<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://labs-mc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aubie2002</id>
	<title>MCLabs - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://labs-mc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aubie2002"/>
	<link rel="alternate" type="text/html" href="https://labs-mc.com/wiki/Special:Contributions/Aubie2002"/>
	<updated>2026-07-18T01:47:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1587</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1587"/>
		<updated>2026-03-29T20:46:03Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Raid World Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; is designed for those wishing to elevate their gameplay and participate in the next level of competition. It unlocks a wide variety of gameplay that raises the potential for achievement throughout the rest of the server. Note that the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; on its own is not separate from other gameplay; rather, it offers an additional challenge that carries along with your original journey!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accessing Raid World===&lt;br /&gt;
&lt;br /&gt;
To get to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, simply use the command &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt; from any other server. This command will send you to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; and teleport you to your last location in the world. The only exception is if you were last in another company's claims, in which case you will be teleported to the spawn area instead.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; offers several benefits to both having a base and raiding others. Neither of these are exclusive - to unlock the greatest benefit from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, you must engage with base building, proper base usage, and base raiding!&lt;br /&gt;
&lt;br /&gt;
While the advantages of &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; gameplay are endless, here are some major boosts:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;find shit for this&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
There are a few resources you will need to play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;. Each of these is used in a variety of ways to enhance the gameplay and engagement of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Raid World Points====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World Points'''&amp;lt;/span&amp;gt; are used to obtain special items, such as '''Wall Generators''' and '''Siege Machine Builders''', along with upgrade your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt;. These are automatically generated with your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; every day. You can see the expected daily increase of Raid Points for your company with &amp;lt;code&amp;gt;/c nexus raidpoints&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Siege Fuel====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; is used to power your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; when raiding. This can be obtained from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Mines'''&amp;lt;/span&amp;gt; [insert link here] or &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Loot Boxes'''&amp;lt;/span&amp;gt; [insert link here]. You must keep your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; stocked with &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; as described in [insert link here].&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1586</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1586"/>
		<updated>2026-03-29T20:39:51Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; is designed for those wishing to elevate their gameplay and participate in the next level of competition. It unlocks a wide variety of gameplay that raises the potential for achievement throughout the rest of the server. Note that the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; on its own is not separate from other gameplay; rather, it offers an additional challenge that carries along with your original journey!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accessing Raid World===&lt;br /&gt;
&lt;br /&gt;
To get to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, simply use the command &amp;lt;code&amp;gt;/raid&amp;lt;/code&amp;gt; from any other server. This command will send you to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; and teleport you to your last location in the world. The only exception is if you were last in another company's claims, in which case you will be teleported to the spawn area instead.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; offers several benefits to both having a base and raiding others. Neither of these are exclusive - to unlock the greatest benefit from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, you must engage with base building, proper base usage, and base raiding!&lt;br /&gt;
&lt;br /&gt;
While the advantages of &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; gameplay are endless, here are some major boosts:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;find shit for this&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
There are a few resources you will need to play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;. Each of these is used in a variety of ways to enhance the gameplay and engagement of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Raid World Points====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World Points'''&amp;lt;/span&amp;gt; are used to obtain special items, such as '''Wall Generators''' and '''Siege Machine Builders''', along with upgrade your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt;. These are automatically generated with your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; every day. You can see the expected daily increase of Raid Points for your company with {{{/c nexus raidpoints}}}.&lt;br /&gt;
&lt;br /&gt;
====Siege Fuel====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; is used to power your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; when raiding. This can be obtained from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Mines'''&amp;lt;/span&amp;gt; [insert link here] or &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Loot Boxes'''&amp;lt;/span&amp;gt; [insert link here]. You must keep your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; stocked with &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; as described in [insert link here].&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1585</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1585"/>
		<updated>2026-03-29T20:39:10Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; is designed for those wishing to elevate their gameplay and participate in the next level of competition. It unlocks a wide variety of gameplay that raises the potential for achievement throughout the rest of the server. Note that the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; on its own is not separate from other gameplay; rather, it offers an additional challenge that carries along with your original journey!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accessing Raid World===&lt;br /&gt;
&lt;br /&gt;
To get to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, simply use the command  &amp;lt;source lang=&amp;quot;command&amp;quot; enclose=&amp;quot;none&amp;quot;&amp;gt;/raid&amp;lt;/source&amp;gt; from any other server. This command will send you to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; and teleport you to your last location in the world. The only exception is if you were last in another company's claims, in which case you will be teleported to the spawn area instead.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; offers several benefits to both having a base and raiding others. Neither of these are exclusive - to unlock the greatest benefit from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, you must engage with base building, proper base usage, and base raiding!&lt;br /&gt;
&lt;br /&gt;
While the advantages of &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; gameplay are endless, here are some major boosts:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;find shit for this&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
There are a few resources you will need to play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;. Each of these is used in a variety of ways to enhance the gameplay and engagement of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Raid World Points====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World Points'''&amp;lt;/span&amp;gt; are used to obtain special items, such as '''Wall Generators''' and '''Siege Machine Builders''', along with upgrade your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt;. These are automatically generated with your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; every day. You can see the expected daily increase of Raid Points for your company with {{{/c nexus raidpoints}}}.&lt;br /&gt;
&lt;br /&gt;
====Siege Fuel====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; is used to power your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; when raiding. This can be obtained from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Mines'''&amp;lt;/span&amp;gt; [insert link here] or &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Loot Boxes'''&amp;lt;/span&amp;gt; [insert link here]. You must keep your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; stocked with &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; as described in [insert link here].&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1584</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1584"/>
		<updated>2026-03-29T20:38:27Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; is designed for those wishing to elevate their gameplay and participate in the next level of competition. It unlocks a wide variety of gameplay that raises the potential for achievement throughout the rest of the server. Note that the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; on its own is not separate from other gameplay; rather, it offers an additional challenge that carries along with your original journey!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accessing Raid World===&lt;br /&gt;
&lt;br /&gt;
To get to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, simply use the command {{/raid}} from any other server. This command will send you to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; and teleport you to your last location in the world. The only exception is if you were last in another company's claims, in which case you will be teleported to the spawn area instead.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; offers several benefits to both having a base and raiding others. Neither of these are exclusive - to unlock the greatest benefit from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, you must engage with base building, proper base usage, and base raiding!&lt;br /&gt;
&lt;br /&gt;
While the advantages of &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; gameplay are endless, here are some major boosts:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;find shit for this&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
There are a few resources you will need to play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;. Each of these is used in a variety of ways to enhance the gameplay and engagement of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Raid World Points====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World Points'''&amp;lt;/span&amp;gt; are used to obtain special items, such as '''Wall Generators''' and '''Siege Machine Builders''', along with upgrade your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt;. These are automatically generated with your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; every day. You can see the expected daily increase of Raid Points for your company with {{{/c nexus raidpoints}}}.&lt;br /&gt;
&lt;br /&gt;
====Siege Fuel====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; is used to power your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; when raiding. This can be obtained from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Mines'''&amp;lt;/span&amp;gt; [insert link here] or &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Loot Boxes'''&amp;lt;/span&amp;gt; [insert link here]. You must keep your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; stocked with &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; as described in [insert link here].&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1583</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1583"/>
		<updated>2026-03-29T20:37:08Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; is designed for those wishing to elevate their gameplay and participate in the next level of competition. It unlocks a wide variety of gameplay that raises the potential for achievement throughout the rest of the server. Note that the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; on its own is not separate from other gameplay; rather, it offers an additional challenge that carries along with your original journey!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accessing Raid World===&lt;br /&gt;
&lt;br /&gt;
To get to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, simply use the command {{{/raid}}} from any other server. This command will send you to the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; and teleport you to your last location in the world. The only exception is if you were last in another company's claims, in which case you will be teleported to the spawn area instead.&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
Anybody can play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;! Whether you are a solo player, a small group of friends, or a large company, there is a place for you! The design of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; makes it impractical for companies to target opponents that are not of the same size or capabilities, enforcing the idea that anybody can succeed here. While some of the gameplay components involved are designed for more experienced players, everyone can find a benefit in establishing a legacy in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; offers several benefits to both having a base and raiding others. Neither of these are exclusive - to unlock the greatest benefit from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;, you must engage with base building, proper base usage, and base raiding!&lt;br /&gt;
&lt;br /&gt;
While the advantages of &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt; gameplay are endless, here are some major boosts:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;find shit for this&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
There are a few resources you will need to play in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;. Each of these is used in a variety of ways to enhance the gameplay and engagement of the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Raid World Points====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World Points'''&amp;lt;/span&amp;gt; are used to obtain special items, such as '''Wall Generators''' and '''Siege Machine Builders''', along with upgrade your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt;. These are automatically generated with your &amp;lt;span style=&amp;quot;color:#42a5f5&amp;quot;&amp;gt;'''Nexus Core'''&amp;lt;/span&amp;gt; every day. You can see the expected daily increase of Raid Points for your company with {{{/c nexus raidpoints}}}.&lt;br /&gt;
&lt;br /&gt;
====Siege Fuel====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; is used to power your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; when raiding. This can be obtained from the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Mines'''&amp;lt;/span&amp;gt; [insert link here] or &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid Loot Boxes'''&amp;lt;/span&amp;gt; [insert link here]. You must keep your &amp;lt;span style=&amp;quot;color:#581d82&amp;quot;&amp;gt;'''Siege Machine'''&amp;lt;/span&amp;gt; stocked with &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Siege Fuel'''&amp;lt;/span&amp;gt; as described in [insert link here].&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1582</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1582"/>
		<updated>2026-03-29T20:19:20Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
===Accessing Raid World===&lt;br /&gt;
&lt;br /&gt;
To get to the &lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1581</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1581"/>
		<updated>2026-03-29T20:18:28Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1580</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1580"/>
		<updated>2026-03-29T20:16:51Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1579</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1579"/>
		<updated>2026-03-29T20:16:26Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
#toc {&lt;br /&gt;
  width: 100% !important;&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1578</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1578"/>
		<updated>2026-03-29T20:15:49Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:Raid World Logo.png|thumb|300px|Raid World]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    __TOC__&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1577</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1577"/>
		<updated>2026-03-29T20:14:58Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; width:300px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Raid World Logo.png|thumb|Raid World]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1576</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1576"/>
		<updated>2026-03-29T20:13:43Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Raid World Logo.png|thumb|Raid World]] &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1575</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1575"/>
		<updated>2026-03-29T20:12:27Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Raid World Logo.png|thumb|Raid World]] &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1574</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1574"/>
		<updated>2026-03-29T20:11:15Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;[[File:Raid World Logo.png|thumb|Raid World]] __TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1573</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1573"/>
		<updated>2026-03-29T20:10:33Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Raid World Logo.png|thumb|Raid World]]&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1572</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1572"/>
		<updated>2026-03-29T20:10:15Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Raid World Logo.png|thumb|Raid World]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Raid_World_Logo.png&amp;diff=1571</id>
		<title>File:Raid World Logo.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Raid_World_Logo.png&amp;diff=1571"/>
		<updated>2026-03-29T20:08:14Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: Aubie2002 uploaded a new version of File:Raid World Logo.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1570</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1570"/>
		<updated>2026-03-29T20:06:28Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Raid World Logo.png|thumb|Raid World]]&lt;br /&gt;
Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=File:Raid_World_Logo.png&amp;diff=1569</id>
		<title>File:Raid World Logo.png</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=File:Raid_World_Logo.png&amp;diff=1569"/>
		<updated>2026-03-29T20:05:33Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1568</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1568"/>
		<updated>2026-03-29T18:33:46Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
rw info&lt;br /&gt;
&lt;br /&gt;
===Who Can Play===&lt;br /&gt;
&lt;br /&gt;
===Why Play Here===&lt;br /&gt;
&lt;br /&gt;
===Needed Resources===&lt;br /&gt;
&lt;br /&gt;
==Company Bases==&lt;br /&gt;
base info&lt;br /&gt;
===Base Cores===&lt;br /&gt;
&lt;br /&gt;
===Base Walls===&lt;br /&gt;
&lt;br /&gt;
===Base Insides===&lt;br /&gt;
&lt;br /&gt;
==Raiding==&lt;br /&gt;
&lt;br /&gt;
===Benefits Of Raiding===&lt;br /&gt;
&lt;br /&gt;
===Finding Other Companies===&lt;br /&gt;
&lt;br /&gt;
===Siege Machines===&lt;br /&gt;
&lt;br /&gt;
===Completing a Raid===&lt;br /&gt;
&lt;br /&gt;
===Finishing a Raid===&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1567</id>
		<title>Raid World</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Raid_World&amp;diff=1567"/>
		<updated>2026-03-29T18:26:15Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: Replaced content with &amp;quot;Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looking to expand your adventure and establish your legacy? Bring your company, design a new base, and fight to establish your dominance in the &amp;lt;span style=&amp;quot;color:#BF0000&amp;quot;&amp;gt;'''Raid World'''&amp;lt;/span&amp;gt;!&lt;br /&gt;
&lt;br /&gt;
==General Raid World Information==&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Rules&amp;diff=1481</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Rules&amp;diff=1481"/>
		<updated>2025-07-16T07:24:36Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Player Shops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
MCLabs strives to create an environment that is welcoming and enjoyable for every player. In order to accomplish that, we have strict rules that must be followed by all players. There are no exceptions to these rules, and trying to find loopholes to get away with borderline violations will result in applicable punishment.&lt;br /&gt;
&lt;br /&gt;
== General Rules ==&lt;br /&gt;
'''Please note that aside from these rules, staff have the ability to take action with their own discretion in necessary situations.'''&lt;br /&gt;
&lt;br /&gt;
# No hacking, cheating, or exploiting. Ask a staff member if you believe something may be an exploit.&lt;br /&gt;
#: '''*''' This includes abusing vanilla mechanics/abilities to achieve a result which would be considered an unfair advantage (block glitching, seeing through chunks/blocks, etc.)&lt;br /&gt;
#: '''*''' This includes taking advantage of quirks and unintended side effects of custom mechanics with the goal of getting an advantage not intended by that mechanic, such as placing other blocks to destroy deepslate with a Jackhammer.&lt;br /&gt;
#: '''*''' This includes joining group chats you have not been given permission to join.&lt;br /&gt;
#: '''*''' This also includes particular vanilla mechanics that require going out of your way to gain information (using F3/debug data such as entity count, &amp;quot;pie-ray&amp;quot; (using the F3 debug menu pie chart to locate bases) or any other debug information.)&lt;br /&gt;
# Chat Guidelines:&lt;br /&gt;
#: '''2a:''' Do not flood chat - try to merge short, subsequent chat messages into the same line.&lt;br /&gt;
#: '''2b:''' Take one-on-one arguments and discussions into private messages (/msg) or group chat (/group).&lt;br /&gt;
#: '''2c:''' English only in main chat.&lt;br /&gt;
#: '''2d:''' Do not post malicious links in chat. Links to popular sites (e.g. YouTube, Twitch, etc.) are permitted.&lt;br /&gt;
#: '''2e:''' Full-caps are allowed, as long as the message follows all other rules.&lt;br /&gt;
#: '''2f:''' Inflammatory chat behaviour is not allowed. This includes, but is not limited to, behaviour intended to rile up other players, cause chaos, and incite chat flooding.&lt;br /&gt;
# Don't be an asshole; use common sense.&lt;br /&gt;
#: '''3a:''' Treat all other players with respect. Banter/trash talking is allowed but you may be warned to stop if it becomes excessive.&lt;br /&gt;
#: '''3b:''' Excessive hate will not be tolerated and will result in a mute without warning.&lt;br /&gt;
#: '''3c:''' Not all rules are explicitly listed here; each situation is unique and will be handled under staff interpretation.&lt;br /&gt;
# No begging for free items, ranks, money, etc.&lt;br /&gt;
# Alternate accounts are not allowed.&lt;br /&gt;
#: '''*''' Tell us if you have someone else playing on your IP.&lt;br /&gt;
#: '''*''' Be prepared to verify with an admin.&lt;br /&gt;
#: '''*''' Similarly, sharing your account one or more other person is not allowed.&lt;br /&gt;
# Combat logging (logging out to avoid PvP) and police logging (logging out to avoid police) are not allowed.&lt;br /&gt;
#: '''*''' Going on runner duty/taking jobs and switching servers without cooldown are considered combat logging.&lt;br /&gt;
# Scamming is '''not''' allowed.&lt;br /&gt;
#: '''7a:''' This includes TP trapping, as well as baiting players into PvP chunks in the Town world.&lt;br /&gt;
#: '''7b:''' It is the responsibility of the people involved in an agreement to have evidence of the agreement. Agreements that are made without any form of evidence will not be investigated by staff and will be assumed to be void. Proof from both parties agreeing to it is required to uphold the agreement.&lt;br /&gt;
#: '''7c:''' Agreements for &amp;quot;investments&amp;quot; (e.g. player-run &amp;quot;coins&amp;quot;, &amp;quot;stocks&amp;quot;, etc.) or money loans taken with the intent of wagering the money are not protected under this rule. Players will be punished for not fulfilling their end of such agreements, but we will not recover any owed debts.&lt;br /&gt;
#: '''7d''' Agreements with the goal of circumventing server mechanics and limitation (e.g. no-raid agreements with a company that you are not allied with) are not protected under this rule.&lt;br /&gt;
# Do not impersonate police (wearing blue armour and/or acting like police).&lt;br /&gt;
# Some AFK machines/mechanics are not allowed:&lt;br /&gt;
#: '''9a:''' AFK fishing machines/fish farms are not allowed.&lt;br /&gt;
#: '''9b:''' Cobblestone generators are not allowed.&lt;br /&gt;
#: '''9c:''' Any macro/mod that allows you to automate actions is not allowed (holding down keys/mouse is allowed).&lt;br /&gt;
#: '''9d:''' Any method intended to grind Jobs actions while AFK is not allowed.&lt;br /&gt;
#: '''9e:''' Any farms using mobs/animals to harvest is not allowed.&lt;br /&gt;
# Do not plant/drop chems on other players.&lt;br /&gt;
# Do not drop large amounts of items on the ground. Use /bin&lt;br /&gt;
# Do not impersonate staff.&lt;br /&gt;
# Do not send fake/trick teleport requests.&lt;br /&gt;
# Schematica/Litematica are permitted, but there are restrictions on the use of their extensions.&lt;br /&gt;
#: '''14a:''' Printer is never allowed under any circumstances.&lt;br /&gt;
#: '''14b:''' EasyPlace is allowed in the Overworld and Underworld only to switch the block currently held in your hand. You may not use it to place blocks in-air or in any other manner besides this.&lt;br /&gt;
#: '''14c:''' EasyPlace is allowed in the Raid World for both switching the block currently held in your hand and placing blocks in-air. Note that the anticheat may still kick you if you attempt to do this too fast or abuse it in any way.&lt;br /&gt;
#: '''14d:''' All other extensions to Schematica/Litematica are not allowed. If you ever have a question, please contact a staff member before using an addition or a feature provided before an addition that could possibly be illegal.&lt;br /&gt;
# Raiding, griefing, and obstructing others in any way is not allowed in the Overworld and Underworld.&lt;br /&gt;
# Do not grief/obstruct other players during server events (Mini-events, tournaments, etc.)&lt;br /&gt;
#: '''16a:''' This specifically includes going out of your way, at the cost of your own score in the event, to obstruct other players. For example, standing on a single block in a parkour Mini-Event, or following a player in a KoTH Mini-Event and hitting them, while not trying to get on a hill yourself.&lt;br /&gt;
&lt;br /&gt;
== Farm Rules == &lt;br /&gt;
See [[Farm Rules]] &lt;br /&gt;
== Police Rules ==&lt;br /&gt;
'''Violating any of these rules may result in not only a ban but also removal of the ability to be a cop for the remainder of the map.'''&lt;br /&gt;
&lt;br /&gt;
# You may frisk anyone wherever you can reach them in the spawn world except in the player shops.&lt;br /&gt;
# You may not use/harvest farms. You may help build farms, but can not harvest/plant them. See below for exception related to alcohol brewing.&lt;br /&gt;
# Do not frisk people in the wild world, at warp tutorial, or during a drop party.&lt;br /&gt;
# Do not frame people by throwing chems on the ground.&lt;br /&gt;
# Do not take bribes from players (eg. Taking money to let them go, taking &amp;quot;bail&amp;quot; money from them).&lt;br /&gt;
# Do not use speed, jump, or invisibility potions while on duty.&lt;br /&gt;
# Do not use /hat while on duty.&lt;br /&gt;
# Selling chems for other players or selling chems that you had before enrolling into the police is punishable by permanent ban.&lt;br /&gt;
&lt;br /&gt;
== Overworld Rules ==&lt;br /&gt;
'''The overworld is what use to be 'Town world' '''&lt;br /&gt;
# Insiding your town for resources is not allowed.&lt;br /&gt;
# Griefing any town or unclaimed area that is being developed is not allowed.&lt;br /&gt;
# Raiding towns or unclaimed areas that are being developed is not allowed.&lt;br /&gt;
# Town and Nation names must generally follow the same rules as chat and nicknames. If your Town or Nation name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
&lt;br /&gt;
== Underworld Rules ==&lt;br /&gt;
''' Griefing, raiding, and stealing are not allowed in the Underworld  (previously the &amp;quot;Factions World&amp;quot;) '''&lt;br /&gt;
&lt;br /&gt;
# Griefing, raiding and stealing is not allowed (It doesnt matter if the area is claimed or unclaimed)&lt;br /&gt;
# Insiding companies is not allowed (This means you cannot take valuable items from a company you are in and then intend to leave and make your own company)&lt;br /&gt;
# Company hopping (broadly defined as “leaving or remaking a company to avoid restrictions”) is not allowed.&lt;br /&gt;
# Company names must generally follow the same rules as chat and nicknames. If your company name is vulgar, derogatory, racist, or references another player without their permission you will be asked to change it.&lt;br /&gt;
# You may not use titles and or color codes to obscure or fake the names of the people in your company.&lt;br /&gt;
# You may not intrude in another company's land, unless: it is clear that they intend for it to be public, or, you were invited into it.&lt;br /&gt;
&lt;br /&gt;
== Player Shops and Auction House Rules ==&lt;br /&gt;
=== Player Shops ===&lt;br /&gt;
These are some basic rules for shop owners. For more information please see [[Player Shops]]&lt;br /&gt;
&lt;br /&gt;
# Shops must be selling 3 different items minimum, and be restocked fairly regularly. VIP, VIP+, MVP, MVP+, and MVP++ Kit items do not count towards the 3 item minimum.&lt;br /&gt;
# Scamming or other tricks in shops are not allowed. Items sold cannot be intentionally misleading about their use or affect, whether that is by their name or how they are advertised.&lt;br /&gt;
# Seeds and lab materials that do not appear in /chems can be sold in shops (The exception to this rule is Cocobinide and Cactium, which is &amp;lt;u&amp;gt;not allowed&amp;lt;/u&amp;gt; to be sold).&lt;br /&gt;
# Shop decorations must stay within your shop region (the area you can build in), including but not limited to beacon trails, water and lava.&lt;br /&gt;
# Once your shop is set up it must be accessible at all times. Do not wall off your shop, or build it in a way that can cause a player to get stuck inside it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scamming, item storage, or abusing the build region in your shop in any way will result in a ban and the loss of your shop.'''&lt;br /&gt;
&lt;br /&gt;
=== Auction House ===&lt;br /&gt;
'''Violating any of these rules may result in you losing the ability to sell on the Auction house'''&lt;br /&gt;
&lt;br /&gt;
# Scamming on the Auction House is not allowed under any circumstances.&lt;br /&gt;
# Items listed on the auction must be reasonably priced.&lt;br /&gt;
# You may not list renamed items to serve as advertisements.&lt;br /&gt;
# Seeds and Lab materials that do not appear in /chems can be sold in the Auction House (The exception to this rule is Cocobinide, which is not allowed to be sold).&lt;br /&gt;
&lt;br /&gt;
== Advertisement Rules (/advert) == &lt;br /&gt;
&lt;br /&gt;
'''Violating /advert rules multiple times will result in losing the ability to use advertisements'''&lt;br /&gt;
# All adverts must be atleast 5 minutes apart from eachother&lt;br /&gt;
# You must be advertising some kind of in-game item, service, Company/Town, etc. (do not use /advert for miscellaneous messages)&lt;br /&gt;
# You may not repeat the same message in a single advert. &lt;br /&gt;
# The text around your advertisement must be directly related to the item, service, Company/Town, etc. that you are promoting. &lt;br /&gt;
# Advertising an unrelated message and then including what you otherwise would be allowed to advertise is still against the rules. (ex. Goodchum is big smell, buy boss souls at A1, or advertising something that doesn’t have to do with buying/selling or a service/feature on the server)&lt;br /&gt;
&lt;br /&gt;
== Discord/Teamspeak Rules ==&lt;br /&gt;
# Soundboards are not allowed in public channels. &lt;br /&gt;
# No voice changers in public channels.&lt;br /&gt;
# Mic Spamming is not allowed under any circumstances.&lt;br /&gt;
# Do not add fake tags to your name.&lt;br /&gt;
# Do not spam in any way.&lt;br /&gt;
# Avatars must not be - Porn, Gore, Advertisements (use common sense).&lt;br /&gt;
# If you go afk for a prolonged period of time use the AFK channels.&lt;br /&gt;
# Don't be an ass.&lt;br /&gt;
&lt;br /&gt;
== Website Rules ==&lt;br /&gt;
# Do not spam. Excessive use of capital letters, colors, etc is also included in this rule. Do not excessively bump threads, or create multiple identical threads.&lt;br /&gt;
# Do not disrespect staff. The staff are here to help, don't make their jobs harder.&lt;br /&gt;
# No advertising. Do not post the IP of other TeamSpeak servers. Do not post fake IPs or player IP addresses. Do not attempt to advertise for self gain.&lt;br /&gt;
# No racist, homophobic or excessive offensive language or harassment.&lt;br /&gt;
# Do not release glitches/exploits. Do not release information on how to do an exploit/glitch. Report it to staff right away.&lt;br /&gt;
# Only one forums account per player. Do not have more than one forum account.&lt;br /&gt;
# Do not post private or personal information. Any information including Skype names, IP addresses, family information, Facebook pages, etc. If you have any doubt if rather what you are about to post is personal information, contact an admin before posting.&lt;br /&gt;
# Do not post inappropriate content. Do not post disturbing links, pornography, shock links or anything that may be deemed inappropriate. We choose rather or not the content is inappropriate, do not post questionable content without asking an admin beforehand.&lt;br /&gt;
# No Abuse of Rating System. Do not spam like your friends or your own account.&lt;br /&gt;
# Low quality / Low effort posts will be removed. Do not create threads for the only purpose of a joke.&lt;br /&gt;
# Do not post on a report if you are not staff. (Unless you are the one who is filing the report or involved with it)&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1434</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1434"/>
		<updated>2025-07-10T04:56:56Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1433</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1433"/>
		<updated>2025-07-10T04:56:23Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1432</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1432"/>
		<updated>2025-07-10T04:55:37Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Depositing Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1431</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1431"/>
		<updated>2025-07-10T04:55:26Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Depositing Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &lt;br /&gt;
&amp;lt;table class=wikitable&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1430</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1430"/>
		<updated>2025-07-10T04:54:04Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Depositing Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1429</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1429"/>
		<updated>2025-07-10T04:53:31Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Depositing Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1428</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1428"/>
		<updated>2025-07-09T20:28:07Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Depositing Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1427</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1427"/>
		<updated>2025-07-09T20:27:12Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Depositing Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1426</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1426"/>
		<updated>2025-07-09T20:20:20Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
===Depositing Chem Lab Energy===&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Using Chem Lab Energy===&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1425</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1425"/>
		<updated>2025-07-09T20:19:43Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1424</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1424"/>
		<updated>2025-07-09T20:19:34Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1423</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1423"/>
		<updated>2025-07-09T20:19:08Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Material (1x)&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Lab Energy Output&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1422</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1422"/>
		<updated>2025-07-09T20:18:06Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1421</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1421"/>
		<updated>2025-07-09T20:17:16Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Copper Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;4.5 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Iron Ingot&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;12 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Emerald&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;150 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1420</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1420"/>
		<updated>2025-07-09T20:16:19Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;&amp;quot;&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1419</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1419"/>
		<updated>2025-07-09T20:15:45Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1418</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1418"/>
		<updated>2025-07-09T20:15:03Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;th&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1417</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1417"/>
		<updated>2025-07-09T20:14:51Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Coal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3 Energy&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1416</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1416"/>
		<updated>2025-07-09T20:12:55Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy: &amp;lt;table class=wikitable&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Chem Lab Energy Materials&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Data&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1415</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1415"/>
		<updated>2025-07-09T20:10:27Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|-&lt;br /&gt;
| Emerald&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1414</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1414"/>
		<updated>2025-07-09T20:09:00Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Chem Lab Energy Materials&lt;br /&gt;
|-&lt;br /&gt;
|'''Material (1x)'''&lt;br /&gt;
| Coal&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
| Emerald&lt;br /&gt;
|-&lt;br /&gt;
|'''Lab Energy Output'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 3 Energy&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 4.5 Energy&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 12 Energy&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 150 Energy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1413</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1413"/>
		<updated>2025-07-09T20:05:28Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following materials for Chem Lab Energy:&lt;br /&gt;
## &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1412</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1412"/>
		<updated>2025-07-09T20:03:49Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the materials shown in the GUI&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Energy_Rates.png|thumb|300px|You can deposit these materials for Chem Lab Energy!]]&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1411</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1411"/>
		<updated>2025-07-09T20:01:57Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following fuel materials: [[Lab_Energy_Rates.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [[Chemtainer]]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1410</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1410"/>
		<updated>2025-07-09T20:01:12Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
'''Chem Lab Energy''' boosts your crafting efficiency when using '''Chem Lab'''! &lt;br /&gt;
&lt;br /&gt;
To deposit energy:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Left-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI&lt;br /&gt;
# Deposit any of the following fuel materials: [Lab_Energy_Rates.png]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use energy, right-click the '''Amethyst Shard''' in the top-right corner of the Chem Lab GUI! This will enable the use of '''Chem Lab Energy''' when crafting compounds:&lt;br /&gt;
* '''+10% Output Bonus''': Your output will be increased by approximately 10%&lt;br /&gt;
* '''0.2 Energy Per Craft''': Each craft consumes around 0.2 energy from your stored supply&lt;br /&gt;
* '''Chemtainer Deposit''': Bonus chems will go into your [Chemtainer]&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1409</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1409"/>
		<updated>2025-07-09T19:54:45Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. ''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1408</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1408"/>
		<updated>2025-07-09T19:54:12Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. '''''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!'''''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
	<entry>
		<id>https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1407</id>
		<title>Chemlab</title>
		<link rel="alternate" type="text/html" href="https://labs-mc.com/w/index.php?title=Chemlab&amp;diff=1407"/>
		<updated>2025-07-09T19:53:54Z</updated>

		<summary type="html">&lt;p&gt;Aubie2002: /* Chem Lab Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core components of gameplay on MCLabs is the crafting of chemical compounds from raw chemicals. The Chem Lab is the central compound crafting system, providing access to unlock new compound formulas, craft recipes, and purify your crafted compounds.&lt;br /&gt;
&lt;br /&gt;
To get started, you can use the command '''/chemlab''' to open the Chem Lab GUI. From here you can complete all Chem Lab actions and navigate to any subpages. Read on in the sections below to learn more about each part of the Chem Lab!&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Basics==&lt;br /&gt;
&lt;br /&gt;
===Unlocking Formulas===&lt;br /&gt;
&lt;br /&gt;
Each '''base chem''' has a set of '''compounds''' that can be crafted within the Chem Lab GUI. However, in order to craft these compounds, you must first '''unlock their formulas'''.&lt;br /&gt;
&lt;br /&gt;
Formulas are unlocked by ranking up on the server.&lt;br /&gt;
* See the [[Ranks]] page for what ranks provide formula unlocks&lt;br /&gt;
* You can see how many formula unlocks you have available by hovering over the nether star in the Chem Lab GUI&lt;br /&gt;
* You cannot craft a compound in Chem Lab unless its formula has been unlocked&lt;br /&gt;
&lt;br /&gt;
===Crafting Recipes===&lt;br /&gt;
&lt;br /&gt;
Once you have unlocked the formula for a compound, you can begin crafting it through the Chem Lab GUI. &lt;br /&gt;
&lt;br /&gt;
For example, if you have a '''carrot''' and '''potato''' farm, a great early-game compound to unlock is '''Cartatonide''':&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab'''&lt;br /&gt;
# Navigate to one of the '''base chems''' you are working with (e.g., '''Carrotenium''' or '''Potatium''')&lt;br /&gt;
# Click on it to view all of the '''available compounds''' that are derivatives of the base chem&lt;br /&gt;
# You will now see:&lt;br /&gt;
#* The required base chems for the compound&lt;br /&gt;
#* The ratio of base chems to craft the compound&lt;br /&gt;
#* The output compound&lt;br /&gt;
# With all of the required ingredients in your inventory, you can then '''left click''' to craft as much as possible, or '''right click''' to craft once!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note the ratio of '''base chems''' required to craft a '''compound'''! Make sure that you have enough base chems for the ratio, or else you will not be able to craft the compound!&lt;br /&gt;
&lt;br /&gt;
Returning to our example, lets look at the '''Cartatonide Recipe''':&lt;br /&gt;
* This recipe requires these '''base chems''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt;&lt;br /&gt;
* This recipe yields this '''compound''':&lt;br /&gt;
** &amp;lt;code&amp;gt;1x Cartatonide&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note how this is a &amp;lt;code&amp;gt;1:1&amp;lt;/code&amp;gt; crafting ratio, meaning that for every &amp;lt;code&amp;gt;1x Carrotenium&amp;lt;/code&amp;gt;, you will need &amp;lt;code&amp;gt;1x Potatium&amp;lt;/code&amp;gt; to craft the recipe. This makes the recipe one of the easiest recipes for beginners to start with!&lt;br /&gt;
&lt;br /&gt;
===Chem Names===&lt;br /&gt;
&lt;br /&gt;
From within the Chem Lab GUI, you can click on the nametag at the top-left of the GUI to view all '''Chem Names'''. This page splits all of the chems into three brackets:&lt;br /&gt;
* Manual Chems&lt;br /&gt;
* Automatic Chems&lt;br /&gt;
* Refined Chems&lt;br /&gt;
&lt;br /&gt;
Note that you can also access this page directly with the command '''/chemnames'''!&lt;br /&gt;
&lt;br /&gt;
===Chem Lab Calculator===&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Calculator is a powerful tool that helps you plan your crafting and selling goals. To access the Chem Lab Calculator, follow these steps:&lt;br /&gt;
# Open the Chem Lab GUI with '''/chemlab''' and click on the redstone dust at the top-left of the GUI&lt;br /&gt;
# Navigate to the base chem that you would like to calculate on&lt;br /&gt;
&lt;br /&gt;
Within the Chem Lab Calculator for a specific chem, you can modify the calculation:&lt;br /&gt;
* Click on the '''Emerald''' to view the required inventories of the chem remaining to complete the prestige progress for the chem&lt;br /&gt;
* Click on the '''White Cross''' to change the quantity of chems being calculated&lt;br /&gt;
* Click on the '''Green $''' to change the Money Multiplier&lt;br /&gt;
* Click on the '''Pink P''' to change the Prestige Progress Multiplier&lt;br /&gt;
* Click on the '''Blue L''' to change the Leaderboard Score Multiplier&lt;br /&gt;
&lt;br /&gt;
From there, hovering over the chem in the center of the GUI will show you:&lt;br /&gt;
* The quantity being calculated&lt;br /&gt;
* The cash that will be generated from selling the specified quantity of that chem, after any Money Multipliers&lt;br /&gt;
* The prestige progress that will be generated from selling the specified quantity of that chem, after any prestige progress Multipliers&lt;br /&gt;
* The leaderboard score that will be generated from selling the specified quantity of that chem, after any Leaderboard Score Multipliers&lt;br /&gt;
&lt;br /&gt;
You can use the Chem Lab Calculator to caclulate the results of selling your chems on boosts at various rates. '''''Note that you currently cannot accurately adjust the calculator for different dealer rates, but this is a planned improvement coming soon!'''''&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Energy==&lt;br /&gt;
&lt;br /&gt;
==Chem Lab Purity==&lt;br /&gt;
&lt;br /&gt;
The Chem Lab Purity system allows you to purify crafted compounds in order to increase their multipliers. There are three main purity branches:&lt;br /&gt;
* '''Value''' - How much a compound sells for at the dealer&lt;br /&gt;
* '''Progress''' - How much prestige progress the compound gives towards prestige unlocks&lt;br /&gt;
* '''Score''' - How much score the compound gives towards leaderboards, events, and missions&lt;br /&gt;
&lt;br /&gt;
===How Purity Works===&lt;br /&gt;
&lt;br /&gt;
Each chem has a three-number format that represents its purity levels!&lt;br /&gt;
&lt;br /&gt;
For example: '''Glompkinide-2-0-3'''&lt;br /&gt;
* &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; → Level 2 Value Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; → No Progress Purity&lt;br /&gt;
* &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; → Level 3 Score Purity&lt;br /&gt;
&lt;br /&gt;
[[File:Lab_Purity.png|thumb|300px|You can access the Chem Purity Manager from within '''/chemlab'''.]]&lt;br /&gt;
===Using the Chem Purity System===&lt;br /&gt;
Using the Chem Lab Purity system is simple! To navigate to the configuration page, first open the Chem Lab GUI with '''/chemlab''' and then click on the '''Chem Purity''' potion at the top-right. This opens the Chem Purity Manager where you can:&lt;br /&gt;
* See and adjust current values for each purity branch&lt;br /&gt;
* See the cost-per-craft for your current purity levels&lt;br /&gt;
* Deposit purity elements to be used when crafting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also use the command '''/lab purity &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt; &amp;lt;0-3&amp;gt;''' to manually set your purity values!&lt;br /&gt;
&lt;br /&gt;
''Note that you must unlock the chem compound recipe before crafting it. See the [[Ranks]] page for what ranks provide formula unlocks.''&lt;br /&gt;
&lt;br /&gt;
===Purity Multiplier Effects===&lt;br /&gt;
Each level of purity for a given branch has a multiplier effect when sold at a dealer:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Purity Boost Rates&lt;br /&gt;
|-&lt;br /&gt;
|'''Purity Type'''&lt;br /&gt;
|'''Level 0'''&lt;br /&gt;
|'''Level 1'''&lt;br /&gt;
|'''Level 2'''&lt;br /&gt;
|'''Level 3'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Value'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Progress'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|-&lt;br /&gt;
|'''Score'''&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.00x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.15x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.30x&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 1.50x&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aubie2002</name></author>
	</entry>
</feed>