lt;/code&amp;gt;). Upgrades can range from a few Raid Points to hundreds. Raid Points can also be spent on Siege Machines and their upgrades, and on base defenses.&lt;br /&gt;
&lt;br /&gt;
Your company has two Raid Point balances: Total Raid Points and Spent Raid Points. If your company's spent points exceeds its total, the company will be frozen until this is corrected, either by earning more Raid Points or selling company upgrades. If your nexus core is breached, you lose 50% of your total Raid Point balance.&lt;br /&gt;
&lt;br /&gt;
There are two ways Raid Points can be used:&lt;br /&gt;
* '''Temporary purchases''': These Raid Points are taken from your available Raid Points, but not removed from your total Raid Point balance. This includes most company upgrades. More info below.&lt;br /&gt;
* '''One-time purchases''': These Raid Points are taken from your total Raid Point balance permanently. This includes things like buying a Siege Machine, IEDs, and certain company upgrades.&lt;br /&gt;
&lt;br /&gt;
=== Refunding Raid Points ===&lt;br /&gt;
When Raid Points are spent on temporary purchases, your company's spent Raid Points increases, and the company has fewer Raid Points available. These upgrades can be sold back to retrieve the Raid Point cost (with some loss) back into your available Raid Points. When a company's nexus core is breached and they lose half their Raid Points, it is usually necessary to sell some company upgrades to bring the available Raid Points out of the negatives.&lt;br /&gt;
&lt;br /&gt;
== Making a Raid World Base ==&lt;br /&gt;
To start your Raid World base, find an open spot in the Raid World (&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;) and use &amp;lt;code&amp;gt;/c nex core set&amp;lt;/code&amp;gt;. This will create the footprint of your base, and create your core (which will be inactive for now).&lt;br /&gt;
&lt;br /&gt;
=== Base Layout ===&lt;br /&gt;
[[File:raid_chunkmap.png|thumb|300px|The layout of a Raid World base (9x9 chunks)]]&lt;br /&gt;
All Raid World bases have a 9x9 chunk footprint. Your Raid World base is composed of:&lt;br /&gt;
* Your '''core chunk''' in the middle (red 1x1)&lt;br /&gt;
** This is the chunk you need to defend from Siege Machines.&lt;br /&gt;
* Your '''walls chunks''' making up the next two layers of chunks (yellow 5x5)&lt;br /&gt;
** These chunks are for placing walls (get a wall generator from &amp;lt;code&amp;gt;/raidshop&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Your '''buffer chunks''' making up the outer two chunk layers (green)&lt;br /&gt;
** Nobody can build in these chunks. They are left open as an area to spawn Siege Machines and PvP in.&lt;br /&gt;
&lt;br /&gt;
=== Core Chunk ===&lt;br /&gt;
The core chunk is the center of your Raid World base, and is the target of Siege Machines. When another company spawns a Siege Machine in one of your buffer chunks, it will target the closest point in your core chunk.&lt;br /&gt;
&lt;br /&gt;
You can build in your core chunk if you want to. Like the area above your core and walls, the core itself is safe some destruction or theft by other companies.&lt;br /&gt;
&lt;br /&gt;
Your core chunk features a 16x16x16 glowing cube. The colour of this cube indicates the status of your core.&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==== Raid World Spawners ====&lt;br /&gt;
[[File:Spawnerflux.png|thumb|300px|A Cave Spider spawner creating flux (green particles) and a Purity Artifact (green orb).]]&lt;br /&gt;
Many spawners in the Raid World will generate '''purity elements''', which can be used in &amp;lt;code&amp;gt;/c lab&amp;lt;/code&amp;gt; to create purified compounds.&lt;br /&gt;
&lt;br /&gt;
Spawners drop both '''flux''' and '''essence'''. When a mob would normally spawn, flux is created. On each of these &amp;quot;spawns&amp;quot;, there's a chance to create a '''Purity Artifact''' - a small glowing orb that disappears after a few seconds. If you click on the Artifact before it disappears, you'll get essence and flux.&lt;br /&gt;
&lt;br /&gt;
* '''Value''' elements are created by spider, cave spider, and slime spawners.&lt;br /&gt;
* '''Progress''' elements are created by skeleton and magma cube spawners.&lt;br /&gt;
* '''Scorre''' elements are created by zombie and creeper spawners&lt;br /&gt;
&lt;br /&gt;
''Blaze Spawners'' instantly drop blaze rods and can be useful for generating fuel.&lt;br /&gt;
&lt;br /&gt;
Spawners must be placed at least 5 blocks apart&lt;br /&gt;
&lt;br /&gt;
===Above Your Core and Walls===&lt;br /&gt;
Only the bottom 16 blocks of your core need to be defended. That means that above y=-44, you have a 5x5 chunk area to do with as you please. This is a good area to build farms and place spawners to generate purity elements.&lt;br /&gt;
&lt;br /&gt;
== Raiding ==&lt;br /&gt;
You can raid another company's Raid World base by breaching their core using a '''Siege Machine'''.&lt;br /&gt;
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=== Benefits Of Raiding ===&lt;br /&gt;
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=== Costs of Raiding ===&lt;br /&gt;
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===Finding Other Companies===&lt;br /&gt;
All company core locations are public. You can see another company's core chunk coordinates by using &amp;lt;code&amp;gt;/c view &amp;lt;company&amp;gt;&amp;lt;/code&amp;gt; and hovering over the &amp;quot;Raid World&amp;quot; line.&lt;br /&gt;
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===Siege Machines===&lt;br /&gt;
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===Starting a Siege===&lt;br /&gt;
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===Finishing a Siege===&lt;br /&gt;
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== Nexus Mines ==&lt;br /&gt;
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== The Gank and Goon Zone ==&lt;br /&gt;
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== Raid World Bounties ==&lt;br /&gt;
... WIP ...&lt;/div&gt;</summary>
		<author><name>Dakotaa</name></author>
	</entry>
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